Player Matchup

King Arthur
King Arthur
CaptainDaddyIII
King Arthur
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FireWater365
Xing Tian
Level 138
God Stats
0W - 1L
1,089 SR
Queue Stats
84W - 93L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
Melvonathan
Kukulkan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Nevma
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 80L
1,500 Elo+
Party 2
Thor
Thor
leandfbkjvsdv
Thor
Level 33
God Stats
1W - 5L
1,362 SR
Queue Stats
409W - 426L
1,545 Elo+
Solo
Team Averages
Level 51
1,390 SR
1,509 Elo+

VS

Team Averages
Level 81
1,595 SR
1,477 Elo+
Achilles
Achilles
BrotherDarknes
Achilles
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 310L
1,512 Elo+
Party 3
Janus
Janus
JoeGibbons
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 72L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
LactoShart
Zhong Kui
Level 104
God Stats
10W - 8L
1,793 SR
Queue Stats
389W - 371L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
TheRealGobe
Danzaburou
Level 118
God Stats
10W - 1L
1,653 SR
Queue Stats
11W - 6L
1,263 Elo+
Party 3
Fafnir
Fafnir
ZTheWolf
Fafnir
Level 32
God Stats
18W - 16L
1,530 SR
Queue Stats
45W - 40L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainDaddyIII
King Arthur
12
0 / 7 / 4
7,121
375
2,157
13,659
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
FireWater365
Xing Tian
12
0 / 5 / 5
7,958
419
3,810
16,231
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Melvonathan
Kukulkan
14
2 / 6 / 1
8,779
462
9,796
9,105
3,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Nevma
Neith
12
4 / 4 / 2
8,009
422
8,086
11,638
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 2 / 5
9,748
513
6,755
15,531
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 1 / 9
10,601
558
9,932
13,904
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
17
4 / 1 / 6
10,370
546
8,987
10,713
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
LactoShart
Zhong Kui
16
7 / 3 / 4
10,379
546
14,340
14,553
18,565
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheRealGobe
Danzaburou
17
7 / 3 / 4
10,953
576
13,288
11,235
4,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
ZTheWolf
Fafnir
14
2 / 1 / 8
9,936
523
4,466
9,456
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
9
Kills
23
24
Deaths
9
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
1
9
7.5
L
King Arthur
CaptainDaddyIII
King Arthur
0
7
4
0.29
L
Xing Tian
FireWater365
Xing Tian
0
5
5
0.5
W
Janus
4
1
6
7
W
Zhong Kui
LactoShart
Zhong Kui
7
3
4
3
L
Kukulkan
Melvonathan
Kukulkan
2
6
1
0.42
L
Neith
Nevma
Neith
4
4
2
1.25
W
Danzaburou
TheRealGobe
Danzaburou
7
3
4
3
W
Fafnir
ZTheWolf
Fafnir
2
1
8
6
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
51,013
66,164
Taken
59,861
29,119
Mitigated
41,418
10,559
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,932
1,711
0
6,528
13,904
6,647
28
2,588
11,316
0
80,436
L
King Arthur
CaptainDaddyIII
King Arthur
2,157
407
0
1,460
13,659
5,740
0
10,545
3,106
0
18,717
L
Xing Tian
FireWater365
Xing Tian
3,810
88
321
699
16,231
7,595
120
3,560
12,617
22,184
0
W
Janus
8,987
612
277
4,425
10,713
3,861
1,548
4,416
6,297
73,040
0
W
Zhong Kui
LactoShart
Zhong Kui
14,340
1,328
0
6,158
14,553
18,565
2,257
466
14,087
57,823
0
L
Kukulkan
Melvonathan
Kukulkan
9,796
791
0
2,024
9,105
3,135
124
4,050
4,787
43,218
0
L
Neith
Nevma
Neith
8,086
3,398
0
3,427
11,638
3,618
1,412
2,668
8,926
0
47,847
W
Danzaburou
TheRealGobe
Danzaburou
13,288
4,899
0
1,734
11,235
4,431
4,227
2,914
8,321
0
82,087
W
Fafnir
ZTheWolf
Fafnir
4,466
980
0
4,057
9,456
7,914
222
3,222
6,234
14,926
0
L
6,755
2,299
0
2,628
15,531
9,031
0
6,526
8,935
0
63,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
52,239
345
Minions Killed
536
0
Camps Cleared
0
1,654,688
Distance Traveled
1,694,640
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,601
558
151
8
0
382,251
4
L
King Arthur
7,121
375
33
2
0
311,454
1
L
Xing Tian
7,958
419
24
1
0
370,905
0
W
Janus
10,370
546
133
7
0
332,591
6
W
Zhong Kui
10,379
546
86
5
0
292,972
1
L
Kukulkan
8,779
462
81
4
0
320,240
0
L
Neith
8,009
422
82
4
0
293,311
2
W
Danzaburou
10,953
576
150
8
0
325,919
5
W
Fafnir
9,936
523
16
1
0
360,907
6
L
Thor
9,748
513
125
7
0
358,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role