Player Matchup

Thanatos
Thanatos
AbominableNiple
Thanatos
Level 128
God Stats
8W - 10L
1,657 SR
Queue Stats
699W - 588L
1,647 Elo+
Party 3
Geb
Geb
BigUncleMatt
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FadedPlays
Janus
Level 62
God Stats
5W - 9L
1,359 SR
Queue Stats
71W - 72L
1,480 Elo+
Party 3
Cernunnos
Cernunnos
TLP Serenity
Cernunnos
Level 129
God Stats
13W - 6L
1,770 SR
Queue Stats
381W - 341L
1,513 Elo+
Party 2
Hades
Hades
rachiuzz
Hades
Level 155
God Stats
17W - 8L
1,631 SR
Queue Stats
157W - 155L
1,536 Elo+
Solo
Team Averages
Level 125
1,583 SR
1,535 Elo+

VS

Team Averages
Level 116
1,643 SR
1,552 Elo+
Cernunnos
Cernunnos
Baasana
Cernunnos
Level 155
God Stats
13W - 14L
1,852 SR
Queue Stats
380W - 338L
1,594 Elo+
Party 1
Raijin
Raijin
DustyMcBendz
Raijin
Level 80
God Stats
4W - 3L
1,690 SR
Queue Stats
250W - 208L
1,585 Elo+
Party 1
Horus
Horus
Lipoit
Horus
Level 158
God Stats
1W - 2L
1,466 SR
Queue Stats
354W - 310L
1,567 Elo+
Party 1
Geb
Geb
Nonamepandaz
Geb
Level 67
God Stats
6W - 8L
1,606 SR
Queue Stats
148W - 132L
1,436 Elo+
Party 1
Kali
Kali
naku232
Kali
Level 121
God Stats
1W - 1L
1,602 SR
Queue Stats
384W - 392L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
14 / 1 / 13
12,210
643
16,358
16,751
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 17
9,241
486
7,157
19,796
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
17
6 / 1 / 11
10,851
571
13,326
5,301
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TLP Serenity
Cernunnos
18
3 / 3 / 8
10,473
551
7,638
12,000
4,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
rachiuzz
Hades
17
4 / 3 / 9
10,819
569
12,136
16,397
9,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baasana
Cernunnos
17
5 / 4 / 1
10,180
536
8,737
12,957
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
14
2 / 6 / 2
8,998
474
9,701
13,508
5,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Lipoit
Horus
13
1 / 5 / 2
7,826
412
7,438
16,913
18,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 5
7,502
395
5,357
17,325
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
naku232
Kali
12
2 / 7 / 2
7,733
407
7,949
16,158
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
28
Kills
10
10
Deaths
28
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
1
13
20.5
L
Cernunnos
Baasana
Cernunnos
5
4
1
1.38
W
1
2
17
4.75
L
Raijin
2
6
2
0.5
W
Janus
6
1
11
11.5
L
Horus
Lipoit
Horus
1
5
2
0.4
L
0
6
5
0.42
W
Cernunnos
TLP Serenity
Cernunnos
3
3
8
2.33
L
Kali
naku232
Kali
2
7
2
0.43
W
Hades
rachiuzz
Hades
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,615
Damage
39,182
70,245
Taken
76,861
31,026
Mitigated
47,792
45,218
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
16,358
4,561
0
20,172
16,751
6,165
11
3,645
13,106
0
82,028
L
Cernunnos
Baasana
Cernunnos
8,737
4,088
0
4,977
12,957
5,673
54
2,900
10,046
0
77,885
W
7,157
1,409
0
7,032
19,796
9,302
74
5,280
14,516
27,150
0
L
Raijin
9,701
727
0
2,875
13,508
5,475
0
6,271
7,053
62,962
0
W
Janus
13,326
293
0
494
5,301
1,684
609
2,422
2,879
71,152
0
L
Horus
Lipoit
Horus
7,438
3,009
518
2,734
16,913
18,041
0
9,409
7,392
0
38,278
L
5,357
339
0
1,341
17,325
13,237
0
7,456
9,705
24,582
0
W
Cernunnos
TLP Serenity
Cernunnos
7,638
3,853
0
6,343
12,000
4,179
1,502
1,690
10,310
0
81,385
L
Kali
naku232
Kali
7,949
3,349
0
4,819
16,158
5,366
0
5,876
10,046
0
33,693
W
Hades
rachiuzz
Hades
12,136
1,035
520
10,657
16,397
9,696
439
2,021
14,376
75,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,594
Gold Earned
42,239
559
Minions Killed
421
0
Camps Cleared
0
1,762,349
Distance Traveled
1,582,001
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,210
643
127
7
0
415,053
7
L
Cernunnos
10,180
536
145
8
0
299,927
10
W
Geb
9,241
486
25
1
0
360,720
2
L
Raijin
8,998
474
120
6
0
308,969
1
W
Janus
10,851
571
129
7
0
368,509
3
L
Horus
7,826
412
53
3
0
344,667
0
L
Geb
7,502
395
39
2
0
334,715
4
W
Cernunnos
10,473
551
139
7
0
311,697
1
L
Kali
7,733
407
64
3
0
293,723
2
W
Hades
10,819
569
139
7
0
306,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role