Player Matchup

Bellona
Bellona
AJDark15
Bellona
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
32W - 39L
1,032 Elo+
Party 2
Izanami
Izanami
DrageKun
Izanami
Level 10
God Stats
5W - 15L
1,258 SR
Queue Stats
8W - 17L
1,135 Elo+
Party 1
Nemesis
Nemesis
GabrielSlime
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,135 Elo+
Party 1
Baba Yaga
Baba Yaga
ShinobiSG10
Baba Yaga
Level 74
God Stats
1W - 0L
1,741 SR
Queue Stats
87W - 84L
1,474 Elo+
Party 2
Anhur
Anhur
spidermen27
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,148 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,185 Elo+

VS

Team Averages
Level 22
1,483 SR
1,342 Elo+
Amaterasu
Amaterasu
Drewsiph
Amaterasu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
600W - 657L
1,412 Elo+
Solo
Xing Tian
Xing Tian
NZ_Jinx-
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 91L
1,317 Elo+
Party 3
Anubis
Anubis
NoSkillAllSpam
Anubis
Level 24
God Stats
20W - 18L
1,443 SR
Queue Stats
115W - 149L
1,291 Elo+
Party 3
Arachne
Arachne
UncleDoozy
Arachne
Level 25
God Stats
16W - 15L
1,528 SR
Queue Stats
21W - 31L
1,359 Elo+
Party 3
Danzaburou
Danzaburou
wqkks
Danzaburou
Level 29
God Stats
34W - 49L
1,445 SR
Queue Stats
160W - 211L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJDark15
Bellona
17
0 / 4 / 5
12,516
404
8,128
19,099
18,184
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DrageKun
Izanami
18
3 / 6 / 11
12,993
419
18,227
16,220
5,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
GabrielSlime
Nemesis
17
8 / 10 / 7
13,808
445
14,982
22,515
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
ShinobiSG10
Baba Yaga
20
10 / 3 / 8
16,402
529
23,817
18,255
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 8 / 6
13,562
437
10,304
19,414
5,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drewsiph
Amaterasu
9
1 / 0 / 0
9,704
313
1,598
4,671
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
NZ_Jinx-
Xing Tian
17
2 / 5 / 10
12,721
410
5,449
24,995
33,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 6 / 5
14,470
467
29,854
27,280
14,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
UncleDoozy
Arachne
19
5 / 6 / 9
13,967
451
9,844
28,581
12,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
wqkks
Danzaburou
20
11 / 9 / 5
15,792
509
20,991
29,434
12,500
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
26
Kills
30
31
Deaths
26
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJDark15
Bellona
0
4
5
0.63
W
Izanami
DrageKun
Izanami
3
6
11
1.42
L
Amaterasu
Drewsiph
Amaterasu
1
0
0
1
W
Nemesis
GabrielSlime
Nemesis
8
10
7
1.15
L
Xing Tian
NZ_Jinx-
Xing Tian
2
5
10
1.4
L
11
6
5
2.25
W
Baba Yaga
ShinobiSG10
Baba Yaga
10
3
8
4.67
L
Arachne
UncleDoozy
Arachne
5
6
9
1.58
W
5
8
6
1
L
Danzaburou
wqkks
Danzaburou
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,458
Damage
67,736
95,503
Taken
114,961
44,899
Mitigated
76,135
22,233
Healing
33,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJDark15
Bellona
8,128
2,883
0
3,025
19,099
18,184
3,406
4,978
13,778
0
54,170
W
Izanami
DrageKun
Izanami
18,227
8,108
0
4,624
16,220
5,021
2,260
6,793
9,066
0
71,730
L
Amaterasu
Drewsiph
Amaterasu
1,598
840
0
2,453
4,671
2,315
912
0
4,671
0
15,121
W
Nemesis
GabrielSlime
Nemesis
14,982
5,515
0
2,609
22,515
7,173
0
10,850
11,191
0
41,215
L
Xing Tian
NZ_Jinx-
Xing Tian
5,449
689
0
1,340
24,995
33,619
249
2,337
22,658
20,504
0
L
29,854
846
1,272
9,720
27,280
14,744
23
8,147
19,133
106,240
0
W
Baba Yaga
ShinobiSG10
Baba Yaga
23,817
2,063
0
6,563
18,255
8,715
1,942
5,140
12,743
112,081
0
L
Arachne
UncleDoozy
Arachne
9,844
7,286
0
9,478
28,581
12,957
0
5,096
23,485
0
93,632
W
10,304
6,882
0
5,412
19,414
5,806
3,325
5,777
13,263
0
57,749
L
Danzaburou
wqkks
Danzaburou
20,991
7,699
0
8,939
29,434
12,500
7,947
8,237
21,197
0
100,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,281
Gold Earned
66,654
521
Minions Killed
447
0
Camps Cleared
0
2,718,232
Distance Traveled
2,266,661
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,516
404
119
4
0
528,736
2
W
Izanami
12,993
419
118
4
0
535,155
5
L
Amaterasu
9,704
313
19
1
0
151,671
0
W
Nemesis
13,808
445
52
2
0
590,279
4
L
Xing Tian
12,721
410
31
1
0
546,462
4
L
Anubis
14,470
467
150
5
0
509,091
3
W
Baba Yaga
16,402
529
163
5
0
604,796
4
L
Arachne
13,967
451
121
4
0
568,547
1
W
Anhur
13,562
437
69
2
0
459,266
7
L
Danzaburou
15,792
509
126
4
0
490,890
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role