Player Matchup

Tiamat
Tiamat
FUPAYMi
Tiamat
Level 27
God Stats
35W - 37L
1,639 SR
Queue Stats
229W - 241L
1,673 Elo+
Solo
Cthulhu
Cthulhu
LatexVelma
Cthulhu
Level 27
God Stats
47W - 31L
1,569 SR
Queue Stats
333W - 266L
1,613 Elo+
Solo
Danzaburou
Danzaburou
Recalibratesx
Danzaburou
Level 27
God Stats
5W - 1L
1,315 SR
Queue Stats
245W - 221L
1,668 Elo+
Solo
Ne Zha
Ne Zha
Xx_Dorito_Mx
Ne Zha
Level 5
God Stats
3W - 1L
1,777 SR
Queue Stats
20W - 14L
1,722 Elo+
Solo
Kukulkan
Kukulkan
straus14
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,629 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,661 Elo+

VS

Team Averages
Level 16
1,572 SR
1,753 Elo+
Neith
Neith
MonkeyDTrevy
Neith
Level 13
God Stats
2W - 7L
1,542 SR
Queue Stats
87W - 110L
1,593 Elo+
Solo
Danzaburou
Danzaburou
The_Purge_Player
Danzaburou
Level 29
God Stats
5W - 4L
1,566 SR
Queue Stats
47W - 32L
1,722 Elo+
Solo
Bacchus
Bacchus
deadm1ke10
Bacchus
Level 25
God Stats
5W - 5L
1,750 SR
Queue Stats
20W - 18L
1,690 Elo+
Solo
Tiamat
Tiamat
lunonis
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,942 Elo+
Solo
Anhur
Anhur
sergeitrusov2018
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FUPAYMi
Tiamat
11
3 / 0 / 4
6,821
568
5,209
6,239
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
LatexVelma
Cthulhu
14
10 / 0 / 4
8,489
707
9,708
7,051
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Recalibratesx
Danzaburou
11
6 / 1 / 1
7,216
601
4,013
6,849
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
10
4 / 4 / 3
6,416
535
4,271
7,937
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
straus14
Kukulkan
6
0 / 6 / 5
5,060
422
607
6,353
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,247
521
3,926
6,456
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
The_Purge_Player
Danzaburou
14
7 / 1 / 1
7,899
658
6,335
6,998
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
deadm1ke10
Bacchus
7
1 / 4 / 3
5,362
447
3,257
6,559
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
lunonis
Tiamat
8
2 / 6 / 3
5,617
468
5,610
7,474
2,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 9 / 1
4,944
412
674
8,955
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
23
Kills
11
11
Deaths
23
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FUPAYMi
Tiamat
3
0
4
5
W
Cthulhu
LatexVelma
Cthulhu
10
0
4
12
L
1
3
4
1
W
Danzaburou
Recalibratesx
Danzaburou
6
1
1
6.5
L
Danzaburou
The_Purge_Player
Danzaburou
7
1
1
7.5
W
Ne Zha
4
4
3
1.38
L
Bacchus
deadm1ke10
Bacchus
1
4
3
0.63
L
Tiamat
lunonis
Tiamat
2
6
3
0.58
L
0
9
1
0.06
W
Kukulkan
straus14
Kukulkan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
19,802
34,429
Taken
36,442
17,255
Mitigated
13,194
11,114
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FUPAYMi
Tiamat
5,209
1,053
0
2,591
6,239
5,339
163
1,630
4,607
34,889
0
W
Cthulhu
LatexVelma
Cthulhu
9,708
1,147
266
4,548
7,051
4,980
0
1,016
5,969
47,974
0
L
3,926
2,068
0
1,809
6,456
2,040
208
3,994
2,262
0
36,040
W
Danzaburou
Recalibratesx
Danzaburou
4,013
1,645
0
1,202
6,849
2,071
0
3,162
3,497
0
42,964
L
Danzaburou
The_Purge_Player
Danzaburou
6,335
1,698
0
3,252
6,998
2,449
0
2,035
4,963
0
50,310
W
Ne Zha
4,271
895
0
2,123
7,937
2,610
0
1,551
6,284
0
29,455
L
Bacchus
deadm1ke10
Bacchus
3,257
687
0
564
6,559
3,516
99
3,680
2,646
9,668
0
L
Tiamat
lunonis
Tiamat
5,610
621
0
1,257
7,474
2,743
530
1,619
5,855
21,289
0
L
674
333
0
1,047
8,955
2,446
396
3,763
5,192
0
9,379
W
Kukulkan
straus14
Kukulkan
607
250
0
384
6,353
2,255
0
994
5,205
2,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
30,069
283
Minions Killed
261
0
Camps Cleared
0
1,045,913
Distance Traveled
1,058,953
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,821
568
57
5
0
219,452
1
W
Cthulhu
8,489
707
95
8
0
243,937
5
L
Neith
6,247
521
78
7
0
201,747
2
W
Danzaburou
7,216
601
61
5
0
219,529
0
L
Danzaburou
7,899
658
114
10
0
230,084
0
W
Ne Zha
6,416
535
67
6
0
227,865
0
L
Bacchus
5,362
447
10
1
0
261,396
4
L
Tiamat
5,617
468
33
3
0
185,331
0
L
Anhur
4,944
412
26
2
0
180,395
1
W
Kukulkan
5,060
422
3
0
0
135,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role