Player Matchup

Khepri
Khepri
FerretThrower97
Khepri
Level 102
God Stats
12W - 7L
1,778 SR
Queue Stats
124W - 131L
1,484 Elo+
Party 1
Chernobog
Chernobog
IAmTheMoonstarx
Chernobog
Level 84
God Stats
3W - 1L
1,732 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 1
Medusa
Medusa
Masked Flaw
Medusa
Level 78
God Stats
82W - 66L
1,589 SR
Queue Stats
188W - 178L
1,467 Elo+
Solo
Scylla
Scylla
SDragonblack
Scylla
Level 107
God Stats
10W - 10L
1,628 SR
Queue Stats
63W - 76L
1,518 Elo+
Solo
Ne Zha
Ne Zha
SquigglyToast14
Ne Zha
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 37L
1,517 Elo+
Party 1
Team Averages
Level 89
1,645 SR
1,508 Elo+

VS

Team Averages
Level 94
1,535 SR
1,368 Elo+
Danzaburou
Danzaburou
ArcZid
Danzaburou
Level 88
God Stats
20W - 9L
1,557 SR
Queue Stats
430W - 404L
1,416 Elo+
Party 2
Fenrir
Fenrir
Ashah0713
Fenrir
Level 73
God Stats
8W - 6L
1,414 SR
Queue Stats
425W - 385L
1,370 Elo+
Party 2
Rama
Rama
IIhackst3rII
Rama
Level 124
God Stats
19W - 9L
1,602 SR
Queue Stats
666W - 664L
1,398 Elo+
Party 2
Cerberus
Cerberus
ThresherMomotaro
Cerberus
Level 121
God Stats
19W - 20L
1,599 SR
Queue Stats
99W - 101L
1,436 Elo+
Solo
Zeus
Zeus
TiagoSaintJames
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,656
566
2,873
5,857
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
IAmTheMoonstarx
Chernobog
10
3 / 1 / 2
5,764
576
2,093
5,516
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
4 / 1 / 3
5,361
536
6,349
6,720
1,828
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
4 / 2 / 4
5,870
587
3,797
3,387
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 3 / 5
5,823
582
3,171
5,617
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcZid
Danzaburou
7
0 / 3 / 0
4,450
445
2,708
4,879
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Ashah0713
Fenrir
7
5 / 6 / 1
5,434
543
5,740
6,442
1,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,273
527
4,286
3,654
1,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,278
428
2,858
6,603
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 5 / 1
5,030
503
2,023
5,210
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
6
7
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcZid
Danzaburou
0
3
0
0
L
Fenrir
Ashah0713
Fenrir
5
6
1
0.92
W
3
0
2
4
W
Chernobog
IAmTheMoonstarx
Chernobog
3
1
2
4
L
1
2
0
0.5
W
Medusa
4
1
3
5.5
W
Scylla
4
2
4
3
W
4
3
5
2.17
L
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
17,615
27,097
Taken
26,788
9,599
Mitigated
8,223
10,406
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcZid
Danzaburou
2,708
1,268
0
147
4,879
1,282
0
1,346
3,533
0
21,903
L
Fenrir
Ashah0713
Fenrir
5,740
1,733
0
364
6,442
1,970
0
955
5,403
0
14,112
W
2,873
298
282
1,874
5,857
3,803
215
1,528
4,329
12,898
0
W
Chernobog
IAmTheMoonstarx
Chernobog
2,093
1,508
0
2,237
5,516
1,579
19
0
5,516
0
20,779
L
4,286
3,650
0
0
3,654
1,095
0
449
3,167
0
24,033
W
Medusa
6,349
3,253
0
2,790
6,720
1,828
410
1,330
5,390
0
25,826
W
Scylla
3,797
72
0
1,225
3,387
907
524
1,848
1,539
22,036
0
W
3,171
1,045
0
1,998
5,617
1,482
0
175
5,442
0
19,888
L
2,858
75
0
2,751
6,603
2,417
0
1,268
5,335
14,148
0
L
2,023
396
0
905
5,210
1,459
75
2,252
2,680
22,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
24,465
205
Minions Killed
221
0
Camps Cleared
0
892,415
Distance Traveled
894,319
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,450
445
46
5
0
171,184
2
L
Fenrir
5,434
543
14
1
0
209,365
3
W
Khepri
5,656
566
19
2
0
182,118
2
W
Chernobog
5,764
576
46
5
0
149,405
3
L
Rama
5,273
527
53
5
0
160,077
1
W
Medusa
5,361
536
48
5
0
184,306
3
W
Scylla
5,870
587
46
5
0
180,717
7
W
Ne Zha
5,823
582
46
5
0
195,869
1
L
Cerberus
4,278
428
53
5
0
191,776
2
L
Zeus
5,030
503
55
6
0
161,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role