Player Matchup

Athena
Athena
BorrachoAgresivo
Athena
Level 8
God Stats
1W - 1L
1,435 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 4
Bellona
Bellona
DaBombGee
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Fefinete
Heimdallr
Level 5
God Stats
1W - 2L
1,373 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 4
Mercury
Mercury
HandsUpDontBan
Mercury
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 3
Anhur
Anhur
newbzealand
Anhur
Level 26
God Stats
6W - 6L
1,716 SR
Queue Stats
201W - 239L
1,402 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,347 Elo+

VS

Team Averages
Level 21
1,592 SR
1,386 Elo+
Nemesis
Nemesis
EvilGrEeKs45
Nemesis
Level 29
God Stats
27W - 18L
1,691 SR
Queue Stats
382W - 449L
1,482 Elo+
Party 2
Mulan
Mulan
FeastOnThisYeast
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,186 Elo+
Party 1
Danzaburou
Danzaburou
N3g40P1ng0N
Danzaburou
Level 28
God Stats
23W - 39L
1,536 SR
Queue Stats
169W - 211L
1,376 Elo+
Solo
Jormungandr
Jormungandr
SSBoird
Jormungandr
Level 15
God Stats
6W - 6L
1,508 SR
Queue Stats
13W - 16L
1,394 Elo+
Party 1
Raijin
Raijin
kobolobo
Raijin
Level 19
God Stats
1W - 2L
1,724 SR
Queue Stats
77W - 109L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
8,833
384
4,421
18,141
11,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
DaBombGee
Bellona
18
2 / 2 / 5
11,319
492
11,275
12,602
12,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Fefinete
Heimdallr
17
7 / 7 / 1
11,371
494
17,492
16,440
6,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
17 / 2 / 7
14,116
614
18,177
17,810
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 4 / 5
14,472
629
20,736
27,246
11,980
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvilGrEeKs45
Nemesis
17
3 / 9 / 6
11,009
479
13,554
20,788
9,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 0
10,054
437
10,346
20,183
23,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
N3g40P1ng0N
Danzaburou
16
6 / 8 / 5
11,113
483
10,568
15,152
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SSBoird
Jormungandr
17
5 / 5 / 8
11,459
498
16,559
24,108
18,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
kobolobo
Raijin
17
2 / 13 / 2
10,867
472
8,834
15,234
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
42
Kills
18
19
Deaths
42
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
W
Bellona
DaBombGee
Bellona
2
2
5
2.25
L
Nemesis
EvilGrEeKs45
Nemesis
3
9
6
0.67
L
2
7
0
0.29
W
Heimdallr
Fefinete
Heimdallr
7
7
1
1.07
W
17
2
7
10.25
L
Danzaburou
N3g40P1ng0N
Danzaburou
6
8
5
1.06
L
Jormungandr
SSBoird
Jormungandr
5
5
8
1.8
L
Raijin
kobolobo
Raijin
2
13
2
0.23
W
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,101
Damage
59,861
92,239
Taken
95,465
49,310
Mitigated
64,025
28,285
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,421
1,996
0
3,850
18,141
11,360
798
6,191
11,950
22,857
0
W
Bellona
DaBombGee
Bellona
11,275
3,194
0
1,162
12,602
12,357
1,224
0
12,127
12,068
42,974
L
Nemesis
EvilGrEeKs45
Nemesis
13,554
6,187
0
5,619
20,788
9,754
712
1,655
19,008
0
73,310
L
10,346
1,197
0
5,836
20,183
23,912
74
1,554
18,079
0
48,423
W
Heimdallr
Fefinete
Heimdallr
17,492
10,924
0
5,022
16,440
6,316
0
6,739
9,637
0
69,733
W
18,177
10,417
0
4,290
17,810
7,297
1,501
3,147
14,395
0
83,039
L
Danzaburou
N3g40P1ng0N
Danzaburou
10,568
4,646
270
2,535
15,152
5,776
504
865
14,287
0
64,096
L
Jormungandr
SSBoird
Jormungandr
16,559
5,260
0
7,011
24,108
18,957
165
2,215
21,893
59,757
0
L
Raijin
kobolobo
Raijin
8,834
1,143
0
0
15,234
5,626
793
0
15,234
54,480
0
W
20,736
12,302
0
13,961
27,246
11,980
5,617
8,708
18,162
0
100,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,111
Gold Earned
54,502
520
Minions Killed
464
0
Camps Cleared
0
2,043,201
Distance Traveled
1,912,883
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,833
384
33
1
0
413,740
0
W
Bellona
11,319
492
87
4
0
429,426
1
L
Nemesis
11,009
479
106
5
0
437,212
3
L
Mulan
10,054
437
85
4
0
370,108
3
W
Heimdallr
11,371
494
119
5
0
331,618
0
W
Mercury
14,116
614
126
5
0
521,154
0
L
Danzaburou
11,113
483
84
4
0
323,759
0
L
Jormungandr
11,459
498
101
4
0
421,255
3
L
Raijin
10,867
472
88
4
0
360,549
5
W
Anhur
14,472
629
155
7
0
347,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role