Player Matchup

Hachiman
Hachiman
Gormotti
Hachiman
Level 15
God Stats
8W - 0L
1,741 SR
Queue Stats
27W - 18L
1,547 Elo+
Party 1
Khepri
Khepri
ReccaKai
Khepri
Level 22
God Stats
6W - 9L
1,328 SR
Queue Stats
131W - 139L
1,554 Elo+
Party 1
Serqet
Serqet
Xnky
Serqet
Level 28
God Stats
1W - 2L
1,317 SR
Queue Stats
69W - 54L
1,608 Elo+
Solo
Anubis
Anubis
iShikari
Anubis
Level 46
God Stats
23W - 15L
1,652 SR
Queue Stats
39W - 39L
1,516 Elo+
Party 1
Bellona
Bellona
xXinkyghostXx
Bellona
Level 22
God Stats
104W - 103L
1,592 SR
Queue Stats
117W - 127L
1,554 Elo+
Party 1
Team Averages
Level 27
1,526 SR
1,556 Elo+

VS

Team Averages
Level 24
1,464 SR
1,561 Elo+
Mercury
Mercury
BOOSTEDMATE
Mercury
Level 25
God Stats
2W - 4L
1,194 SR
Queue Stats
21W - 26L
1,535 Elo+
Solo
Scylla
Scylla
H7HL
Scylla
Level 25
God Stats
33W - 24L
1,416 SR
Queue Stats
410W - 387L
1,482 Elo+
Party 3
Anhur
Anhur
Yumiaiko
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 32L
1,639 Elo+
Party 2
Bellona
Bellona
burnt ostrich
Bellona
Level 21
God Stats
29W - 26L
1,500 SR
Queue Stats
307W - 324L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
mughisme
Sylvanus
Level 21
God Stats
3W - 5L
1,712 SR
Queue Stats
21W - 21L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gormotti
Hachiman
9
0 / 2 / 1
5,375
489
2,662
5,031
867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Khepri
ReccaKai
Khepri
8
0 / 3 / 3
5,280
480
2,062
8,724
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Xnky
Serqet
12
3 / 0 / 1
6,932
630
2,495
7,761
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
iShikari
Anubis
12
7 / 1 / 1
7,243
658
9,773
6,505
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
11
1 / 0 / 1
6,278
571
2,914
6,747
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BOOSTEDMATE
Mercury
4
0 / 2 / 0
4,273
388
172
2,635
517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
H7HL
Scylla
8
1 / 4 / 2
5,295
481
3,168
5,925
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Yumiaiko
Anhur
9
4 / 2 / 1
5,625
511
8,232
7,900
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
0 / 2 / 0
5,040
458
2,976
6,397
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
mughisme
Sylvanus
9
1 / 2 / 5
5,957
542
2,673
7,542
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
6
6
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
BOOSTEDMATE
Mercury
0
2
0
0
W
Hachiman
Gormotti
Hachiman
0
2
1
0.25
L
Scylla
H7HL
Scylla
1
4
2
0.5
W
Khepri
ReccaKai
Khepri
0
3
3
0.5
W
Serqet
Xnky
Serqet
3
0
1
3.5
L
Anhur
Yumiaiko
Anhur
4
2
1
2.25
L
Bellona
0
2
0
0
W
Anubis
iShikari
Anubis
7
1
1
7.5
L
Sylvanus
mughisme
Sylvanus
1
2
5
1.75
W
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
17,221
34,768
Taken
30,399
12,973
Mitigated
11,580
15,137
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BOOSTEDMATE
Mercury
172
172
0
471
2,635
517
0
0
2,635
0
11,082
W
Hachiman
Gormotti
Hachiman
2,662
1,589
0
1,838
5,031
867
851
1,261
3,724
0
23,489
L
Scylla
H7HL
Scylla
3,168
421
0
490
5,925
1,069
0
4,448
1,477
18,232
0
W
Khepri
ReccaKai
Khepri
2,062
327
0
2,166
8,724
2,103
116
1,868
6,812
7,386
0
W
Serqet
Xnky
Serqet
2,495
625
0
3,906
7,761
2,536
0
65
7,696
0
34,190
L
Anhur
Yumiaiko
Anhur
8,232
3,558
0
2,712
7,900
1,719
504
3,830
4,070
0
29,147
L
Bellona
2,976
602
0
1,976
6,397
4,547
0
0
6,017
0
19,710
W
Anubis
iShikari
Anubis
9,773
731
0
3,626
6,505
3,262
1,313
2,254
3,948
45,414
0
L
Sylvanus
mughisme
Sylvanus
2,673
1,189
971
2,346
7,542
3,728
238
3,557
3,865
15,288
0
W
Bellona
2,914
471
0
3,601
6,747
4,205
786
0
6,747
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
26,190
257
Minions Killed
176
0
Camps Cleared
0
1,067,503
Distance Traveled
835,652
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,273
388
29
3
0
90,354
1
W
Hachiman
5,375
489
50
5
0
190,366
0
L
Scylla
5,295
481
25
2
0
189,528
0
W
Khepri
5,280
480
12
1
0
217,040
4
W
Serqet
6,932
630
81
7
0
246,326
3
L
Anhur
5,625
511
51
5
0
186,480
3
L
Bellona
5,040
458
45
4
0
198,744
0
W
Anubis
7,243
658
61
6
0
194,474
3
L
Sylvanus
5,957
542
26
2
0
170,546
1
W
Bellona
6,278
571
53
5
0
219,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role