Player Matchup

Ymir
Ymir
Acheron_A_Ashes
Ymir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 422L
1,510 Elo+
Party 1
Apollo
Apollo
ArcticMemories
Apollo
Level 147
God Stats
3W - 5L
1,654 SR
Queue Stats
155W - 142L
1,541 Elo+
Party 1
Fenrir
Fenrir
RaineNectar
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 184L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
Yang5045
Amaterasu
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
248W - 237L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
minniechiii
Ao Kuang
Level 84
God Stats
0W - 7L
1,500 SR
Queue Stats
716W - 674L
1,569 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,554 Elo+

VS

Team Averages
Level 124
1,490 SR
1,417 Elo+
Da Ji
Da Ji
SageApollo
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 179L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
Waleader626
Baron Samedi
Level 152
God Stats
4W - 2L
1,388 SR
Queue Stats
115W - 98L
1,530 Elo+
Solo
Anubis
Anubis
elBelcebuu
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,513 Elo+
Solo
Ganesha
Ganesha
onIine-profile
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,208 Elo+
Solo
Cupid
Cupid
pinknikki9
Cupid
Level 83
God Stats
8W - 10L
1,562 SR
Queue Stats
243W - 263L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
8,805
881
4,500
20,541
17,913
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 3 / 2
9,674
967
9,350
11,338
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
1 / 11 / 0
8,980
898
5,658
17,756
8,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Amaterasu
Yang5045
Amaterasu
15
0 / 7 / 2
8,773
877
7,551
17,761
17,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
minniechiii
Ao Kuang
15
1 / 7 / 1
9,088
909
3,658
18,511
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

98

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
10 / 1 / 18
11,433
1,143
10,598
6,936
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Waleader626
Baron Samedi
18
10 / 1 / 14
11,703
1,170
21,701
7,928
4,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
elBelcebuu
Anubis
18
11 / 0 / 19
12,024
1,202
22,913
6,514
4,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 0 / 29
11,917
1,192
11,736
10,649
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
17
4 / 0 / 20
10,172
1,017
11,783
3,247
1,557
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
135
2
Kills
35
35
Deaths
2
7
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
0
3
2
0.33
L
Fenrir
1
11
0
0.09
W
Da Ji
10
1
18
19
W
Baron Samedi
Waleader626
Baron Samedi
10
1
14
17
L
Amaterasu
Yang5045
Amaterasu
0
7
2
0.14
W
Anubis
elBelcebuu
Anubis
11
0
19
20.5
L
Ao Kuang
minniechiii
Ao Kuang
1
7
1
0.21
W
0
0
29
14.5
W
Cupid
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
78,731
85,907
Taken
35,274
54,162
Mitigated
25,894
5,928
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,500
277
0
0
20,541
17,913
0
12,938
7,603
25,685
0
L
9,350
5,162
0
1,728
11,338
4,744
0
7,549
3,789
0
59,881
L
Fenrir
5,658
1,151
0
538
17,756
8,512
0
11,860
5,896
0
15,090
W
Da Ji
10,598
3,020
0
195
6,936
4,383
0
1,124
5,812
0
14,979
W
Baron Samedi
Waleader626
Baron Samedi
21,701
966
2,616
2,678
7,928
4,152
0
1,505
6,423
40,396
0
L
Amaterasu
Yang5045
Amaterasu
7,551
1,767
0
2,342
17,761
17,295
0
10,073
7,688
0
12,282
W
Anubis
elBelcebuu
Anubis
22,913
1,156
0
3,042
6,514
4,314
0
874
5,640
46,304
0
L
Ao Kuang
minniechiii
Ao Kuang
3,658
554
0
1,320
18,511
5,698
0
13,930
4,581
14,662
0
W
11,736
944
0
1,614
10,649
11,488
0
3,652
6,997
21,839
0
W
Cupid
11,783
7,316
1,685
368
3,247
1,557
0
1,003
2,244
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
57,249
212
Minions Killed
198
4
Camps Cleared
6
939,684
Distance Traveled
993,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,805
881
27
3
0
166,390
0
L
Apollo
9,674
967
133
13
0
185,424
1
L
Fenrir
8,980
898
15
2
1
188,766
0
W
Da Ji
11,433
1,143
13
1
1
222,359
0
W
Baron Samedi
11,703
1,170
55
6
1
214,282
0
L
Amaterasu
8,773
877
14
1
0
215,875
1
W
Anubis
12,024
1,202
66
7
3
171,139
0
L
Ao Kuang
9,088
909
23
2
3
183,229
0
W
Ganesha
11,917
1,192
0
0
0
210,567
2
W
Cupid
10,172
1,017
64
6
1
175,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role