Player Matchup

Anubis
Anubis
AxelDanielDiaz
Anubis
Level 24
God Stats
39W - 52L
1,499 SR
Queue Stats
214W - 295L
1,314 Elo+
Party 2
Anhur
Anhur
Quetzall70
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
WhiskeryVirus77
Set
Level 21
God Stats
3W - 5L
1,428 SR
Queue Stats
95W - 135L
1,169 Elo+
Solo
Chiron
Chiron
agusdemon777
Chiron
Level 36
God Stats
9W - 13L
1,453 SR
Queue Stats
198W - 306L
1,265 Elo+
Party 2
Vamana
Vamana
gustavoAmc29
Vamana
Level 25
God Stats
2W - 1L
1,791 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 3
Team Averages
Level 22
1,534 SR
1,305 Elo+

VS

Team Averages
Level 17
1,650 SR
1,239 Elo+
Aphrodite
Aphrodite
DampedAttic9879
Aphrodite
Level 10
God Stats
8W - 8L
1,667 SR
Queue Stats
204W - 244L
1,210 Elo+
Party 1
Cerberus
Cerberus
Holy Tedy
Cerberus
Level 26
God Stats
15W - 16L
1,861 SR
Queue Stats
314W - 393L
1,248 Elo+
Party 1
Bellona
Bellona
Lily25Rocky
Bellona
Level 8
God Stats
57W - 60L
1,495 SR
Queue Stats
103W - 135L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
LoopedPancake4
Danzaburou
Level 26
God Stats
4W - 11L
1,725 SR
Queue Stats
224W - 275L
1,288 Elo+
Party 1
Nemesis
Nemesis
brokn1042
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 8 / 5
11,205
509
17,089
18,671
10,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
14
1 / 4 / 4
8,899
405
8,000
14,908
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 0
8,496
386
3,752
16,686
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
6 / 11 / 5
10,039
456
18,323
21,809
9,531
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
13
10 / 5 / 6
9,686
440
14,566
20,186
12,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DampedAttic9879
Aphrodite
17
7 / 6 / 10
11,588
527
22,236
21,054
8,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Holy Tedy
Cerberus
18
11 / 4 / 4
12,229
556
13,897
19,386
20,770
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Lily25Rocky
Bellona
18
4 / 3 / 3
11,501
523
8,288
15,807
16,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LoopedPancake4
Danzaburou
18
11 / 6 / 6
12,395
563
18,061
17,877
8,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
brokn1042
Nemesis
14
1 / 11 / 3
9,145
416
5,094
18,109
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
30
Kills
34
35
Deaths
30
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
12
8
5
1.81
W
Aphrodite
DampedAttic9879
Aphrodite
7
6
10
2
W
Cerberus
Holy Tedy
Cerberus
11
4
4
3.25
W
Bellona
Lily25Rocky
Bellona
4
3
3
1.83
W
Danzaburou
LoopedPancake4
Danzaburou
11
6
6
2.33
L
Anhur
1
4
4
0.75
L
1
7
0
0.14
L
Chiron
6
11
5
0.77
W
Nemesis
brokn1042
Nemesis
1
11
3
0.23
L
Vamana
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,730
Damage
67,576
92,260
Taken
92,233
43,610
Mitigated
60,222
25,462
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,089
2,320
99
5,117
18,671
10,842
920
8,357
10,314
48,151
0
W
Aphrodite
DampedAttic9879
Aphrodite
22,236
5,404
4,784
9,667
21,054
8,980
1,847
2,677
18,377
65,528
0
W
Cerberus
Holy Tedy
Cerberus
13,897
1,147
0
2,775
19,386
20,770
741
6,003
13,383
54,683
0
W
Bellona
Lily25Rocky
Bellona
8,288
2,975
0
1,274
15,807
16,015
2,373
0
15,807
13,422
45,857
W
Danzaburou
LoopedPancake4
Danzaburou
18,061
12,102
0
4,763
17,877
8,402
4,114
4,521
13,356
0
62,135
L
Anhur
8,000
3,538
0
4,734
14,908
4,233
224
5,244
9,314
0
37,948
L
3,752
1,345
0
5,074
16,686
6,115
220
5,508
11,103
0
50,068
L
Chiron
18,323
5,905
665
5,237
21,809
9,531
1,578
10,619
11,102
0
56,375
W
Nemesis
brokn1042
Nemesis
5,094
1,157
0
860
18,109
6,055
3,213
3,888
14,221
0
27,256
L
Vamana
14,566
7,965
0
4,536
20,186
12,889
105
7,823
12,288
0
41,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
56,858
359
Minions Killed
402
0
Camps Cleared
0
1,615,792
Distance Traveled
1,990,335
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,205
509
63
3
0
301,818
0
W
Aphrodite
11,588
527
101
5
0
367,634
0
W
Cerberus
12,229
556
84
4
0
374,838
0
W
Bellona
11,501
523
114
5
0
441,897
0
W
Danzaburou
12,395
563
61
3
0
338,596
2
L
Anhur
8,899
405
68
3
0
313,079
1
L
Set
8,496
386
87
4
0
359,117
0
L
Chiron
10,039
456
92
4
0
290,991
0
W
Nemesis
9,145
416
42
2
0
467,370
4
L
Vamana
9,686
440
49
2
0
350,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role