Player Matchup

Chaac
Chaac
DingleBottom56
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DungVN090
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Farront
Fenrir
Level 16
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 42
1,591 SR
1,500 Elo+

VS

Team Averages
Level 89
1,500 SR
1,557 Elo+
Apollo
Apollo
Kentuckee
Apollo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 54L
1,708 Elo+
Solo
Mulan
Mulan
Scrubscious
Mulan
Level 28
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 1
Vulcan
Vulcan
YXES PRO BRO
Vulcan
Level 109
God Stats
9W - 10L
1,654 SR
Queue Stats
231W - 225L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,843
769
553
1,987
974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
6
0 / 7 / 1
4,128
826
639
5,949
1,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
Farront
Fenrir
6
1 / 4 / 0
4,264
853
749
5,890
1,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kentuckee
Apollo
8
3 / 1 / 9
5,501
1,100
2,635
2,732
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 0 / 8
5,482
1,096
2,532
2,439
1,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
9
6 / 0 / 6
5,843
1,169
4,982
1,279
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Thor
0
7
1
0.07
L
Fenrir
Farront
Fenrir
1
4
0
0.25
W
Apollo
Kentuckee
Apollo
3
1
9
7.5
W
3
0
8
7
W
Vulcan
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,941
Damage
10,149
13,826
Taken
6,450
4,279
Mitigated
2,467
1,443
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
553
0
0
348
1,987
974
0
472
1,412
0
6,178
L
Thor
639
56
0
130
5,949
1,572
0
2,417
3,347
0
6,135
L
Fenrir
Farront
Fenrir
749
0
0
965
5,890
1,733
0
1,914
3,780
0
5,424
W
Apollo
Kentuckee
Apollo
2,635
1,464
0
1,359
2,732
784
201
4
2,728
0
16,354
W
2,532
369
0
506
2,439
1,276
64
0
2,439
0
9,657
W
Vulcan
4,982
3,343
0
498
1,279
407
154
0
1,279
15,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,235
Gold Earned
16,826
34
Minions Killed
75
0
Camps Cleared
0
280,858
Distance Traveled
325,420
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,843
769
11
2
0
63,454
0
L
Thor
4,128
826
16
3
0
112,333
1
L
Fenrir
4,264
853
7
1
0
105,071
0
W
Apollo
5,501
1,100
34
7
0
98,247
1
W
Mulan
5,482
1,096
19
4
0
118,906
0
W
Vulcan
5,843
1,169
22
4
0
108,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role