Player Matchup

Thanatos
Thanatos
qaz567567
Thanatos
Level 88
God Stats
36W - 20L
1,593 SR
Queue Stats
849W - 828L
1,427 Elo+
Solo
Osiris
Osiris
xI Are U Fatal
Osiris
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 51L
1,724 Elo+
Party 1
Neith
Neith
xI Demon Babe
Neith
Level 86
God Stats
5W - 2L
1,894 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xIAsmodeus
Kukulkan
Level 67
God Stats
3W - 0L
1,503 SR
Queue Stats
90W - 66L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xISandman
Kumbhakarna
Level 84
God Stats
5W - 0L
1,361 SR
Queue Stats
35W - 19L
1,704 Elo+
Party 1
Team Averages
Level 90
1,570 SR
1,571 Elo+

VS

Team Averages
Level 82
1,592 SR
1,383 Elo+
Tiamat
Tiamat
Anim3kidd4
Tiamat
Level 55
God Stats
1W - 3L
1,472 SR
Queue Stats
160W - 171L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
Calam1t3y
Heimdallr
Level 108
God Stats
6W - 3L
1,732 SR
Queue Stats
83W - 78L
1,359 Elo+
Solo
Da Ji
Da Ji
HateMyGunNotMe
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 127L
1,474 Elo+
Party 2
Mulan
Mulan
InariZKingdom
Mulan
Level 125
God Stats
3W - 4L
1,770 SR
Queue Stats
242W - 252L
1,422 Elo+
Solo
Xing Tian
Xing Tian
JeRmZ sAy HiGh
Xing Tian
Level 58
God Stats
27W - 26L
1,486 SR
Queue Stats
832W - 884L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
qaz567567
Thanatos
19
5 / 7 / 7
12,826
534
7,572
23,092
10,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 3 / 8
15,203
633
18,735
14,202
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

19
6 / 1 / 12
13,839
577
18,300
10,711
4,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
xIAsmodeus
Kukulkan
19
6 / 3 / 13
13,127
547
15,254
11,228
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
xISandman
Kumbhakarna
16
4 / 8 / 9
11,418
476
9,799
20,433
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anim3kidd4
Tiamat
16
2 / 7 / 1
9,778
407
5,004
18,100
14,214
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Calam1t3y
Heimdallr
17
10 / 7 / 4
12,196
508
20,426
21,875
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
5 / 5 / 6
11,337
472
10,928
17,177
10,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 9 / 4
11,187
466
12,915
18,372
15,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
JeRmZ sAy HiGh
Xing Tian
15
0 / 9 / 10
9,445
394
5,870
24,989
22,494
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
37
Kills
21
22
Deaths
37
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anim3kidd4
Tiamat
2
7
1
0.36
L
Heimdallr
Calam1t3y
Heimdallr
10
7
4
1.71
L
5
5
6
1.6
L
4
9
4
0.67
L
Xing Tian
JeRmZ sAy HiGh
Xing Tian
0
9
10
0.56
W
Thanatos
qaz567567
Thanatos
5
7
7
1.21
W
16
3
8
6.67
W
6
1
12
12
W
Kukulkan
xIAsmodeus
Kukulkan
6
3
13
4.17
W
Kumbhakarna
xISandman
Kumbhakarna
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,660
Damage
55,143
79,666
Taken
100,513
54,292
Mitigated
73,163
27,344
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anim3kidd4
Tiamat
5,004
1,226
229
5,592
18,100
14,214
1,147
5,753
12,284
57,416
0
L
Heimdallr
Calam1t3y
Heimdallr
20,426
11,216
0
5,475
21,875
9,926
61
4,256
17,569
0
88,159
L
10,928
2,711
0
2,376
17,177
10,717
643
3,292
13,781
0
83,876
L
12,915
2,718
0
2,623
18,372
15,812
390
1,976
15,921
0
62,618
L
Xing Tian
JeRmZ sAy HiGh
Xing Tian
5,870
595
400
1,242
24,989
22,494
0
9,776
15,138
31,647
0
W
Thanatos
qaz567567
Thanatos
7,572
1,533
0
19,078
23,092
10,365
336
1,807
21,185
0
88,360
W
18,735
8,398
0
2,507
14,202
16,288
3,558
726
13,188
0
98,736
W
18,300
10,270
575
2,520
10,711
4,587
2,485
2,418
8,293
0
57,270
W
Kukulkan
xIAsmodeus
Kukulkan
15,254
267
0
223
11,228
4,984
1,310
1,803
9,400
70,044
0
W
Kumbhakarna
xISandman
Kumbhakarna
9,799
2,118
396
2,045
20,433
18,068
271
4,120
16,207
28,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,413
Gold Earned
53,943
537
Minions Killed
475
0
Camps Cleared
0
2,304,528
Distance Traveled
1,901,903
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,778
407
77
3
0
374,655
1
L
Heimdallr
12,196
508
117
5
0
336,672
2
L
Da Ji
11,337
472
127
5
0
448,164
1
L
Mulan
11,187
466
121
5
0
373,823
4
L
Xing Tian
9,445
394
33
1
0
368,589
8
W
Thanatos
12,826
534
128
5
0
482,445
4
W
Osiris
15,203
633
152
6
0
477,545
2
W
Neith
13,839
577
114
5
0
444,136
6
W
Kukulkan
13,127
547
112
5
0
473,723
3
W
Kumbhakarna
11,418
476
31
1
0
426,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role