Player Matchup

Sobek
Sobek
Bricc Waifu
Sobek
Level 153
God Stats
64W - 67L
1,527 SR
Queue Stats
555W - 566L
1,497 Elo+
Party 2
Hercules
Hercules
LokiMain69420XD
Hercules
Level 123
God Stats
3W - 3L
1,920 SR
Queue Stats
136W - 164L
1,517 Elo+
Party 2
Hera
Hera
Sundered21
Hera
Level 125
God Stats
1W - 7L
1,137 SR
Queue Stats
513W - 535L
1,503 Elo+
Party 2
Serqet
Serqet
lnWavess
Serqet
Level 126
God Stats
3W - 9L
1,438 SR
Queue Stats
857W - 782L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
sleepingventus
Xbalanque
Level 109
God Stats
6W - 10L
1,234 SR
Queue Stats
175W - 179L
1,433 Elo+
Party 2
Team Averages
Level 127
1,451 SR
1,494 Elo+

VS

Team Averages
Level 133
1,609 SR
1,602 Elo+
Fafnir
Fafnir
BookOfMike
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,787 Elo+
Solo
Aphrodite
Aphrodite
CF7
Aphrodite
Level 147
God Stats
2W - 1L
1,895 SR
Queue Stats
73W - 56L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Enzy
Danzaburou
Level 145
God Stats
2W - 1L
1,649 SR
Queue Stats
80W - 61L
1,563 Elo+
Party 1
Ratatoskr
Ratatoskr
FTC
Ratatoskr
Level 107
God Stats
9W - 7L
1,519 SR
Queue Stats
40W - 33L
1,611 Elo+
Party 1
Tiamat
Tiamat
Underdonespore4
Tiamat
Level 120
God Stats
24W - 28L
1,483 SR
Queue Stats
578W - 520L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,982
470
5,975
13,164
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
14
0 / 0 / 1
8,536
502
5,354
15,915
12,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
0 / 3 / 1
8,157
480
3,816
6,832
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
lnWavess
Serqet
14
3 / 5 / 0
8,424
496
5,045
15,276
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
sleepingventus
Xbalanque
12
0 / 4 / 2
7,122
419
3,557
7,811
2,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BookOfMike
Fafnir
13
0 / 1 / 4
8,935
526
4,629
9,492
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
CF7
Aphrodite
18
1 / 0 / 1
10,765
633
9,435
11,589
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Enzy
Danzaburou
16
4 / 2 / 2
9,920
584
8,470
11,983
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
FTC
Ratatoskr
17
7 / 0 / 2
10,374
610
6,841
8,515
2,942
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 2
9,272
545
8,522
6,629
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BookOfMike
Fafnir
0
1
4
2
L
1
1
2
2
W
Aphrodite
CF7
Aphrodite
1
0
1
1.5
W
Danzaburou
Enzy
Danzaburou
4
2
2
2.5
W
Ratatoskr
FTC
Ratatoskr
7
0
2
8
L
Hercules
0
0
1
0.5
L
0
3
1
0.17
W
1
1
2
2
L
Serqet
lnWavess
Serqet
3
5
0
0.6
L
Xbalanque
sleepingventus
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
37,897
58,998
Taken
48,208
31,249
Mitigated
26,975
21,503
Healing
29,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BookOfMike
Fafnir
4,629
839
0
4,530
9,492
9,706
142
2,874
6,478
24,147
0
L
5,975
337
0
6,122
13,164
9,189
0
5,627
7,409
27,629
0
W
Aphrodite
CF7
Aphrodite
9,435
1,198
1,096
10,116
11,589
4,420
0
376
11,213
81,417
0
W
Danzaburou
Enzy
Danzaburou
8,470
3,437
0
6,401
11,983
4,219
3,804
1,884
10,009
0
81,310
W
Ratatoskr
FTC
Ratatoskr
6,841
922
0
5,384
8,515
2,942
0
1,732
6,609
0
72,706
L
Hercules
5,354
753
0
7,300
15,915
12,520
0
8,529
7,262
0
53,131
L
3,816
607
0
1,472
6,832
1,911
824
2,735
3,873
56,050
0
W
8,522
791
0
1,720
6,629
5,688
0
2,925
3,640
60,059
0
L
Serqet
lnWavess
Serqet
5,045
2,100
0
5,814
15,276
5,353
0
4,180
10,994
0
52,030
L
Xbalanque
sleepingventus
Xbalanque
3,557
1,007
0
795
7,811
2,276
935
937
6,874
0
36,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
49,266
492
Minions Killed
573
0
Camps Cleared
0
1,489,964
Distance Traveled
1,630,601
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,935
526
39
2
0
339,836
0
L
Sobek
7,982
470
33
2
0
330,004
2
W
Aphrodite
10,765
633
157
9
0
294,410
1
W
Danzaburou
9,920
584
131
8
0
287,254
1
W
Ratatoskr
10,374
610
125
7
0
381,688
3
L
Hercules
8,536
502
133
8
0
313,395
5
L
Hera
8,157
480
136
8
0
300,810
4
W
Tiamat
9,272
545
121
7
0
327,413
3
L
Serqet
8,424
496
101
6
0
321,671
5
L
Xbalanque
7,122
419
89
5
0
224,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role