Player Matchup

Cerberus
Cerberus
Teal133212
Cerberus
Level 25
God Stats
7W - 5L
1,489 SR
Queue Stats
59W - 54L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
skullhounds
Kukulkan
Level 105
God Stats
12W - 13L
1,462 SR
Queue Stats
70W - 66L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
trav96
Danzaburou
Level 47
God Stats
33W - 41L
1,428 SR
Queue Stats
42W - 63L
1,393 Elo+
Solo
Team Averages
Level 59
1,460 SR
1,411 Elo+

VS

Team Averages
Level 29
1,457 SR
1,244 Elo+
Cerberus
Cerberus
AHCKiboNoTenshi
Cerberus
Level 23
God Stats
2W - 2L
1,631 SR
Queue Stats
120W - 121L
1,328 Elo+
Party 1
Scylla
Scylla
Elmarcito123gg
Scylla
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 79L
1,391 Elo+
Party 1
Tiamat
Tiamat
yolobearZ
Tiamat
Level 8
God Stats
0W - 3L
1,240 SR
Queue Stats
2W - 13L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Teal133212
Cerberus
10
2 / 4 / 7
8,179
682
2,980
7,976
7,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
skullhounds
Kukulkan
13
3 / 1 / 8
8,971
748
11,036
5,437
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
trav96
Danzaburou
12
9 / 1 / 3
9,588
799
9,584
6,223
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 3 / 3
7,734
645
3,456
13,903
9,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 2
8,364
697
3,942
6,579
2,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
yolobearZ
Tiamat
9
0 / 7 / 4
7,098
592
3,014
8,237
4,611
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
3
1.17
L
4
4
2
1.25
W
Cerberus
Teal133212
Cerberus
2
4
7
1.38
W
Kukulkan
skullhounds
Kukulkan
3
1
8
7
W
Danzaburou
trav96
Danzaburou
9
1
3
10.5
L
Tiamat
yolobearZ
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
10,412
19,636
Taken
28,719
11,404
Mitigated
16,837
2,770
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,456
462
0
756
13,903
9,738
0
5,889
7,586
11,500
0
L
3,942
690
0
460
6,579
2,488
0
2,917
3,460
23,106
0
W
Cerberus
Teal133212
Cerberus
2,980
259
0
242
7,976
7,028
91
4,233
3,743
9,965
0
W
Kukulkan
skullhounds
Kukulkan
11,036
1,249
0
1,239
5,437
1,943
371
2,639
2,798
40,688
0
W
Danzaburou
trav96
Danzaburou
9,584
5,587
0
1,289
6,223
2,433
1,480
3,576
2,647
0
28,441
L
Tiamat
yolobearZ
Tiamat
3,014
510
393
1,125
8,237
4,611
0
4,493
3,592
18,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
23,196
131
Minions Killed
104
0
Camps Cleared
0
598,911
Distance Traveled
584,200
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,734
645
28
2
0
203,816
0
L
Scylla
8,364
697
49
4
0
200,816
2
W
Cerberus
8,179
682
11
1
0
182,441
0
W
Kukulkan
8,971
748
69
6
0
196,267
1
W
Danzaburou
9,588
799
51
4
0
220,203
4
L
Tiamat
7,098
592
27
2
0
179,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role