Player Matchup

Guan Yu
Guan Yu
DiorYuri
Guan Yu
Level 12
God Stats
5W - 7L
1,761 SR
Queue Stats
25W - 39L
1,330 Elo+
Party 2
Hercules
Hercules
NotGGRektums
Hercules
Level 10
God Stats
1W - 0L
1,306 SR
Queue Stats
8W - 13L
1,337 Elo+
Party 2
Scylla
Scylla
Solzz
Scylla
Level 12
God Stats
66W - 49L
1,355 SR
Queue Stats
320W - 321L
1,337 Elo+
Party 2
Merlin
Merlin
andrey1223456
Merlin
Level 25
God Stats
3W - 3L
1,302 SR
Queue Stats
3W - 6L
1,072 Elo+
Solo
Medusa
Medusa
rehood1012
Medusa
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 84L
1,310 Elo+
Party 2
Team Averages
Level 15
1,445 SR
1,277 Elo+

VS

Team Averages
Level 16
1,341 SR
1,339 Elo+
King Arthur
King Arthur
DAN1EL35
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Anhur
Anhur
DireBear1002
Anhur
Level 18
God Stats
0W - 4L
1,161 SR
Queue Stats
33W - 35L
1,120 Elo+
Party 1
Jormungandr
Jormungandr
HitherLizard421
Jormungandr
Level 14
God Stats
2W - 5L
1,080 SR
Queue Stats
33W - 44L
1,070 Elo+
Party 1
Bellona
Bellona
Toddfrommarket
Bellona
Level 29
God Stats
1W - 4L
1,464 SR
Queue Stats
130W - 141L
1,405 Elo+
Solo
Chang'e
Chang'e
XPhoenixYZ
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DiorYuri
Guan Yu
7
0 / 0 / 1
4,286
429
1,616
4,196
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
NotGGRektums
Hercules
12
8 / 0 / 0
7,049
705
7,170
5,997
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Solzz
Scylla
10
1 / 0 / 2
5,911
591
1,511
1,260
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 2
6,075
608
3,715
2,775
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Medusa
rehood1012
Medusa
7
0 / 2 / 2
4,661
466
1,225
4,551
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAN1EL35
King Arthur
5
0 / 5 / 0
3,747
375
185
6,789
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 0
4,531
453
3,227
5,302
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
HitherLizard421
Jormungandr
6
0 / 1 / 1
4,036
404
1,419
4,986
1,931
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

3
0 / 2 / 0
3,633
363
818
2,530
1,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
XPhoenixYZ
Chang'e
8
0 / 3 / 0
4,463
446
1,189
5,271
1,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
2
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DAN1EL35
King Arthur
0
5
0
0
W
Guan Yu
DiorYuri
Guan Yu
0
0
1
0.5
L
1
2
0
0.5
L
Jormungandr
HitherLizard421
Jormungandr
0
1
1
0.5
W
Hercules
NotGGRektums
Hercules
8
0
0
8
W
Scylla
Solzz
Scylla
1
0
2
2
L
0
2
0
0
L
Chang'e
XPhoenixYZ
Chang'e
0
3
0
0
W
3
0
2
4
W
Medusa
rehood1012
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,237
Damage
6,838
18,779
Taken
24,878
6,330
Mitigated
9,024
7,996
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DAN1EL35
King Arthur
185
0
0
25
6,789
2,989
0
1,921
4,852
0
8,248
W
Guan Yu
DiorYuri
Guan Yu
1,616
195
105
1,346
4,196
1,832
0
544
3,652
0
10,724
L
3,227
1,690
0
1,595
5,302
1,056
159
0
5,277
0
14,085
L
Jormungandr
HitherLizard421
Jormungandr
1,419
491
0
0
4,986
1,931
142
0
4,936
13,516
0
W
Hercules
NotGGRektums
Hercules
7,170
2,424
0
4,060
5,997
2,338
0
854
5,143
0
45,033
W
Scylla
Solzz
Scylla
1,511
164
0
490
1,260
329
531
294
966
25,508
0
L
818
335
0
693
2,530
1,574
0
526
2,004
0
6,241
L
Chang'e
XPhoenixYZ
Chang'e
1,189
66
110
2,514
5,271
1,474
0
2,601
2,508
15,896
0
W
3,715
285
0
562
2,775
796
210
701
1,949
30,887
0
W
Medusa
rehood1012
Medusa
1,225
248
0
1,433
4,551
1,035
192
215
4,336
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
20,410
248
Minions Killed
93
0
Camps Cleared
0
948,384
Distance Traveled
760,303
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,747
375
5
1
0
184,265
0
W
Guan Yu
4,286
429
15
2
0
211,951
0
L
Anhur
4,531
453
33
3
0
140,355
2
L
Jormungandr
4,036
404
19
2
0
171,705
1
W
Hercules
7,049
705
88
9
0
231,767
2
W
Scylla
5,911
591
52
5
0
171,268
0
L
Bellona
3,633
363
13
1
0
93,663
0
L
Chang'e
4,463
446
23
2
0
170,315
0
W
Merlin
6,075
608
67
7
0
152,065
1
W
Medusa
4,661
466
26
3
0
181,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role