Player Matchup

Tiamat
Tiamat
LechugaConLimon
Tiamat
Level 27
God Stats
2W - 3L
1,207 SR
Queue Stats
122W - 127L
1,516 Elo+
Party 3
Ymir
Ymir
PermaBanKEKW
Ymir
Level 21
God Stats
4W - 5L
1,487 SR
Queue Stats
31W - 28L
1,540 Elo+
Party 2
Zeus
Zeus
Ruan23
Zeus
Level 43
God Stats
3W - 5L
1,214 SR
Queue Stats
140W - 148L
1,504 Elo+
Solo
Ravana
Ravana
drakusnier
Ravana
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 194L
1,556 Elo+
Party 3
Anhur
Anhur
sharonsoleil
Anhur
Level 56
God Stats
9W - 7L
1,323 SR
Queue Stats
38W - 46L
1,422 Elo+
Party 2
Team Averages
Level 48
1,346 SR
1,508 Elo+

VS

Team Averages
Level 88
1,613 SR
1,523 Elo+
Ra
Ra
BASTIANKZ
Ra
Level 28
God Stats
21W - 33L
1,414 SR
Queue Stats
229W - 227L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
ImTheGayZane
Cernunnos
Level 33
God Stats
30W - 16L
1,586 SR
Queue Stats
60W - 50L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
SKYFAT
Tsukuyomi
Level 118
God Stats
17W - 12L
1,791 SR
Queue Stats
329W - 305L
1,526 Elo+
Party 1
Sobek
Sobek
Vampimon
Sobek
Level 125
God Stats
0W - 2L
1,331 SR
Queue Stats
349W - 313L
1,552 Elo+
Party 1
Apollo
Apollo
XxMonomaiderxX
Apollo
Level 137
God Stats
11W - 5L
1,942 SR
Queue Stats
301W - 273L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,588
477
13,684
12,110
15,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 11
8,928
496
11,156
13,337
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Ruan23
Zeus
15
5 / 2 / 3
8,972
498
8,844
9,343
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
drakusnier
Ravana
18
12 / 2 / 5
10,973
610
12,197
10,171
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 12
9,297
517
8,940
8,932
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,307
517
3,120
9,477
3,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
ImTheGayZane
Cernunnos
12
2 / 10 / 2
7,724
429
6,308
15,038
3,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SKYFAT
Tsukuyomi
14
0 / 6 / 3
8,492
472
10,007
15,785
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Vampimon
Sobek
12
5 / 5 / 3
8,978
499
7,512
13,243
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,242
513
10,797
17,814
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
31
Kills
12
12
Deaths
31
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Cernunnos
ImTheGayZane
Cernunnos
2
10
2
0.3
W
2
3
7
1.83
W
5
3
11
3.5
W
Zeus
Ruan23
Zeus
5
2
3
3.25
L
Tsukuyomi
SKYFAT
Tsukuyomi
0
6
3
0.25
L
Sobek
Vampimon
Sobek
5
5
3
1.3
L
2
5
4
0.8
W
Ravana
drakusnier
Ravana
12
2
5
7.25
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,821
Damage
37,744
53,893
Taken
71,357
43,341
Mitigated
31,305
16,124
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
366
467
1,740
9,477
3,570
0
5,149
4,328
53,760
0
L
Cernunnos
ImTheGayZane
Cernunnos
6,308
3,075
650
2,702
15,038
3,956
0
7,089
7,949
0
27,358
W
13,684
1,143
0
5,285
12,110
15,524
0
2,339
9,771
47,420
0
W
11,156
2,107
0
1,826
13,337
12,779
0
2,817
10,520
24,586
0
W
Zeus
Ruan23
Zeus
8,844
1,534
0
2,614
9,343
4,698
0
1,768
7,575
58,210
2,425
L
Tsukuyomi
SKYFAT
Tsukuyomi
10,007
3,095
0
4,433
15,785
5,655
1,424
5,534
10,251
0
61,633
L
Sobek
Vampimon
Sobek
7,512
492
667
3,808
13,243
11,020
0
6,555
6,688
27,963
0
L
10,797
7,920
0
8,047
17,814
7,104
342
9,219
8,595
0
62,760
W
Ravana
drakusnier
Ravana
12,197
4,348
0
3,418
10,171
6,149
0
1,341
8,830
0
75,926
W
8,940
5,066
0
2,981
8,932
4,191
656
2,367
6,565
0
43,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
43,743
390
Minions Killed
433
0
Camps Cleared
0
1,656,885
Distance Traveled
1,660,304
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,307
517
118
7
0
337,074
0
L
Cernunnos
7,724
429
50
3
0
276,455
0
W
Tiamat
8,588
477
67
4
0
314,341
1
W
Ymir
8,928
496
19
1
0
354,956
3
W
Zeus
8,972
498
107
6
0
280,926
2
L
Tsukuyomi
8,492
472
112
6
0
358,191
6
L
Sobek
8,978
499
32
2
0
361,434
5
L
Apollo
9,242
513
121
7
0
327,150
5
W
Ravana
10,973
610
128
7
0
384,025
0
W
Anhur
9,297
517
69
4
0
322,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role