Player Matchup

Baron Samedi
Baron Samedi
Blipity
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 132L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Chromaticllama
Guan Yu
Level 112
God Stats
8W - 9L
1,516 SR
Queue Stats
201W - 209L
1,460 Elo+
Party 2
Apollo
Apollo
Rufcon1457
Apollo
Level 106
God Stats
1W - 2L
1,275 SR
Queue Stats
131W - 148L
1,408 Elo+
Party 2
Skadi
Skadi
mateoburbur96
Skadi
Level 88
God Stats
15W - 14L
1,558 SR
Queue Stats
107W - 128L
1,392 Elo+
Party 2
Anubis
Anubis
payne999
Anubis
Level 47
God Stats
44W - 29L
1,635 SR
Queue Stats
215W - 178L
1,507 Elo+
Solo
Team Averages
Level 83
1,497 SR
1,463 Elo+

VS

Team Averages
Level 83
1,522 SR
1,443 Elo+
Chronos
Chronos
Drizabone
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,532 Elo+
Party 1
Bellona
Bellona
Kyythane
Bellona
Level 36
God Stats
7W - 10L
1,611 SR
Queue Stats
9W - 16L
1,443 Elo+
Party 1
Anubis
Anubis
SatanBarbie
Anubis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,444 Elo+
Party 1
Athena
Athena
evilkillerwhale
Athena
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,444 Elo+
Party 1
Skadi
Skadi
quind00
Skadi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blipity
Baron Samedi
13
4 / 3 / 7
8,899
494
9,112
8,583
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 14
10,663
592
13,223
24,227
28,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apollo
Rufcon1457
Apollo
17
8 / 2 / 8
11,227
624
7,914
12,316
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 5
9,944
552
7,552
6,244
1,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
payne999
Anubis
19
17 / 0 / 6
12,685
705
24,481
12,097
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Drizabone
Chronos
13
1 / 8 / 0
7,953
442
10,065
17,882
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Kyythane
Bellona
13
1 / 9 / 2
8,019
446
5,832
18,916
8,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
14
3 / 6 / 2
8,713
484
6,702
8,072
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 2
7,523
418
5,055
17,541
10,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
quind00
Skadi
11
0 / 7 / 4
6,856
381
6,355
13,760
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
35
Kills
6
6
Deaths
35
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blipity
Baron Samedi
4
3
7
2.5
W
3
1
14
10
L
Chronos
Drizabone
Chronos
1
8
0
0.13
L
Bellona
Kyythane
Bellona
1
9
2
0.22
W
Apollo
Rufcon1457
Apollo
8
2
8
6
L
Anubis
3
6
2
0.67
L
1
5
2
0.4
W
3
0
5
5.5
W
Anubis
payne999
Anubis
17
0
6
20
L
Skadi
quind00
Skadi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
34,009
63,467
Taken
76,171
46,326
Mitigated
28,953
31,662
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blipity
Baron Samedi
9,112
968
1,146
2,437
8,583
4,268
208
2,558
5,954
32,911
0
W
13,223
1,884
1,582
10,838
24,227
28,197
14
8,214
15,919
0
47,176
L
Chronos
Drizabone
Chronos
10,065
4,053
0
2,758
17,882
3,143
216
6,606
10,801
42,296
0
L
Bellona
Kyythane
Bellona
5,832
1,435
0
4,205
18,916
8,639
0
7,245
11,410
0
39,006
W
Apollo
Rufcon1457
Apollo
7,914
3,839
0
4,840
12,316
5,792
3,312
4,053
8,041
0
74,268
L
Anubis
6,702
486
0
354
8,072
3,034
294
3,879
4,158
43,758
0
L
5,055
1,187
0
511
17,541
10,691
0
9,029
8,007
17,860
0
W
7,552
3,851
0
2,397
6,244
1,779
6,040
2,148
4,048
0
64,206
W
Anubis
payne999
Anubis
24,481
864
0
8,422
12,097
6,290
2,054
4,374
7,683
101,783
0
L
Skadi
quind00
Skadi
6,355
3,055
0
2,333
13,760
3,446
0
6,063
7,402
0
30,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
39,064
511
Minions Killed
331
0
Camps Cleared
0
1,632,968
Distance Traveled
1,518,148
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,899
494
40
2
0
298,049
2
W
Guan Yu
10,663
592
68
4
0
382,937
4
L
Chronos
7,953
442
89
5
0
319,645
6
L
Bellona
8,019
446
73
4
0
317,701
3
W
Apollo
11,227
624
140
8
0
307,713
0
L
Anubis
8,713
484
83
5
0
264,835
1
L
Athena
7,523
418
25
1
0
351,804
1
W
Skadi
9,944
552
113
6
0
322,131
2
W
Anubis
12,685
705
150
8
0
322,138
3
L
Skadi
6,856
381
61
3
0
264,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role