Player Matchup

Thanatos
Thanatos
BarnacleBruh
Thanatos
Level 13
God Stats
5W - 8L
1,499 SR
Queue Stats
71W - 70L
1,475 Elo+
Solo
Set
Set
Davhuan
Set
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 54L
1,846 Elo+
Party 1
Yemoja
Yemoja
GuillermorsGT
Yemoja
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 48L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
HozYi
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 68L
1,846 Elo+
Party 1
Janus
Janus
iKaibil
Janus
Level 17
God Stats
20W - 12L
1,934 SR
Queue Stats
104W - 77L
2,000 Elo+
Party 1
Team Averages
Level 38
1,587 SR
1,776 Elo+

VS

Team Averages
Level 34
1,481 SR
1,423 Elo+
Skadi
Skadi
AnbuVirgo
Skadi
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
406W - 366L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Djrocks11
Cthulhu
Level 25
God Stats
31W - 40L
1,384 SR
Queue Stats
83W - 82L
1,347 Elo+
Party 2
Nemesis
Nemesis
OkIvy
Nemesis
Level 108
God Stats
24W - 17L
1,570 SR
Queue Stats
407W - 342L
1,487 Elo+
Party 2
King Arthur
King Arthur
YaGuyMogert
King Arthur
Level 8
God Stats
2W - 5L
1,469 SR
Queue Stats
23W - 31L
1,414 Elo+
Party 2
Hel
Hel
ZeOnlyKoshka
Hel
Level 9
God Stats
8W - 11L
1,482 SR
Queue Stats
94W - 109L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarnacleBruh
Thanatos
15
4 / 4 / 4
9,398
522
6,247
12,551
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
14
1 / 4 / 4
8,511
473
8,528
10,192
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 0 / 7
9,956
553
5,670
7,231
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
HozYi
Danzaburou
17
9 / 0 / 7
11,229
624
17,846
14,189
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
iKaibil
Janus
17
7 / 0 / 6
10,764
598
9,513
8,449
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnbuVirgo
Skadi
12
0 / 6 / 0
6,511
362
4,575
12,547
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Djrocks11
Cthulhu
11
0 / 8 / 1
6,838
380
4,138
17,171
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
OkIvy
Nemesis
14
7 / 6 / 0
8,671
482
13,073
13,853
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
YaGuyMogert
King Arthur
13
1 / 4 / 1
7,943
441
3,760
14,620
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,366
409
3,970
11,041
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
28
Kills
8
8
Deaths
28
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
AnbuVirgo
Skadi
0
6
0
0
W
Thanatos
BarnacleBruh
Thanatos
4
4
4
1.5
W
Set
1
4
4
0.75
L
Cthulhu
Djrocks11
Cthulhu
0
8
1
0.06
W
7
0
7
10.5
W
Danzaburou
HozYi
Danzaburou
9
0
7
12.5
L
Nemesis
OkIvy
Nemesis
7
6
0
1.17
L
King Arthur
YaGuyMogert
King Arthur
1
4
1
0.38
L
0
4
1
0.13
W
Janus
iKaibil
Janus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
29,516
52,612
Taken
69,232
24,613
Mitigated
39,302
30,258
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AnbuVirgo
Skadi
4,575
1,882
0
2,264
12,547
4,784
0
3,265
9,282
0
35,220
W
Thanatos
BarnacleBruh
Thanatos
6,247
1,876
0
10,632
12,551
4,486
817
781
11,645
0
52,139
W
Set
8,528
2,846
0
2,492
10,192
5,659
980
138
9,631
0
36,340
L
Cthulhu
Djrocks11
Cthulhu
4,138
505
0
1,125
17,171
13,487
0
3,078
14,093
23,814
0
W
5,670
751
1,621
2,906
7,231
5,991
841
1,762
5,350
24,372
0
W
Danzaburou
HozYi
Danzaburou
17,846
8,657
0
9,554
14,189
5,532
4,937
3,664
10,453
0
81,244
L
Nemesis
OkIvy
Nemesis
13,073
6,795
0
1,216
13,853
7,158
0
3,333
10,420
0
60,709
L
King Arthur
YaGuyMogert
King Arthur
3,760
921
0
2,622
14,620
9,809
42
816
13,260
0
31,966
L
3,970
805
1,849
4,112
11,041
4,064
0
4,691
6,325
43,008
0
W
Janus
iKaibil
Janus
9,513
919
220
2,833
8,449
2,945
725
1,369
6,902
75,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
37,329
481
Minions Killed
341
0
Camps Cleared
0
1,660,235
Distance Traveled
1,515,356
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,511
362
49
3
0
294,926
1
W
Thanatos
9,398
522
91
5
0
337,559
0
W
Set
8,511
473
65
4
0
304,574
0
L
Cthulhu
6,838
380
45
3
0
280,090
0
W
Yemoja
9,956
553
46
3
0
351,596
4
W
Danzaburou
11,229
624
125
7
0
274,838
1
L
Nemesis
8,671
482
81
5
0
352,816
5
L
King Arthur
7,943
441
70
4
0
282,700
0
L
Hel
7,366
409
96
5
0
304,824
1
W
Janus
10,764
598
154
9
0
391,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role