Player Matchup

Nox
Nox
Bronze I
Brick_Bazooka_69
Nox
Bronze I
Level 129
God Stats
180W - 248L
1,417 SR
Queue Stats
425W - 587L
755 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
KingReaper3590
Sun Wukong
Silver III
Level 120
God Stats
1W - 8L
1,226 SR
Queue Stats
175W - 304L
1,045 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
imortalwambat
Cernunnos
Bronze I
Level 56
God Stats
55W - 108L
1,315 SR
Queue Stats
138W - 246L
699 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,319 SR
833 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,309 SR
746 MMR
Kukulkan
Kukulkan
Silver III
ClanceArmstrong
Kukulkan
Silver III
Level 89
God Stats
5W - 8L
1,412 SR
Queue Stats
25W - 34L
998 MMR
Party 1
Medusa
Medusa
Silver IV
CyrilFiggis_007
Medusa
Silver IV
Level 99
God Stats
11W - 10L
1,363 SR
Queue Stats
35W - 51L
669 MMR
Party 1
Ymir
Ymir
Silver V
Greenside101
Ymir
Silver V
Level 47
God Stats
1W - 3L
1,151 SR
Queue Stats
123W - 153L
570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 8
13,756
598
18,170
19,445
8,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KingReaper3590
Sun Wukong
17
4 / 8 / 5
13,739
597
10,233
24,500
12,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
imortalwambat
Cernunnos
17
4 / 7 / 6
14,176
616
12,827
19,347
7,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ChaacAnubisCthulhuZeusKumbhakarna

VS

Bans
BacchusOdinNeithXing TianCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 7 / 17
15,728
684
19,300
15,109
5,418
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 0 / 5
16,902
735
21,186
13,955
5,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 20
14,841
645
6,310
22,733
21,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
11
Kills
26
26
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
11
8
0.64
W
Kukulkan
6
7
17
2.07
W
17
0
5
19.5
W
3
4
20
3.25
L
Sun Wukong
KingReaper3590
Sun Wukong
4
8
5
0.81
L
Cernunnos
imortalwambat
Cernunnos
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
46,796
63,292
Taken
51,797
28,208
Mitigated
32,502
14,312
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,170
1,106
1,525
2,245
19,445
8,102
926
6,810
12,635
68,154
0
W
Kukulkan
19,300
896
2,585
1,901
15,109
5,418
1,080
7,612
7,497
77,472
0
W
21,186
10,406
438
3,625
13,955
5,864
1,859
2,596
11,359
0
112,261
W
6,310
297
1,004
3,156
22,733
21,220
420
8,207
14,526
55,171
0
L
Sun Wukong
KingReaper3590
Sun Wukong
10,233
1,984
920
3,761
24,500
12,631
1,030
10,481
14,019
0
63,708
L
Cernunnos
imortalwambat
Cernunnos
12,827
4,674
1,284
4,577
19,347
7,475
2,287
8,413
10,934
0
52,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
47,471
253
Minions Killed
269
0
Camps Cleared
0
1,168,688
Distance Traveled
1,193,991
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,756
598
83
4
0
374,047
0
W
Kukulkan
15,728
684
107
5
0
366,585
2
W
Medusa
16,902
735
102
4
0
445,694
1
W
Ymir
14,841
645
60
3
0
381,712
2
L
Sun Wukong
13,739
597
105
5
0
422,015
0
L
Cernunnos
14,176
616
65
3
0
372,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role