Player Matchup

Tiamat
Tiamat
Beatercheater13
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,319 Elo+
Party 1
Izanami
Izanami
Zeratull22
Izanami
Level 66
God Stats
47W - 20L
1,858 SR
Queue Stats
229W - 238L
1,492 Elo+
Party 1
Thor
Thor
tronjun
Thor
Level 89
God Stats
13W - 20L
1,432 SR
Queue Stats
231W - 242L
1,488 Elo+
Party 1
Team Averages
Level 54
1,597 SR
1,433 Elo+

VS

Team Averages
Level 61
1,568 SR
1,595 Elo+
Hercules
Hercules
Bonsaimothafkr
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 141L
1,656 Elo+
Party 2
Chernobog
Chernobog
FancyTrousers
Chernobog
Level 147
God Stats
10W - 16L
1,705 SR
Queue Stats
549W - 535L
1,676 Elo+
Solo
Freya
Freya
illdomybestbru
Freya
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 241L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,965
536
2,508
9,032
3,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zeratull22
Izanami
11
0 / 4 / 1
7,674
590
4,345
11,131
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
tronjun
Thor
11
1 / 3 / 0
7,778
598
3,583
9,771
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 0 / 12
8,799
677
10,898
10,258
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
FancyTrousers
Chernobog
14
9 / 0 / 5
10,367
797
8,214
6,495
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 9
8,942
688
6,625
5,697
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Hercules
2
0
12
8
W
Chernobog
FancyTrousers
Chernobog
9
0
5
11.5
L
Izanami
Zeratull22
Izanami
0
4
1
0.13
W
3
1
9
7.5
L
Thor
tronjun
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,436
Damage
25,737
29,934
Taken
22,450
11,147
Mitigated
12,791
4,151
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
758
0
524
9,032
3,859
0
2,064
6,793
13,167
0
W
Hercules
10,898
2,303
0
2,409
10,258
6,766
97
1,712
8,546
0
26,314
W
Chernobog
FancyTrousers
Chernobog
8,214
5,087
0
2,224
6,495
2,905
2,441
470
6,025
0
56,575
L
Izanami
Zeratull22
Izanami
4,345
2,711
282
2,042
11,131
3,660
0
1,347
9,609
0
37,093
W
6,625
2,344
0
2,949
5,697
3,120
238
396
5,301
23,196
3,970
L
Thor
tronjun
Thor
3,583
620
0
1,303
9,771
3,628
0
2,855
6,766
0
22,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,417
Gold Earned
28,108
120
Minions Killed
167
0
Camps Cleared
0
604,376
Distance Traveled
714,013
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,965
536
12
1
0
166,003
0
W
Hercules
8,799
677
33
3
0
252,876
3
W
Chernobog
10,367
797
104
8
0
244,659
2
L
Izanami
7,674
590
65
5
0
206,097
1
W
Freya
8,942
688
30
2
0
216,478
4
L
Thor
7,778
598
43
3
0
232,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role