Player Matchup

Danzaburou
Danzaburou
BigDumb1234
Danzaburou
Level 27
God Stats
19W - 12L
1,880 SR
Queue Stats
72W - 99L
1,757 Elo+
Party 2
Ra
Ra
BoYoLynx
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,641 Elo+
Party 2
Odin
Odin
Honored-JAMBO
Odin
Level 85
God Stats
3W - 0L
1,865 SR
Queue Stats
16W - 6L
2,012 Elo+
Party 2
Ares
Ares
KingAtryxII
Ares
Level 2
God Stats
3W - 0L
1,752 SR
Queue Stats
5W - 1L
1,741 Elo+
Party 2
Yemoja
Yemoja
SprainedTech00
Yemoja
Level 36
God Stats
8W - 2L
1,622 SR
Queue Stats
114W - 153L
1,422 Elo+
Solo
Team Averages
Level 54
1,724 SR
1,715 Elo+

VS

Team Averages
Level 48
1,593 SR
1,503 Elo+
Bacchus
Bacchus
Saynt Eve
Bacchus
Level 102
God Stats
35W - 34L
1,620 SR
Queue Stats
163W - 178L
1,525 Elo+
Party 1
Merlin
Merlin
Whit3trashj3sus
Merlin
Level 48
God Stats
25W - 40L
1,386 SR
Queue Stats
271W - 268L
1,537 Elo+
Solo
Susano
Susano
XBulletMexX
Susano
Level 13
God Stats
12W - 8L
1,792 SR
Queue Stats
25W - 24L
1,480 Elo+
Party 1
Fenrir
Fenrir
XTotodileMVP
Fenrir
Level 48
God Stats
109W - 97L
1,571 SR
Queue Stats
483W - 514L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
danyz311
Ao Kuang
Level 29
God Stats
9W - 9L
1,596 SR
Queue Stats
70W - 87L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDumb1234
Danzaburou
16
2 / 0 / 10
10,103
1,010
3,901
3,022
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 13
10,052
1,005
14,685
8,793
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 6
10,418
1,042
7,862
5,658
5,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 14
10,095
1,010
2,950
7,606
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 13
10,382
1,038
8,026
6,861
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

303

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Saynt Eve
Bacchus
14
2 / 2 / 2
8,925
893
7,526
11,339
13,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 2
9,806
981
12,299
3,442
1,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
0 / 9 / 2
8,311
831
2,575
12,451
4,822
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
1 / 2 / 4
8,881
888
2,319
5,456
2,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
danyz311
Ao Kuang
14
0 / 5 / 3
8,462
846
5,514
12,071
4,732
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
19
Kills
5
5
Deaths
19
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDumb1234
Danzaburou
2
0
10
7
W
4
3
13
3.5
W
9
1
6
12
W
1
1
14
8
L
Bacchus
Saynt Eve
Bacchus
2
2
2
1.5
W
3
0
13
9.5
L
2
1
2
3
L
Susano
0
9
2
0.11
L
Fenrir
1
2
4
1.5
L
Ao Kuang
danyz311
Ao Kuang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,424
Damage
30,233
31,940
Taken
44,759
21,904
Mitigated
26,547
12,242
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDumb1234
Danzaburou
3,901
1,059
0
396
3,022
1,256
0
2,518
504
0
17,274
W
14,685
1,499
2,261
2,553
8,793
4,040
0
6,914
1,879
53,009
0
W
7,862
2,311
0
502
5,658
5,085
0
3,917
1,741
1,314
16,129
W
2,950
217
0
1,109
7,606
6,464
0
5,935
1,671
4,666
0
L
Bacchus
Saynt Eve
Bacchus
7,526
339
0
236
11,339
13,305
0
5,329
6,010
15,519
0
W
8,026
1,024
3,332
2,089
6,861
5,059
0
6,055
806
16,562
0
L
12,299
414
425
480
3,442
1,404
0
2,450
992
48,932
0
L
Susano
2,575
378
0
0
12,451
4,822
0
7,730
4,721
0
11,914
L
Fenrir
2,319
453
0
57
5,456
2,284
0
2,573
2,883
0
8,388
L
Ao Kuang
danyz311
Ao Kuang
5,514
1,511
0
850
12,071
4,732
0
8,180
3,891
16,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
44,385
173
Minions Killed
153
8
Camps Cleared
3
910,736
Distance Traveled
922,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,103
1,010
32
3
5
187,646
0
W
Ra
10,052
1,005
89
9
2
175,386
0
W
Odin
10,418
1,042
32
3
1
190,556
0
W
Ares
10,095
1,010
2
0
0
198,673
0
L
Bacchus
8,925
893
9
1
2
208,978
0
W
Yemoja
10,382
1,038
18
2
0
158,475
0
L
Merlin
9,806
981
89
9
1
172,303
0
L
Susano
8,311
831
18
2
0
151,908
0
L
Fenrir
8,881
888
8
1
0
196,890
0
L
Ao Kuang
8,462
846
29
3
0
192,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role