Player Matchup

King Arthur
King Arthur
BluuM8
King Arthur
Level 12
God Stats
1W - 2L
1,473 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Artemis
Artemis
Froztea
Artemis
Level 105
God Stats
2W - 2L
1,928 SR
Queue Stats
179W - 135L
1,585 Elo+
Party 2
Discordia
Discordia
HanaMizuno
Discordia
Level 62
God Stats
2W - 4L
1,273 SR
Queue Stats
84W - 85L
1,517 Elo+
Party 2
Thanatos
Thanatos
Lococrazy32
Thanatos
Level 81
God Stats
6W - 4L
1,382 SR
Queue Stats
200W - 155L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
speedyz92
Sylvanus
Level 29
God Stats
6W - 2L
1,658 SR
Queue Stats
195W - 137L
1,553 Elo+
Party 2
Team Averages
Level 58
1,543 SR
1,537 Elo+

VS

Team Averages
Level 46
1,435 SR
1,484 Elo+
Hachiman
Hachiman
Aus1Q
Hachiman
Level 34
God Stats
16W - 9L
1,413 SR
Queue Stats
370W - 358L
1,475 Elo+
Party 1
Bakasura
Bakasura
Bradylew
Bakasura
Level 63
God Stats
25W - 29L
1,287 SR
Queue Stats
396W - 398L
1,432 Elo+
Party 1
Ra
Ra
ThatViper
Ra
Level 18
God Stats
1W - 4L
1,473 SR
Queue Stats
283W - 294L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
ThereWasADelay
Amaterasu
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 222L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
WiIISand
Sylvanus
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
611W - 610L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BluuM8
King Arthur
15
0 / 6 / 6
9,649
439
5,134
15,633
10,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Froztea
Artemis
20
21 / 0 / 9
15,087
686
33,712
18,094
8,906
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
HanaMizuno
Discordia
15
1 / 8 / 9
10,187
463
8,291
10,935
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Lococrazy32
Thanatos
20
10 / 3 / 8
12,794
582
16,340
18,598
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
speedyz92
Sylvanus
19
9 / 0 / 22
12,131
551
9,251
14,148
15,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aus1Q
Hachiman
15
1 / 6 / 0
9,130
415
5,408
12,926
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Bradylew
Bakasura
18
2 / 7 / 3
11,034
502
10,626
18,456
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 11 / 1
9,490
431
7,537
14,831
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ThereWasADelay
Amaterasu
18
13 / 5 / 1
12,127
551
20,808
28,077
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
WiIISand
Sylvanus
13
0 / 12 / 1
8,373
381
6,425
21,055
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
41
Kills
17
17
Deaths
41
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aus1Q
Hachiman
1
6
0
0.17
W
King Arthur
BluuM8
King Arthur
0
6
6
0.5
L
Bakasura
Bradylew
Bakasura
2
7
3
0.5
W
Artemis
Froztea
Artemis
21
0
9
25.5
W
Discordia
HanaMizuno
Discordia
1
8
9
0.69
W
Thanatos
Lococrazy32
Thanatos
10
3
8
4.67
L
1
11
1
0.14
L
Amaterasu
ThereWasADelay
Amaterasu
13
5
1
2.7
L
Sylvanus
WiIISand
Sylvanus
0
12
1
0.04
W
Sylvanus
speedyz92
Sylvanus
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,728
Damage
50,804
77,408
Taken
95,345
47,243
Mitigated
54,191
40,210
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aus1Q
Hachiman
5,408
2,574
0
2,655
12,926
2,810
0
2,173
10,753
0
54,619
W
King Arthur
BluuM8
King Arthur
5,134
297
0
1,436
15,633
10,114
681
647
14,771
0
42,020
L
Bakasura
Bradylew
Bakasura
10,626
8,385
0
2,432
18,456
8,480
0
2,645
15,811
0
90,103
W
Artemis
Froztea
Artemis
33,712
19,186
0
12,374
18,094
8,906
4,670
3,679
13,973
0
144,630
W
Discordia
HanaMizuno
Discordia
8,291
806
0
463
10,935
4,237
824
889
9,736
56,737
0
W
Thanatos
Lococrazy32
Thanatos
16,340
5,347
0
19,636
18,598
8,154
297
1,754
16,508
0
89,892
L
7,537
442
0
1,535
14,831
4,593
436
4,447
10,384
47,533
0
L
Amaterasu
ThereWasADelay
Amaterasu
20,808
9,425
0
12,150
28,077
19,661
106
3,316
24,761
604
75,221
L
Sylvanus
WiIISand
Sylvanus
6,425
1,957
470
3,029
21,055
18,647
0
4,466
16,589
20,852
0
W
Sylvanus
speedyz92
Sylvanus
9,251
2,876
2,401
3,900
14,148
15,832
2,687
6,978
6,786
29,530
5,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,848
Gold Earned
50,154
602
Minions Killed
518
0
Camps Cleared
0
2,058,973
Distance Traveled
1,957,737
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,130
415
91
4
0
392,347
6
W
King Arthur
9,649
439
86
4
0
438,237
1
L
Bakasura
11,034
502
170
8
0
460,630
1
W
Artemis
15,087
686
214
10
0
396,678
0
W
Discordia
10,187
463
105
5
0
364,935
2
W
Thanatos
12,794
582
144
7
0
458,341
1
L
Ra
9,490
431
101
5
0
329,261
0
L
Amaterasu
12,127
551
118
5
0
403,676
0
L
Sylvanus
8,373
381
38
2
0
371,823
4
W
Sylvanus
12,131
551
53
2
0
400,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role