Player Matchup

Fafnir
Fafnir
BigxSwigz
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,468 Elo+
Party 2
Raijin
Raijin
Capt AF
Raijin
Level 126
God Stats
9W - 10L
1,382 SR
Queue Stats
440W - 474L
1,487 Elo+
Party 2
Loki
Loki
Dan Valley
Loki
Level 29
God Stats
3W - 1L
1,562 SR
Queue Stats
35W - 51L
1,472 Elo+
Party 2
Chang'e
Chang'e
Mr ZSando
Chang'e
Level 55
God Stats
1W - 2L
1,516 SR
Queue Stats
101W - 113L
1,507 Elo+
Party 2
Rama
Rama
THA xBLAZEx
Rama
Level 86
God Stats
2W - 2L
1,686 SR
Queue Stats
84W - 108L
1,438 Elo+
Party 2
Team Averages
Level 65
1,529 SR
1,474 Elo+

VS

Team Averages
Level 59
1,507 SR
1,352 Elo+
Arachne
Arachne
DayMint58954851
Arachne
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 223L
1,418 Elo+
Party 1
Osiris
Osiris
FugitiveSumo2
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 317L
1,433 Elo+
Party 1
Vamana
Vamana
Mr Spider Tux
Vamana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
Sandman4723120
Heimdallr
Level 62
God Stats
5W - 7L
1,535 SR
Queue Stats
101W - 124L
1,395 Elo+
Party 1
Olorun
Olorun
eefaim
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigxSwigz
Fafnir
17
3 / 3 / 27
11,308
870
7,874
17,801
24,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Capt AF
Raijin
20
11 / 3 / 19
12,015
924
21,320
16,607
7,959
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 2 / 19
11,503
885
11,842
8,269
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Mr ZSando
Chang'e
17
6 / 4 / 23
10,828
833
15,483
17,770
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 3 / 19
11,641
895
15,375
14,128
6,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 2
11,303
869
18,402
14,640
6,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 9 / 4
9,530
733
5,454
18,174
16,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 7 / 9
9,675
744
6,810
17,980
16,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Sandman4723120
Heimdallr
16
0 / 8 / 7
9,218
709
14,459
17,418
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
eefaim
Olorun
16
3 / 8 / 3
9,436
726
19,805
14,190
6,155
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
40
38
Kills
15
15
Deaths
39
107
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigxSwigz
Fafnir
3
3
27
5.5
W
Raijin
Capt AF
Raijin
11
3
19
6.83
W
7
2
19
8.25
L
8
7
2
1.29
L
3
9
4
0.56
L
1
7
9
0.79
W
Chang'e
Mr ZSando
Chang'e
6
4
23
4.38
L
Heimdallr
Sandman4723120
Heimdallr
0
8
7
0.44
W
11
3
19
6.83
L
Olorun
eefaim
Olorun
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,894
Damage
64,930
74,575
Taken
82,402
49,853
Mitigated
52,802
39,858
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigxSwigz
Fafnir
7,874
2,105
1,333
5,053
17,801
24,422
434
4,560
13,241
16,620
0
W
Raijin
Capt AF
Raijin
21,320
2,727
2,765
4,167
16,607
7,959
727
5,688
10,919
50,420
0
W
11,842
2,154
1,364
1,082
8,269
3,544
1,571
1,696
6,573
0
21,643
L
18,402
9,015
227
2,959
14,640
6,034
0
6,489
8,151
0
21,665
L
5,454
1,433
598
1,969
18,174
16,296
315
8,287
9,887
266
15,501
L
6,810
1,903
73
4,302
17,980
16,877
261
11,251
6,729
5,878
9,425
W
Chang'e
Mr ZSando
Chang'e
15,483
2,413
10,496
8,106
17,770
7,109
1,231
6,150
11,620
33,543
0
L
Heimdallr
Sandman4723120
Heimdallr
14,459
6,475
382
3,845
17,418
7,440
545
10,355
7,063
0
33,907
W
15,375
12,369
2,319
3,173
14,128
6,819
2,343
3,769
10,359
0
31,391
L
Olorun
eefaim
Olorun
19,805
10,628
1,101
2,781
14,190
6,155
849
8,295
5,895
29,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,295
Gold Earned
49,162
171
Minions Killed
108
0
Camps Cleared
0
1,256,302
Distance Traveled
957,247
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,308
870
16
1
0
264,817
0
W
Raijin
12,015
924
54
4
0
252,225
3
W
Loki
11,503
885
17
1
0
241,522
1
L
Arachne
11,303
869
5
0
0
211,685
1
L
Osiris
9,530
733
12
1
0
196,527
1
L
Vamana
9,675
744
10
1
0
202,381
0
W
Chang'e
10,828
833
48
4
0
263,584
1
L
Heimdallr
9,218
709
63
5
0
158,900
0
W
Rama
11,641
895
36
3
0
234,154
4
L
Olorun
9,436
726
18
1
0
187,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role