Player Matchup

Izanami
Izanami
Chromolingus69
Izanami
Level 115
God Stats
6W - 4L
1,672 SR
Queue Stats
123W - 82L
1,647 Elo+
Party 1
Fafnir
Fafnir
MrBoss571
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 72L
1,752 Elo+
Party 1
Hel
Hel
SaladBarSaturday
Hel
Level 156
God Stats
4W - 1L
1,794 SR
Queue Stats
441W - 275L
1,684 Elo+
Party 1
Team Averages
Level 92
1,655 SR
1,695 Elo+

VS

Team Averages
Level 71
1,377 SR
1,493 Elo+
Osiris
Osiris
Dirt Goblin9114
Osiris
Level 128
God Stats
2W - 1L
1,291 SR
Queue Stats
143W - 113L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
ZenSoldier1
Baron Samedi
Level 26
God Stats
2W - 4L
1,462 SR
Queue Stats
73W - 57L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
walmirkikosv
Cernunnos
Level 60
God Stats
13W - 19L
1,378 SR
Queue Stats
172W - 246L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
10,823
773
14,534
12,376
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
MrBoss571
Fafnir
11
0 / 3 / 11
9,981
713
3,351
14,755
20,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 5
10,714
765
11,801
11,012
8,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
8,981
642
8,467
13,298
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZenSoldier1
Baron Samedi
12
3 / 4 / 4
9,404
672
8,916
12,107
5,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
walmirkikosv
Cernunnos
13
3 / 7 / 3
9,715
694
5,915
15,465
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
8
9
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
2
2
3
1.75
W
Fafnir
MrBoss571
Fafnir
0
3
11
1.83
W
6
2
5
4.25
L
Baron Samedi
ZenSoldier1
Baron Samedi
3
4
4
1.25
L
Cernunnos
walmirkikosv
Cernunnos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
23,298
38,143
Taken
40,870
34,159
Mitigated
20,241
14,733
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,534
10,830
0
2,620
12,376
5,141
1,886
2,869
9,507
0
57,722
L
8,467
3,126
0
2,757
13,298
10,113
0
4,019
9,279
0
30,243
W
Fafnir
MrBoss571
Fafnir
3,351
1,162
0
2,354
14,755
20,297
262
3,169
11,586
11,882
0
W
11,801
902
3,518
6,241
11,012
8,721
1,316
3,094
7,918
47,711
0
L
Baron Samedi
ZenSoldier1
Baron Samedi
8,916
1,345
673
3,404
12,107
5,395
0
5,471
6,636
35,903
0
L
Cernunnos
walmirkikosv
Cernunnos
5,915
2,856
0
2,834
15,465
4,733
30
5,714
9,751
0
39,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
28,100
143
Minions Killed
123
0
Camps Cleared
0
681,451
Distance Traveled
612,970
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,823
773
81
6
0
216,127
0
L
Osiris
8,981
642
38
3
0
229,615
4
W
Fafnir
9,981
713
9
1
0
223,241
2
W
Hel
10,714
765
53
4
0
242,083
1
L
Baron Samedi
9,404
672
38
3
0
188,516
0
L
Cernunnos
9,715
694
47
3
0
194,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role