Player Matchup

Discordia
Discordia
AJfromPA
Discordia
Level 119
God Stats
3W - 4L
1,655 SR
Queue Stats
59W - 54L
1,557 Elo+
Party 1
Ganesha
Ganesha
BigOilyBeavr
Ganesha
Level 83
God Stats
9W - 3L
1,824 SR
Queue Stats
59W - 55L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
WeeSuck
Ne Zha
Level 160
God Stats
4W - 3L
1,539 SR
Queue Stats
35W - 35L
1,469 Elo+
Party 1
Team Averages
Level 121
1,673 SR
1,519 Elo+

VS

Team Averages
Level 52
1,575 SR
1,440 Elo+
Chaac
Chaac
ScorpionStorm53
Chaac
Level 48
God Stats
5W - 0L
1,760 SR
Queue Stats
62W - 49L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
Soulreaper10210
Erlang Shen
Level 43
God Stats
13W - 14L
1,448 SR
Queue Stats
190W - 279L
1,300 Elo+
Solo
Bellona
Bellona
ghostgotyou464
Bellona
Level 65
God Stats
4W - 1L
1,516 SR
Queue Stats
44W - 36L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJfromPA
Discordia
16
6 / 7 / 4
12,778
639
23,233
13,636
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BigOilyBeavr
Ganesha
14
0 / 7 / 9
11,098
555
10,456
23,397
36,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
WeeSuck
Ne Zha
16
4 / 3 / 5
12,178
609
19,379
18,056
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
14,076
704
20,540
21,952
14,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
Soulreaper10210
Erlang Shen
17
4 / 4 / 7
13,141
657
8,968
19,189
15,065
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 7
14,132
707
14,521
28,659
15,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
17
17
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
AJfromPA
Discordia
6
7
4
1.14
L
Ganesha
BigOilyBeavr
Ganesha
0
7
9
0.64
W
6
2
9
5.25
W
Erlang Shen
Soulreaper10210
Erlang Shen
4
4
7
1.88
L
Ne Zha
WeeSuck
Ne Zha
4
3
5
2.17
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,068
Damage
44,029
55,089
Taken
69,800
54,683
Mitigated
45,857
9,699
Healing
32,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AJfromPA
Discordia
23,233
1,386
0
1,570
13,636
6,823
343
16
13,620
55,409
0
L
Ganesha
BigOilyBeavr
Ganesha
10,456
1,002
281
1,586
23,397
36,625
49
24
23,373
21,170
0
W
20,540
6,634
0
12,667
21,952
14,896
1,715
10,350
11,037
0
96,857
W
Erlang Shen
Soulreaper10210
Erlang Shen
8,968
2,782
932
7,271
19,189
15,065
1,284
8,858
9,886
0
30,761
L
Ne Zha
WeeSuck
Ne Zha
19,379
3,524
1,359
4,903
18,056
11,235
1,012
0
18,056
0
71,978
W
14,521
7,762
0
11,422
28,659
15,896
0
12,981
15,007
0
92,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
41,349
175
Minions Killed
249
0
Camps Cleared
0
1,087,542
Distance Traveled
1,095,269
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,778
639
87
4
0
332,859
3
L
Ganesha
11,098
555
2
0
0
371,232
6
W
Chaac
14,076
704
111
6
0
385,185
2
W
Erlang Shen
13,141
657
42
2
0
352,743
0
L
Ne Zha
12,178
609
86
4
0
383,451
1
W
Bellona
14,132
707
96
5
0
357,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role