Player Matchup

Bacchus
Bacchus
Bald Hokage
Bacchus
Level 28
God Stats
2W - 2L
1,283 SR
Queue Stats
51W - 81L
1,475 Elo+
Party 2
Neith
Neith
Kalancc
Neith
Level 60
God Stats
10W - 15L
1,608 SR
Queue Stats
19W - 31L
1,395 Elo+
Party 2
Heimdallr
Heimdallr
Loregod420
Heimdallr
Level 48
God Stats
1W - 1L
1,359 SR
Queue Stats
10W - 18L
1,360 Elo+
Party 2
Nemesis
Nemesis
Pokemon Daycare
Nemesis
Level 48
God Stats
19W - 15L
1,635 SR
Queue Stats
63W - 73L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
XObtt
Nu Wa
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 26L
1,414 Elo+
Party 2
Team Averages
Level 44
1,477 SR
1,420 Elo+

VS

Team Averages
Level 54
1,441 SR
1,428 Elo+
Arachne
Arachne
JosexPandi
Arachne
Level 42
God Stats
6W - 6L
1,474 SR
Queue Stats
134W - 160L
1,408 Elo+
Party 3
Janus
Janus
NOWYZ-_-
Janus
Level 44
God Stats
2W - 8L
1,496 SR
Queue Stats
205W - 259L
1,378 Elo+
Solo
Tiamat
Tiamat
Verduradura515
Tiamat
Level 108
God Stats
1W - 7L
1,355 SR
Queue Stats
164W - 155L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
VibeChecker5000
Jing Wei
Level 28
God Stats
10W - 12L
1,380 SR
Queue Stats
17W - 20L
1,418 Elo+
Party 3
Ganesha
Ganesha
xxRoCkXtRoOpxx
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 298L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bald Hokage
Bacchus
17
4 / 1 / 8
10,599
482
8,350
15,047
19,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Kalancc
Neith
18
10 / 3 / 9
12,222
556
16,183
13,636
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Loregod420
Heimdallr
17
5 / 8 / 2
11,622
528
9,529
13,865
5,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 2 / 10
13,031
592
17,583
17,556
9,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
XObtt
Nu Wa
18
4 / 1 / 8
12,046
548
12,836
3,759
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JosexPandi
Arachne
17
7 / 7 / 0
11,167
508
13,927
18,680
9,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
NOWYZ-_-
Janus
16
1 / 8 / 5
10,270
467
6,633
15,084
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 6 / 0
11,609
528
10,253
16,094
9,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
13
0 / 8 / 1
8,688
395
5,567
17,363
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 7 / 3
10,009
455
6,103
20,509
20,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
36
Kills
15
15
Deaths
36
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bald Hokage
Bacchus
4
1
8
8
L
Arachne
JosexPandi
Arachne
7
7
0
1
W
Neith
Kalancc
Neith
10
3
9
4.83
W
Heimdallr
Loregod420
Heimdallr
5
8
2
0.75
L
Janus
NOWYZ-_-
Janus
1
8
5
0.44
W
13
2
10
9
L
7
6
0
1.17
L
Jing Wei
0
8
1
0.06
W
Nu Wa
XObtt
Nu Wa
4
1
8
8
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,481
Damage
42,483
63,863
Taken
87,730
40,972
Mitigated
50,658
12,135
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bald Hokage
Bacchus
8,350
1,502
0
625
15,047
19,117
1,195
3,151
11,896
31,670
0
L
Arachne
JosexPandi
Arachne
13,927
10,126
0
1,365
18,680
9,754
2,375
2,329
16,161
0
77,038
W
Neith
Kalancc
Neith
16,183
12,018
0
5,229
13,636
5,460
3,737
6,561
7,033
0
60,748
W
Heimdallr
Loregod420
Heimdallr
9,529
4,088
0
0
13,865
5,592
2,999
6,312
7,159
0
60,080
L
Janus
NOWYZ-_-
Janus
6,633
567
0
4,024
15,084
4,542
287
2,554
12,376
55,712
0
W
17,583
11,346
0
4,953
17,556
9,451
1,868
4,727
12,747
0
79,906
L
10,253
652
0
4,524
16,094
9,516
788
6,252
9,496
68,652
0
L
Jing Wei
5,567
3,742
716
2,348
17,363
5,947
2,910
5,229
11,942
0
48,850
W
Nu Wa
XObtt
Nu Wa
12,836
2,704
0
1,328
3,759
1,352
1,878
1,720
2,039
62,097
0
L
6,103
1,324
258
1,284
20,509
20,899
157
3,738
16,569
22,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,520
Gold Earned
51,743
547
Minions Killed
465
0
Camps Cleared
0
2,058,685
Distance Traveled
1,971,431
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,599
482
48
2
0
387,693
0
L
Arachne
11,167
508
112
5
0
403,753
0
W
Neith
12,222
556
122
6
0
368,247
2
W
Heimdallr
11,622
528
130
6
0
409,431
0
L
Janus
10,270
467
104
5
0
457,462
3
W
Nemesis
13,031
592
97
4
0
475,842
3
L
Tiamat
11,609
528
145
7
0
345,562
2
L
Jing Wei
8,688
395
96
4
0
401,860
0
W
Nu Wa
12,046
548
150
7
0
417,472
3
L
Ganesha
10,009
455
8
0
0
362,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role