Player Matchup

Baron Samedi
Baron Samedi
Déúteros
Baron Samedi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,780 Elo+
Party 3
Hades
Hades
Famouschimp
Hades
Level 66
God Stats
1W - 1L
1,909 SR
Queue Stats
210W - 206L
1,517 Elo+
Party 4
Poseidon
Poseidon
Shnaider
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Zukashia
Danzaburou
Level 49
God Stats
70W - 77L
1,444 SR
Queue Stats
313W - 303L
1,483 Elo+
Party 4
Set
Set
xlexis007
Set
Level 27
God Stats
1W - 2L
1,663 SR
Queue Stats
77W - 58L
1,622 Elo+
Party 3
Team Averages
Level 90
1,603 SR
1,581 Elo+

VS

Team Averages
Level 79
1,508 SR
1,590 Elo+
Sobek
Sobek
BarrysTakeMagnum
Sobek
Level 59
God Stats
6W - 9L
1,443 SR
Queue Stats
51W - 50L
1,613 Elo+
Party 1
Neith
Neith
Buttkisses
Neith
Level 120
God Stats
1W - 3L
1,314 SR
Queue Stats
233W - 181L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
Decymus
Kukulkan
Level 22
God Stats
11W - 6L
1,491 SR
Queue Stats
211W - 161L
1,514 Elo+
Party 2
Hel
Hel
Ninnie1981-
Hel
Level 43
God Stats
2W - 0L
1,789 SR
Queue Stats
12W - 6L
1,684 Elo+
Party 1
Pele
Pele
Sicknificance
Pele
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 203L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Déúteros
Baron Samedi
12
1 / 5 / 0
6,936
462
2,188
9,343
5,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 3
7,717
514
5,802
10,680
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
Shnaider
Poseidon
14
1 / 2 / 3
7,910
527
4,647
8,713
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zukashia
Danzaburou
14
3 / 1 / 2
8,345
556
5,957
8,734
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
7,205
480
9,096
10,437
5,942
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,922
461
4,150
10,780
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
1 / 2 / 3
7,935
529
3,865
6,498
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Decymus
Kukulkan
12
2 / 1 / 5
7,345
490
4,721
7,939
2,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
9,266
618
7,213
5,015
3,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 6
8,629
575
9,494
11,304
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
14
14
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Neith
1
2
3
1.25
W
Kukulkan
Decymus
Kukulkan
2
1
5
4.5
L
Baron Samedi
Déúteros
Baron Samedi
1
5
0
0.2
L
3
1
3
4.5
W
5
1
2
6
L
Poseidon
Shnaider
Poseidon
1
2
3
1.25
W
5
2
6
4
L
Danzaburou
Zukashia
Danzaburou
3
1
2
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
29,443
47,907
Taken
41,536
25,237
Mitigated
19,499
17,742
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,150
290
0
3,042
10,780
7,203
0
4,564
6,216
15,290
0
W
Neith
3,865
1,075
0
3,553
6,498
1,821
0
1,061
5,437
0
54,883
W
Kukulkan
Decymus
Kukulkan
4,721
373
0
1,863
7,939
2,828
0
596
7,343
40,985
0
L
Baron Samedi
Déúteros
Baron Samedi
2,188
104
156
2,476
9,343
5,951
23
5,729
3,614
35,887
0
L
5,802
398
346
5,927
10,680
7,471
35
2,690
7,990
37,082
0
W
7,213
492
594
2,742
5,015
3,656
0
2,435
2,580
63,457
0
L
Poseidon
Shnaider
Poseidon
4,647
627
0
3,443
8,713
2,701
245
2,474
6,239
60,142
0
W
9,494
2,106
0
5,128
11,304
3,991
0
3,981
7,323
0
60,659
L
Danzaburou
Zukashia
Danzaburou
5,957
1,514
0
4,608
8,734
3,172
640
1,497
7,237
0
58,967
L
9,096
2,528
0
786
10,437
5,942
0
3,694
6,743
0
45,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
40,097
453
Minions Killed
426
0
Camps Cleared
0
1,364,228
Distance Traveled
1,417,283
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,922
461
24
2
0
292,762
0
W
Neith
7,935
529
97
6
0
255,823
4
W
Kukulkan
7,345
490
84
6
0
272,441
0
L
Baron Samedi
6,936
462
68
5
0
241,080
2
L
Hades
7,717
514
85
6
0
280,849
5
W
Hel
9,266
618
124
8
0
270,927
1
L
Poseidon
7,910
527
121
8
0
308,819
3
W
Pele
8,629
575
97
6
0
325,330
1
L
Danzaburou
8,345
556
102
7
0
262,925
0
L
Set
7,205
480
77
5
0
270,555
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role