Player Matchup

Fafnir
Fafnir
AnTiBlesSinG12
Fafnir
Level 55
God Stats
1W - 4L
1,324 SR
Queue Stats
31W - 37L
1,390 Elo+
Party 2
Set
Set
Zippahead22
Set
Level 84
God Stats
8W - 6L
1,475 SR
Queue Stats
13W - 14L
1,460 Elo+
Party 2
Ymir
Ymir
ZuesMiester
Ymir
Level 123
God Stats
5W - 1L
1,420 SR
Queue Stats
15W - 15L
1,463 Elo+
Party 2
Team Averages
Level 87
1,406 SR
1,438 Elo+

VS

Team Averages
Level 57
1,648 SR
1,556 Elo+
Izanami
Izanami
Dysfunction7291
Izanami
Level 105
God Stats
2W - 3L
1,823 SR
Queue Stats
122W - 90L
1,858 Elo+
Party 1
Hades
Hades
Williamll
Hades
Level 62
God Stats
1W - 2L
1,609 SR
Queue Stats
53W - 34L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
darkvader80
Baron Samedi
Level 5
God Stats
2W - 2L
1,511 SR
Queue Stats
124W - 74L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
8,461
651
5,243
15,112
11,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 4 / 4
9,116
701
11,170
12,053
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 7 / 3
8,886
684
7,902
15,788
11,468
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 7
11,348
873
20,591
8,504
3,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Williamll
Hades
11
2 / 3 / 13
9,050
696
7,543
11,997
6,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
darkvader80
Baron Samedi
13
5 / 4 / 13
9,815
755
5,538
9,160
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
19
19
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
12
1
7
15.5
W
Hades
Williamll
Hades
2
3
13
2.83
L
3
4
4
1.25
L
4
7
3
0.79
W
Baron Samedi
darkvader80
Baron Samedi
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
33,672
42,953
Taken
29,661
31,466
Mitigated
15,885
4,078
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,243
1,385
711
1,798
15,112
11,697
12
3,487
11,393
14,316
0
W
20,591
16,337
0
5,118
8,504
3,434
2,633
2,584
5,745
0
68,162
W
Hades
Williamll
Hades
7,543
501
373
6,317
11,997
6,041
68
7,859
4,100
31,453
0
L
11,170
3,938
0
1,069
12,053
8,301
23
4,451
7,243
0
44,027
L
7,902
1,070
0
500
15,788
11,468
0
4,362
11,209
22,523
0
W
Baron Samedi
darkvader80
Baron Samedi
5,538
391
573
2,586
9,160
6,410
0
3,060
5,850
16,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
30,213
110
Minions Killed
169
0
Camps Cleared
0
643,142
Distance Traveled
659,708
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,461
651
16
1
0
211,155
0
W
Izanami
11,348
873
108
8
0
225,093
2
W
Hades
9,050
696
32
2
0
232,672
0
L
Set
9,116
701
67
5
0
236,166
0
L
Ymir
8,886
684
27
2
0
195,821
1
W
Baron Samedi
9,815
755
29
2
0
201,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role