Player Matchup

Neith
Neith
Awesomeratkill
Neith
Level 122
God Stats
4W - 6L
1,496 SR
Queue Stats
69W - 80L
1,586 Elo+
Party 1
Thor
Thor
CowGirlsAreGreat
Thor
Level 64
God Stats
4W - 3L
1,664 SR
Queue Stats
38W - 51L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
MonumentXIV
Hun Batz
Level 107
God Stats
13W - 18L
1,591 SR
Queue Stats
616W - 542L
1,536 Elo+
Solo
Horus
Horus
Remedial4Life
Horus
Level 92
God Stats
1W - 2L
1,436 SR
Queue Stats
31W - 28L
1,603 Elo+
Party 1
Zeus
Zeus
Yodayoda
Zeus
Level 96
God Stats
49W - 31L
1,667 SR
Queue Stats
98W - 78L
1,585 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,571 Elo+

VS

Team Averages
Level 134
1,555 SR
1,561 Elo+
Ne Zha
Ne Zha
GWSTaoist
Ne Zha
Level 144
God Stats
7W - 1L
1,500 SR
Queue Stats
123W - 102L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
JQwellin
Heimdallr
Level 156
God Stats
16W - 12L
1,530 SR
Queue Stats
148W - 134L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
R3dr3ap3r15
Sylvanus
Level 141
God Stats
4W - 6L
1,744 SR
Queue Stats
132W - 118L
1,561 Elo+
Party 2
Hercules
Hercules
Stroyer13
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,600 Elo+
Party 2
Hera
Hera
WolfeTroy
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,497
464
7,684
7,909
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 7 / 2
5,120
366
3,217
9,113
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
MonumentXIV
Hun Batz
13
2 / 5 / 2
7,627
545
4,579
12,182
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
7,309
522
7,981
7,197
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
12
4 / 1 / 1
7,394
528
9,319
5,011
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GWSTaoist
Ne Zha
12
3 / 3 / 6
7,440
531
6,418
9,784
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JQwellin
Heimdallr
15
7 / 1 / 5
9,136
653
9,623
9,360
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
R3dr3ap3r15
Sylvanus
10
3 / 2 / 5
7,295
521
2,886
13,089
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Stroyer13
Hercules
11
1 / 2 / 1
6,967
498
3,919
12,606
6,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
13
2 / 1 / 6
8,158
583
6,573
5,079
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
16
16
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
0
7
2
0.14
W
Ne Zha
GWSTaoist
Ne Zha
3
3
6
2
W
Heimdallr
JQwellin
Heimdallr
7
1
5
9.5
L
Hun Batz
MonumentXIV
Hun Batz
2
5
2
0.6
W
Sylvanus
R3dr3ap3r15
Sylvanus
3
2
5
2.75
L
2
0
0
2
W
Hercules
Stroyer13
Hercules
1
2
1
0.75
W
Hera
2
1
6
5
L
Zeus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
29,419
41,412
Taken
49,918
16,849
Mitigated
23,632
10,392
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,684
3,012
0
1,590
7,909
2,195
606
1,555
6,262
0
34,157
L
3,217
638
111
1,204
9,113
3,481
70
1,376
7,642
0
9,423
W
Ne Zha
GWSTaoist
Ne Zha
6,418
1,283
0
4,194
9,784
3,368
231
1,669
8,090
0
43,210
W
Heimdallr
JQwellin
Heimdallr
9,623
6,235
0
4,023
9,360
3,497
312
762
8,398
0
67,290
L
Hun Batz
MonumentXIV
Hun Batz
4,579
1,274
0
3,940
12,182
3,455
0
2,785
9,291
0
46,964
W
Sylvanus
R3dr3ap3r15
Sylvanus
2,886
582
2,312
6,093
13,089
8,566
128
3,330
9,584
11,535
0
L
7,981
2,921
56
2,296
7,197
6,298
594
694
6,452
0
36,926
W
Hercules
Stroyer13
Hercules
3,919
1,365
0
5,277
12,606
6,313
252
409
11,735
0
30,884
W
Hera
6,573
949
0
1,494
5,079
1,888
0
3,149
1,905
49,852
0
L
Zeus
9,319
792
0
1,195
5,011
1,420
0
2,520
2,303
46,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
38,996
336
Minions Killed
379
0
Camps Cleared
0
1,335,180
Distance Traveled
1,295,116
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,497
464
67
5
0
244,723
3
L
Thor
5,120
366
7
1
0
269,384
5
W
Ne Zha
7,440
531
73
5
0
278,845
2
W
Heimdallr
9,136
653
117
8
0
231,048
6
L
Hun Batz
7,627
545
93
7
0
282,130
5
W
Sylvanus
7,295
521
14
1
0
263,854
2
L
Horus
7,309
522
78
6
0
288,328
2
W
Hercules
6,967
498
61
4
0
250,546
0
W
Hera
8,158
583
114
8
0
270,823
7
L
Zeus
7,394
528
91
7
0
250,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role