Player Matchup

Chernobog
Chernobog
Gold II
KROC1111
Chernobog
Gold II
Level 88
God Stats
2W - 0L
1,618 SR
Queue Stats
21W - 19L
1,733 MMR
Party 2
Ganesha
Ganesha
Gold II
MORTALCRONIC
Ganesha
Gold II
Level 147
God Stats
1W - 0L
1,613 SR
Queue Stats
63W - 60L
1,596 MMR
Party 2
Aphrodite
Aphrodite
Gold III
juandoku0
Aphrodite
Gold III
Level 129
God Stats
14W - 11L
1,540 SR
Queue Stats
360W - 339L
1,424 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
lyghtskyn
Sun Wukong
Gold V
Level 105
God Stats
6W - 5L
1,645 SR
Queue Stats
46W - 36L
1,634 MMR
Solo
Nemesis
Nemesis
Platinum II
thor0818
Nemesis
Platinum II
Level 63
God Stats
21W - 21L
1,529 SR
Queue Stats
250W - 230L
1,884 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,589 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,666 SR
1,654 MMR
Eset
Eset
Platinum V
Clapped
Eset
Platinum V
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 227L
1,678 MMR
Party 1
Sobek
Sobek
Gold I
Indef
Sobek
Gold I
Level 106
God Stats
19W - 25L
1,581 SR
Queue Stats
213W - 197L
1,649 MMR
Party 1
Fenrir
Fenrir
Gold II
S1L3NtKnIgHtz
Fenrir
Gold II
Level 160
God Stats
31W - 34L
1,827 SR
Queue Stats
339W - 348L
1,630 MMR
Solo
Tyr
Tyr
Gold II
alexdavid04570
Tyr
Gold II
Level 102
God Stats
14W - 9L
1,671 SR
Queue Stats
30W - 26L
1,654 MMR
Solo
Cupid
Cupid
Platinum V
hollowssuk
Cupid
Platinum V
Level 150
God Stats
33W - 25L
1,753 SR
Queue Stats
437W - 427L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KROC1111
Chernobog
20
4 / 2 / 9
13,529
615
8,760
15,383
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MORTALCRONIC
Ganesha
16
0 / 3 / 16
11,332
515
5,330
16,697
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
juandoku0
Aphrodite
19
6 / 4 / 12
13,288
604
14,461
15,396
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
lyghtskyn
Sun Wukong
20
5 / 5 / 8
13,865
630
18,212
18,409
20,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
thor0818
Nemesis
20
13 / 3 / 9
14,276
649
20,589
20,855
13,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Cu ChulainnSetScyllaApolloJanus

VS

Bans
CthulhuGuan YuTsukuyomiPersephoneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Clapped
Eset
16
6 / 7 / 3
10,305
468
14,761
15,195
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Indef
Sobek
14
1 / 5 / 9
9,847
448
7,182
17,956
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 5 / 5
11,242
511
6,996
17,582
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 6 / 2
10,789
490
12,235
23,420
23,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
17
3 / 5 / 2
10,764
489
10,443
16,839
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
28
Kills
17
17
Deaths
28
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Eset
Clapped
Eset
6
7
3
1.07
L
Sobek
Indef
Sobek
1
5
9
1.1
W
Chernobog
KROC1111
Chernobog
4
2
9
4.25
W
Ganesha
MORTALCRONIC
Ganesha
0
3
16
2.67
L
4
5
5
1.3
L
3
6
2
0.67
L
Cupid
3
5
2
0.8
W
Aphrodite
juandoku0
Aphrodite
6
4
12
3
W
Sun Wukong
lyghtskyn
Sun Wukong
5
5
8
1.8
W
Nemesis
thor0818
Nemesis
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,352
Damage
51,617
86,740
Taken
90,992
64,087
Mitigated
58,492
42,563
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Clapped
Eset
14,761
283
507
3,248
15,195
5,435
325
3,376
11,629
62,029
0
L
Sobek
Indef
Sobek
7,182
254
0
4,828
17,956
12,708
0
3,731
14,051
24,654
0
W
Chernobog
KROC1111
Chernobog
8,760
4,251
0
8,619
15,383
7,041
9,265
1,622
13,695
0
102,831
W
Ganesha
MORTALCRONIC
Ganesha
5,330
425
0
4,420
16,697
15,859
234
6,260
10,231
26,435
0
L
6,996
1,201
0
5,651
17,582
7,843
262
4,860
12,470
0
82,054
L
12,235
1,176
0
7,090
23,420
23,667
0
3,504
19,832
0
71,500
L
Cupid
10,443
5,667
0
4,616
16,839
8,839
979
3,514
13,219
0
79,389
W
Aphrodite
juandoku0
Aphrodite
14,461
617
8,225
9,651
15,396
7,346
32
6,588
8,354
72,837
0
W
Sun Wukong
lyghtskyn
Sun Wukong
18,212
2,670
0
5,835
18,409
20,839
919
2,934
15,323
0
88,687
W
Nemesis
thor0818
Nemesis
20,589
11,454
0
5,813
20,855
13,002
874
7,541
13,064
0
98,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,290
Gold Earned
52,947
588
Minions Killed
551
0
Camps Cleared
0
2,318,212
Distance Traveled
1,964,630
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,305
468
106
5
0
371,621
7
L
Sobek
9,847
448
39
2
0
374,696
6
W
Chernobog
13,529
615
180
8
0
421,266
4
W
Ganesha
11,332
515
10
0
0
478,245
11
L
Fenrir
11,242
511
125
6
0
445,099
2
L
Tyr
10,789
490
149
7
0
428,318
0
L
Cupid
10,764
489
132
6
0
344,896
6
W
Aphrodite
13,288
604
132
6
0
467,431
3
W
Sun Wukong
13,865
630
157
7
0
422,116
4
W
Nemesis
14,276
649
109
5
0
529,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role