Player Matchup

Bellona
Bellona
ITZ_RVGNVR0K
Bellona
Level 7
God Stats
2W - 5L
1,280 SR
Queue Stats
11W - 7L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
Mondogenerator72
Sylvanus
Level 9
God Stats
22W - 32L
1,577 SR
Queue Stats
46W - 73L
1,537 Elo+
Solo
Tiamat
Tiamat
Olskinnyload
Tiamat
Level 22
God Stats
1W - 2L
1,535 SR
Queue Stats
101W - 100L
1,440 Elo+
Solo
Kali
Kali
Sheesh_BOIIIIIII
Kali
Level 14
God Stats
29W - 20L
1,598 SR
Queue Stats
38W - 27L
1,596 Elo+
Party 2
Neith
Neith
WentBackDoor
Neith
Level 4
God Stats
3W - 2L
1,740 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 2
Team Averages
Level 11
1,546 SR
1,550 Elo+

VS

Team Averages
Level 41
1,517 SR
1,500 Elo+
Achilles
Achilles
Gr3k3589
Achilles
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anubis
Anubis
SGT_orionYT-
Anubis
Level 27
God Stats
26W - 12L
1,751 SR
Queue Stats
52W - 29L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Vitaly_Falen
Baron Samedi
Level 128
God Stats
8W - 6L
1,597 SR
Queue Stats
10W - 15L
1,507 Elo+
Party 1
Pele
Pele
capt_peony
Pele
Level 16
God Stats
25W - 27L
1,439 SR
Queue Stats
72W - 85L
1,441 Elo+
Solo
Yemoja
Yemoja
neokingserenity
Yemoja
Level 9
God Stats
1W - 2L
1,298 SR
Queue Stats
9W - 12L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ITZ_RVGNVR0K
Bellona
13
0 / 8 / 2
8,178
818
10,518
24,176
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 6 / 3
8,712
871
3,408
12,886
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
14
1 / 3 / 2
8,682
868
17,095
12,135
7,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 1
10,209
1,021
8,228
25,811
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 9 / 3
8,449
845
5,439
21,333
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

65

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gr3k3589
Achilles
17
8 / 1 / 15
10,754
1,075
21,685
13,964
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
17
7 / 2 / 18
10,211
1,021
24,726
11,137
5,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Vitaly_Falen
Baron Samedi
18
9 / 0 / 17
11,707
1,171
27,513
8,934
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 15
10,070
1,007
7,836
10,299
5,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 18
9,368
937
7,450
7,675
2,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
5
Kills
30
30
Deaths
5
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gr3k3589
Achilles
8
1
15
15.5
L
Bellona
ITZ_RVGNVR0K
Bellona
0
8
2
0.13
L
0
6
3
0.25
L
Tiamat
1
3
2
0.67
W
Anubis
7
2
18
8
L
4
4
1
1.13
W
Baron Samedi
Vitaly_Falen
Baron Samedi
9
0
17
17.5
L
0
9
3
0.17
W
4
1
15
11.5
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,688
Damage
89,210
96,341
Taken
52,009
44,089
Mitigated
30,436
8,582
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gr3k3589
Achilles
21,685
9,182
0
3,285
13,964
12,152
0
3,933
9,806
0
31,491
L
Bellona
ITZ_RVGNVR0K
Bellona
10,518
2,105
0
332
24,176
14,645
0
13,304
10,672
0
19,614
L
3,408
1,291
1,032
2,117
12,886
7,273
0
7,688
5,148
8,397
0
L
Tiamat
17,095
1,416
0
692
12,135
7,413
0
6,288
5,712
27,368
0
W
Anubis
24,726
1,547
0
5,000
11,137
5,582
0
4,770
6,290
39,480
0
L
8,228
4,837
0
3,317
25,811
8,415
0
17,959
7,602
0
27,457
W
Baron Samedi
Vitaly_Falen
Baron Samedi
27,513
1,737
4,071
4,832
8,934
4,013
0
3,777
5,032
46,911
0
L
5,439
3,196
0
1,092
21,333
6,343
0
14,450
6,833
0
15,041
W
7,836
1,196
0
159
10,299
5,938
0
4,552
5,647
0
30,434
W
7,450
1,462
5,989
1,583
7,675
2,751
0
3,471
4,127
13,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
52,110
108
Minions Killed
178
3
Camps Cleared
8
766,957
Distance Traveled
866,824
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,754
1,075
20
2
4
198,511
0
L
Bellona
8,178
818
19
2
1
187,601
0
L
Sylvanus
8,712
871
13
1
1
77,666
1
L
Tiamat
8,682
868
16
2
0
172,960
0
W
Anubis
10,211
1,021
39
4
2
148,243
0
L
Kali
10,209
1,021
46
5
1
194,857
0
W
Baron Samedi
11,707
1,171
32
3
2
173,932
0
L
Neith
8,449
845
14
1
0
133,873
2
W
Pele
10,070
1,007
66
7
0
199,468
0
W
Yemoja
9,368
937
21
2
0
146,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role