Player Matchup

Tiamat
Tiamat
Kyo_Mvp
Tiamat
Level 15
God Stats
6W - 6L
1,388 SR
Queue Stats
99W - 83L
1,375 Elo+
Party 3
Vulcan
Vulcan
Rambo5826
Vulcan
Level 27
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 7L
1,139 Elo+
Party 1
Set
Set
Shailan5325
Set
Level 29
God Stats
4W - 2L
1,738 SR
Queue Stats
8W - 7L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
benjabrosgames
Cthulhu
Level 15
God Stats
8W - 7L
1,280 SR
Queue Stats
15W - 16L
1,376 Elo+
Party 3
Cupid
Cupid
xFells6066
Cupid
Level 18
God Stats
23W - 35L
1,381 SR
Queue Stats
301W - 422L
1,313 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,332 Elo+

VS

Team Averages
Level 19
1,573 SR
1,372 Elo+
Tiamat
Tiamat
 
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Colossos245
Fenrir
Level 25
God Stats
31W - 40L
1,589 SR
Queue Stats
218W - 234L
1,421 Elo+
Solo
Cthulhu
Cthulhu
JaafarayB
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,326 Elo+
Party 2
Bellona
Bellona
foguelgordo04
Bellona
Level 5
God Stats
5W - 4L
1,495 SR
Queue Stats
5W - 7L
1,283 Elo+
Party 2
Izanami
Izanami
silva5239
Izanami
Level 28
God Stats
9W - 7L
1,781 SR
Queue Stats
39W - 71L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kyo_Mvp
Tiamat
16
10 / 2 / 9
10,748
512
14,298
10,766
9,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
Rambo5826
Vulcan
2
0 / 0 / 0
4,511
215
0
0
0
16
6 / 3 / 6
10,415
496
9,392
11,262
7,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 10
10,531
501
6,667
13,128
10,160
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
19
5 / 5 / 1
11,500
548
10,822
16,528
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 1
7,996
381
819
9,277
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
3 / 8 / 2
9,407
448
6,719
16,046
6,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
JaafarayB
Cthulhu
11
0 / 9 / 3
8,165
389
7,141
18,739
11,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
14
1 / 6 / 1
9,828
468
4,006
15,267
12,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
silva5239
Izanami
19
9 / 2 / 2
12,974
618
15,276
13,496
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
13
13
Deaths
30
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
5
1
0.1
W
Fenrir
3
8
2
0.5
W
Cthulhu
JaafarayB
Cthulhu
0
9
3
0.17
L
Tiamat
Kyo_Mvp
Tiamat
10
2
9
7.25
L
Vulcan
Rambo5826
Vulcan
0
0
0
0
L
6
3
6
3
L
5
3
10
3.33
W
Bellona
1
6
1
0.25
W
Izanami
silva5239
Izanami
9
2
2
5
L
Cupid
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
33,961
51,684
Taken
72,825
33,395
Mitigated
41,568
14,760
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
819
362
0
1,147
9,277
6,677
1,527
1,180
8,097
28,336
0
W
Fenrir
6,719
2,122
0
3,397
16,046
6,109
2,272
5,601
10,445
0
34,397
W
Cthulhu
JaafarayB
Cthulhu
7,141
860
476
1,925
18,739
11,070
554
7,866
10,873
16,468
0
L
Tiamat
Kyo_Mvp
Tiamat
14,298
2,531
0
5,062
10,766
9,069
1,460
2,575
8,191
53,274
0
L
Vulcan
Rambo5826
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
9,392
5,863
0
3,311
11,262
7,717
0
1,906
9,356
266
51,901
L
6,667
1,426
0
0
13,128
10,160
726
3,461
9,667
22,037
0
W
Bellona
4,006
1,157
0
2,520
15,267
12,253
2,564
2,622
12,645
9,366
44,492
W
Izanami
silva5239
Izanami
15,276
10,848
0
5,871
13,496
5,459
4,011
3,888
9,608
0
83,330
L
Cupid
10,822
5,202
0
6,387
16,528
6,449
3,828
1,042
15,486
0
88,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
48,370
330
Minions Killed
376
0
Camps Cleared
0
1,431,796
Distance Traveled
1,809,019
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,996
381
41
2
0
278,589
0
W
Fenrir
9,407
448
64
3
0
380,085
1
W
Cthulhu
8,165
389
30
1
0
406,769
0
L
Tiamat
10,748
512
88
4
0
385,916
0
L
Vulcan
4,511
215
0
0
0
0
0
L
Set
10,415
496
70
3
0
353,551
1
L
Cthulhu
10,531
501
26
1
0
345,315
0
W
Bellona
9,828
468
85
4
0
388,926
0
W
Izanami
12,974
618
156
7
0
354,650
0
L
Cupid
11,500
548
146
7
0
347,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role