Player Matchup

Awilix
Awilix
DarkPE
Awilix
Level 88
God Stats
2W - 2L
1,802 SR
Queue Stats
47W - 39L
1,482 Elo+
Solo
Sol
Sol
FrAnChEsCo1
Sol
Level 124
God Stats
6W - 6L
1,758 SR
Queue Stats
181W - 184L
1,534 Elo+
Solo
Ra
Ra
LegionDoom
Ra
Level 146
God Stats
51W - 55L
1,451 SR
Queue Stats
273W - 278L
1,460 Elo+
Party 1
Hercules
Hercules
Pelysius
Hercules
Level 126
God Stats
4W - 3L
1,370 SR
Queue Stats
38W - 50L
1,374 Elo+
Solo
Hou Yi
Hou Yi
SLAIDEL
Hou Yi
Level 69
God Stats
23W - 6L
1,733 SR
Queue Stats
154W - 141L
1,516 Elo+
Party 1
Team Averages
Level 111
1,623 SR
1,473 Elo+

VS

Team Averages
Level 104
1,521 SR
1,492 Elo+
Nox
Nox
The100Survivor
Nox
Level 104
God Stats
19W - 22L
1,634 SR
Queue Stats
313W - 338L
1,498 Elo+
Party 2
Ymir
Ymir
WilliamRSV
Ymir
Level 142
God Stats
4W - 1L
1,757 SR
Queue Stats
211W - 213L
1,504 Elo+
Solo
Bakasura
Bakasura
breakingtime
Bakasura
Level 61
God Stats
2W - 2L
1,572 SR
Queue Stats
13W - 19L
1,398 Elo+
Solo
Loki
Loki
elmaster77
Loki
Level 88
God Stats
2W - 5L
1,107 SR
Queue Stats
323W - 294L
1,498 Elo+
Solo
Rama
Rama
mattyrupps
Rama
Level 126
God Stats
18W - 18L
1,537 SR
Queue Stats
486W - 501L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DarkPE
Awilix
17
4 / 2 / 14
10,494
1,049
8,472
10,235
4,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 15
10,131
1,013
16,599
6,620
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 0 / 11
10,426
1,043
10,419
3,148
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Pelysius
Hercules
16
3 / 3 / 12
9,706
971
3,989
10,877
8,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
SLAIDEL
Hou Yi
16
6 / 1 / 6
10,440
1,044
11,149
5,701
2,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

250

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,015
1,002
7,267
5,118
1,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 6 / 5
10,043
1,004
8,447
21,264
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
breakingtime
Bakasura
15
0 / 5 / 3
8,926
893
4,257
12,575
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 9 / 5
9,398
940
4,673
12,209
4,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 0 / 4
10,892
1,089
8,943
6,549
2,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
21
Kills
8
8
Deaths
21
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
DarkPE
Awilix
4
2
14
5.5
W
2
2
15
4.75
W
6
0
11
11.5
W
Hercules
Pelysius
Hercules
3
3
12
3
W
Hou Yi
SLAIDEL
Hou Yi
6
1
6
9
L
3
1
3
4.5
L
0
6
5
0.42
L
Bakasura
breakingtime
Bakasura
0
5
3
0.3
L
1
9
5
0.39
L
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,628
Damage
33,587
36,581
Taken
57,715
19,184
Mitigated
29,447
9,194
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DarkPE
Awilix
8,472
3,545
0
733
10,235
4,475
0
3,956
6,209
0
30,888
W
16,599
4,911
0
1,270
6,620
2,498
0
1,639
4,981
33,015
0
W
10,419
435
1,757
1,006
3,148
1,300
0
531
2,617
34,119
0
W
Hercules
Pelysius
Hercules
3,989
1,121
0
3,911
10,877
8,639
0
6,479
4,398
0
5,291
W
Hou Yi
SLAIDEL
Hou Yi
11,149
5,384
0
517
5,701
2,272
0
3,109
2,592
0
29,945
L
7,267
756
0
0
5,118
1,880
0
3,300
1,496
22,241
0
L
8,447
1,093
0
1,529
21,264
16,084
0
8,286
12,641
21,667
0
L
Bakasura
breakingtime
Bakasura
4,257
2,818
0
1,107
12,575
4,884
0
4,389
7,960
0
15,863
L
4,673
1,142
0
0
12,209
4,230
0
5,999
6,137
0
19,555
L
8,943
7,309
0
0
6,549
2,369
0
3,884
2,463
0
38,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
49,274
204
Minions Killed
193
10
Camps Cleared
6
1,009,006
Distance Traveled
965,987
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,494
1,049
49
5
3
220,489
1
W
Sol
10,131
1,013
35
4
3
171,624
0
W
Ra
10,426
1,043
61
6
4
217,179
0
W
Hercules
9,706
971
2
0
0
202,182
0
W
Hou Yi
10,440
1,044
57
6
0
197,532
0
L
Nox
10,015
1,002
37
4
2
207,816
0
L
Ymir
10,043
1,004
22
2
1
219,538
2
L
Bakasura
8,926
893
45
5
0
201,038
0
L
Loki
9,398
940
26
3
0
147,200
2
L
Rama
10,892
1,089
63
6
3
190,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role