Player Matchup

Bellona
Bellona
Parallel-a-
Bellona
Level 27
God Stats
11W - 6L
1,283 SR
Queue Stats
169W - 188L
1,199 Elo+
Solo
Cthulhu
Cthulhu
RatedR808
Cthulhu
Level 6
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
brokn1042
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,220 Elo+
Solo
Nemesis
Nemesis
ratous9999
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Ares
Ares
vflexzone
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,431 SR
1,384 Elo+

VS

Team Averages
Level 19
1,398 SR
1,321 Elo+
Danzaburou
Danzaburou
B4UShout792
Danzaburou
Level 26
God Stats
2W - 0L
1,337 SR
Queue Stats
69W - 75L
1,377 Elo+
Solo
Ymir
Ymir
Im Jund
Ymir
Level 10
God Stats
3W - 1L
1,458 SR
Queue Stats
42W - 37L
1,255 Elo+
Party 1
Set
Set
Im Nolt
Set
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 308L
1,440 Elo+
Party 1
Chernobog
Chernobog
Im Zanyyy
Chernobog
Level 14
God Stats
14W - 7L
1,391 SR
Queue Stats
40W - 34L
1,280 Elo+
Party 1
Jormungandr
Jormungandr
LilFlakyChung
Jormungandr
Level 27
God Stats
9W - 6L
1,302 SR
Queue Stats
15W - 16L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Parallel-a-
Bellona
7
0 / 2 / 3
4,709
471
3,402
4,079
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
RatedR808
Cthulhu
1
0 / 0 / 0
1,884
188
0
0
0
Tiamat
brokn1042
Tiamat
7
2 / 5 / 0
5,075
508
915
5,044
2,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ratous9999
Nemesis
9
4 / 4 / 0
5,377
538
4,482
6,635
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
4
0 / 5 / 0
3,792
379
695
4,378
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B4UShout792
Danzaburou
12
6 / 0 / 1
7,338
734
4,735
5,362
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Im Jund
Ymir
8
0 / 1 / 2
5,230
523
599
4,178
2,277
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
8
2 / 4 / 2
5,325
533
3,082
6,330
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Im Zanyyy
Chernobog
8
2 / 0 / 0
5,435
544
908
3,560
898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
LilFlakyChung
Jormungandr
9
5 / 1 / 1
5,620
562
3,666
4,868
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
15
16
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B4UShout792
Danzaburou
6
0
1
6.5
W
Ymir
Im Jund
Ymir
0
1
2
1
W
Set
2
4
2
0.75
W
Chernobog
Im Zanyyy
Chernobog
2
0
0
2
W
Jormungandr
LilFlakyChung
Jormungandr
5
1
1
5.5
L
Bellona
Parallel-a-
Bellona
0
2
3
0.75
L
Cthulhu
RatedR808
Cthulhu
0
0
0
0
L
Tiamat
brokn1042
Tiamat
2
5
0
0.4
L
Nemesis
ratous9999
Nemesis
4
4
0
1
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,494
Damage
12,990
20,136
Taken
24,298
8,385
Mitigated
9,475
2,955
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B4UShout792
Danzaburou
4,735
1,800
0
3,681
5,362
1,764
2,142
678
4,684
0
36,391
W
Ymir
Im Jund
Ymir
599
307
0
264
4,178
2,277
745
26
4,152
11,735
0
W
Set
3,082
2,045
0
1,441
6,330
1,850
0
68
6,137
0
14,546
W
Chernobog
Im Zanyyy
Chernobog
908
502
0
1,045
3,560
898
2,179
56
3,504
0
25,472
W
Jormungandr
LilFlakyChung
Jormungandr
3,666
729
0
337
4,868
2,686
0
782
3,936
16,461
0
L
Bellona
Parallel-a-
Bellona
3,402
1,091
0
635
4,079
2,699
218
1,032
2,872
0
12,509
L
Cthulhu
RatedR808
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
brokn1042
Tiamat
915
241
0
958
5,044
2,253
561
2,136
2,703
12,460
0
L
Nemesis
ratous9999
Nemesis
4,482
2,299
0
1,278
6,635
1,625
0
692
5,918
0
19,568
L
Ares
695
283
0
84
4,378
1,808
0
0
4,378
3,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,837
Gold Earned
28,948
102
Minions Killed
202
0
Camps Cleared
0
695,282
Distance Traveled
880,537
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,338
734
69
7
0
169,041
0
W
Ymir
5,230
523
20
2
0
143,944
0
W
Set
5,325
533
33
3
0
205,729
1
W
Chernobog
5,435
544
53
5
0
181,973
0
W
Jormungandr
5,620
562
27
3
0
179,850
4
L
Bellona
4,709
471
29
3
0
158,130
1
L
Cthulhu
1,884
188
0
0
0
0
0
L
Tiamat
5,075
508
29
3
0
192,964
3
L
Nemesis
5,377
538
40
4
0
215,971
2
L
Ares
3,792
379
4
0
0
128,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role