Player Matchup

Neith
Neith
Dollshy
Neith
Level 14
God Stats
4W - 0L
1,813 SR
Queue Stats
28W - 5L
1,622 Elo+
Party 1
Raijin
Raijin
ElGríngo
Raijin
Level 88
God Stats
2W - 0L
1,286 SR
Queue Stats
30W - 25L
1,618 Elo+
Party 1
Hachiman
Hachiman
Notasmurf9572
Hachiman
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
85W - 68L
1,619 Elo+
Party 1
Arachne
Arachne
RockMars3990210
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
457W - 411L
1,660 Elo+
Party 1
Ra
Ra
fineogay
Ra
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 49L
1,667 Elo+
Party 1
Team Averages
Level 35
1,562 SR
1,637 Elo+

VS

Team Averages
Level 16
1,560 SR
1,543 Elo+
Thor
Thor
Akimbo Mac10
Thor
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 130L
1,591 Elo+
Solo
Jormungandr
Jormungandr
HughMadboroughh
Jormungandr
Level 29
God Stats
5W - 5L
1,674 SR
Queue Stats
71W - 80L
1,546 Elo+
Solo
Yemoja
Yemoja
Lexii5621
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Solo
Achilles
Achilles
ReturnofDavicus
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,579 Elo+
Solo
Izanami
Izanami
Thomasthe6th
Izanami
Level 27
God Stats
39W - 25L
1,628 SR
Queue Stats
150W - 164L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dollshy
Neith
10
6 / 0 / 8
6,778
616
7,950
4,210
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
ElGríngo
Raijin
10
4 / 2 / 5
6,955
632
6,008
5,888
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Notasmurf9572
Hachiman
13
1 / 0 / 1
7,209
655
4,600
5,430
1,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 4
6,730
612
1,773
6,854
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 8
6,803
618
4,389
4,847
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,989
544
2,352
6,913
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
HughMadboroughh
Jormungandr
8
0 / 1 / 0
4,471
406
1,988
5,751
5,072
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Lexii5621
Yemoja
6
1 / 6 / 0
4,330
394
1,528
6,645
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
7
1 / 5 / 0
4,732
430
4,215
10,768
4,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Thomasthe6th
Izanami
7
1 / 6 / 1
4,808
437
2,856
7,597
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
4
4
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Neith
Dollshy
Neith
6
0
8
10
W
Raijin
ElGríngo
Raijin
4
2
5
3.25
L
Jormungandr
HughMadboroughh
Jormungandr
0
1
0
0
L
Yemoja
Lexii5621
Yemoja
1
6
0
0.17
W
Hachiman
Notasmurf9572
Hachiman
1
0
1
1.5
L
Achilles
1
5
0
0.2
W
3
1
4
5
L
Izanami
Thomasthe6th
Izanami
1
6
1
0.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,720
Damage
12,939
27,229
Taken
37,674
9,373
Mitigated
16,139
10,686
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,352
476
0
3,045
6,913
2,105
0
1,561
5,230
0
33,624
W
Neith
Dollshy
Neith
7,950
3,132
0
912
4,210
1,177
780
114
4,096
0
27,977
W
Raijin
ElGríngo
Raijin
6,008
1,785
0
1,534
5,888
1,670
58
277
5,611
25,973
0
L
Jormungandr
HughMadboroughh
Jormungandr
1,988
901
0
528
5,751
5,072
0
0
5,751
14,883
0
L
Yemoja
Lexii5621
Yemoja
1,528
981
127
108
6,645
2,418
0
2,312
4,199
4,823
0
W
Hachiman
Notasmurf9572
Hachiman
4,600
1,659
0
1,811
5,430
1,723
1,640
2,313
3,117
0
37,805
L
Achilles
4,215
697
114
3,734
10,768
4,787
0
3,871
6,651
0
19,005
W
1,773
1,338
0
3,447
6,854
2,609
340
476
6,378
0
31,624
L
Izanami
Thomasthe6th
Izanami
2,856
1,665
0
1,768
7,597
1,757
0
2,051
5,446
0
23,193
W
4,389
965
1,031
1,951
4,847
2,194
280
336
4,511
27,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
24,330
276
Minions Killed
167
0
Camps Cleared
0
981,790
Distance Traveled
892,762
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,989
544
77
7
0
209,320
2
W
Neith
6,778
616
37
3
0
182,022
4
W
Raijin
6,955
632
49
4
0
189,481
1
L
Jormungandr
4,471
406
18
2
0
144,128
1
L
Yemoja
4,330
394
3
0
0
173,618
1
W
Hachiman
7,209
655
81
7
0
172,538
0
L
Achilles
4,732
430
31
3
0
187,493
0
W
Arachne
6,730
612
56
5
0
246,086
2
L
Izanami
4,808
437
38
3
0
178,203
1
W
Ra
6,803
618
53
5
0
191,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role