Player Matchup

Athena
Athena
BigJakeeey
Athena
Level 38
God Stats
5W - 2L
1,866 SR
Queue Stats
266W - 211L
1,563 Elo+
Party 2
Bacchus
Bacchus
Dalex2589
Bacchus
Level 128
God Stats
5W - 5L
1,418 SR
Queue Stats
255W - 223L
1,570 Elo+
Party 2
Hercules
Hercules
DarthxM1ke
Hercules
Level 56
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 2L
1,920 Elo+
Party 1
Merlin
Merlin
TheDirtCrab
Merlin
Level 54
God Stats
1W - 6L
1,320 SR
Queue Stats
189W - 135L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
veitals
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,325 SR
Queue Stats
62W - 48L
1,730 Elo+
Party 1
Team Averages
Level 84
1,427 SR
1,669 Elo+

VS

Team Averages
Level 120
1,500 SR
1,460 Elo+
Ne Zha
Ne Zha
BrinyJupiter272
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Thoth
Thoth
IAphroditeI
Thoth
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
343W - 354L
1,601 Elo+
Solo
Cerberus
Cerberus
SoulSAO_Hunter
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 171L
1,492 Elo+
Solo
Apollo
Apollo
hikingdarksider
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,514 Elo+
Solo
Nike
Nike
maximo2k1
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigJakeeey
Athena
17
2 / 8 / 9
12,036
708
6,995
24,904
38,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Dalex2589
Bacchus
19
4 / 3 / 10
12,387
729
18,100
28,128
40,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
DarthxM1ke
Hercules
19
3 / 8 / 11
11,463
674
18,305
26,185
22,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
17
5 / 7 / 7
11,202
659
19,279
15,164
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
veitals
Ah Muzen Cab
18
3 / 8 / 11
11,471
675
20,921
17,347
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 17
13,294
782
27,174
33,034
19,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 11
12,361
727
18,258
12,539
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
20
4 / 4 / 25
12,850
756
19,465
29,687
32,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 5 / 15
13,365
786
23,457
20,614
10,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
16
4 / 3 / 10
10,890
641
9,200
11,397
11,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
17
Kills
34
34
Deaths
17
48
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Athena
BigJakeeey
Athena
2
8
9
0.81
W
12
2
17
10.25
L
Bacchus
Dalex2589
Bacchus
4
3
10
3
L
Hercules
DarthxM1ke
Hercules
3
8
11
1.06
W
6
3
11
3.83
W
Cerberus
4
4
25
4.13
L
Merlin
5
7
7
1.21
W
8
5
15
3.1
W
Nike
4
3
10
3
L
Ah Muzen Cab
veitals
Ah Muzen Cab
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,600
Damage
97,554
111,728
Taken
107,271
114,491
Mitigated
79,240
40,224
Healing
56,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BigJakeeey
Athena
6,995
1,353
1,620
3,494
24,904
38,010
692
10,533
14,371
15,396
0
W
27,174
9,235
4,322
17,193
33,034
19,880
1,613
12,532
20,068
0
47,342
L
Bacchus
Dalex2589
Bacchus
18,100
908
2,615
10,859
28,128
40,760
195
9,367
18,761
29,030
0
L
Hercules
DarthxM1ke
Hercules
18,305
4,054
2,411
9,152
26,185
22,233
1,649
8,228
17,957
0
33,274
W
18,258
501
3,815
3,218
12,539
5,589
1,437
5,811
6,558
42,440
0
W
Cerberus
19,465
1,520
3,091
12,805
29,687
32,500
149
9,782
19,373
31,075
0
L
Merlin
19,279
481
2,009
2,653
15,164
6,634
136
3,588
11,576
35,530
0
W
23,457
16,077
0
6,551
20,614
10,042
1,243
10,291
9,979
0
45,437
W
Nike
9,200
890
2,634
3,051
11,397
11,229
502
4,250
6,919
124
16,067
L
Ah Muzen Cab
veitals
Ah Muzen Cab
20,921
6,001
1,591
3,820
17,347
6,854
1,774
6,113
11,234
0
37,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
62,760
153
Minions Killed
218
0
Camps Cleared
0
1,440,203
Distance Traveled
1,496,250
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,036
708
12
1
0
280,462
1
W
Ne Zha
13,294
782
33
2
0
307,805
2
L
Bacchus
12,387
729
7
0
0
323,734
1
L
Hercules
11,463
674
31
2
0
283,358
2
W
Thoth
12,361
727
72
4
0
335,214
0
W
Cerberus
12,850
756
36
2
0
341,183
1
L
Merlin
11,202
659
49
3
0
272,198
0
W
Apollo
13,365
786
60
4
0
302,156
0
W
Nike
10,890
641
17
1
0
209,892
1
L
Ah Muzen Cab
11,471
675
54
3
0
280,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role