Player Matchup

Skadi
Skadi
AdmiralArn
Skadi
Level 66
God Stats
8W - 7L
1,879 SR
Queue Stats
91W - 96L
1,512 Elo+
Party 1
Janus
Janus
CrimsonDankek
Janus
Level 27
God Stats
12W - 15L
1,488 SR
Queue Stats
202W - 197L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Tr0lluhard
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 108L
1,327 Elo+
Party 1
Hun Batz
Hun Batz
daviidckn
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
roaringharp
Medusa
Level 59
God Stats
3W - 7L
1,473 SR
Queue Stats
63W - 113L
1,334 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,437 Elo+

VS

Team Averages
Level 60
1,568 SR
1,442 Elo+
Chang'e
Chang'e
BlackRaven17
Chang'e
Level 85
God Stats
22W - 20L
1,546 SR
Queue Stats
68W - 81L
1,400 Elo+
Party 2
Chernobog
Chernobog
SinsofLiberty
Chernobog
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 28L
1,408 Elo+
Solo
Ymir
Ymir
Trintix21
Ymir
Level 88
God Stats
4W - 3L
1,770 SR
Queue Stats
409W - 428L
1,473 Elo+
Solo
Danzaburou
Danzaburou
avendbs
Danzaburou
Level 26
God Stats
29W - 25L
1,528 SR
Queue Stats
50W - 62L
1,407 Elo+
Party 2
Tiamat
Tiamat
truewalrus
Tiamat
Level 65
God Stats
2W - 3L
1,497 SR
Queue Stats
87W - 69L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
15 / 6 / 10
19,122
1,062
40,494
21,657
9,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 15
17,247
958
37,876
9,157
3,691
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Tr0lluhard
Guan Yu
20
0 / 9 / 25
15,624
868
19,426
47,327
52,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
daviidckn
Hun Batz
20
4 / 4 / 14
15,945
886
23,734
26,078
13,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
20
3 / 4 / 14
15,735
874
12,641
18,370
8,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackRaven17
Chang'e
20
3 / 6 / 14
15,842
880
21,889
30,403
20,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
SinsofLiberty
Chernobog
20
2 / 7 / 15
15,119
840
15,758
21,932
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
2 / 4 / 18
16,974
943
9,077
26,620
40,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
avendbs
Danzaburou
20
9 / 6 / 12
17,161
953
31,160
32,586
12,275
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
truewalrus
Tiamat
20
7 / 6 / 16
17,011
945
36,227
27,001
39,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
98
29
Kills
23
23
Deaths
29
78
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Skadi
15
6
10
3.33
L
Chang'e
BlackRaven17
Chang'e
3
6
14
1.67
W
7
0
15
14.5
L
Chernobog
SinsofLiberty
Chernobog
2
7
15
1.36
W
Guan Yu
Tr0lluhard
Guan Yu
0
9
25
1.39
L
Ymir
2
4
18
2.75
L
Danzaburou
avendbs
Danzaburou
9
6
12
2.5
W
Hun Batz
daviidckn
Hun Batz
4
4
14
2.75
W
Medusa
3
4
14
2.5
L
Tiamat
truewalrus
Tiamat
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,171
Damage
114,111
122,589
Taken
138,542
87,786
Mitigated
120,839
24,348
Healing
46,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
40,494
17,910
0
2,624
21,657
9,696
0
15,671
5,836
0
73,502
L
Chang'e
BlackRaven17
Chang'e
21,889
1,291
13,602
11,601
30,403
20,752
0
10,008
19,795
57,514
0
W
37,876
315
0
340
9,157
3,691
0
4,182
4,900
75,353
0
L
Chernobog
SinsofLiberty
Chernobog
15,758
12,042
0
3,999
21,932
8,141
0
3,474
18,173
0
40,817
W
Guan Yu
Tr0lluhard
Guan Yu
19,426
1,597
4,783
10,082
47,327
52,478
0
22,018
24,734
0
44,916
L
Ymir
9,077
194
0
1,631
26,620
40,569
0
4,234
21,971
27,531
0
L
Danzaburou
avendbs
Danzaburou
31,160
11,226
1,976
6,181
32,586
12,275
0
10,799
21,142
0
71,305
W
Hun Batz
daviidckn
Hun Batz
23,734
3,648
0
845
26,078
13,063
0
15,129
10,724
0
55,786
W
Medusa
12,641
9,019
758
4,916
18,370
8,858
0
9,043
9,202
0
42,590
L
Tiamat
truewalrus
Tiamat
36,227
2,288
919
6,704
27,001
39,102
0
7,606
18,875
65,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,673
Gold Earned
82,107
374
Minions Killed
346
12
Camps Cleared
3
1,768,935
Distance Traveled
1,648,241
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
19,122
1,062
78
4
2
344,530
0
L
Chang'e
15,842
880
87
5
1
385,020
0
W
Janus
17,247
958
112
6
2
391,175
0
L
Chernobog
15,119
840
50
3
0
264,897
0
W
Guan Yu
15,624
868
55
3
0
360,233
1
L
Ymir
16,974
943
25
1
0
314,982
2
L
Danzaburou
17,161
953
119
7
1
349,149
1
W
Hun Batz
15,945
886
65
4
4
392,011
1
W
Medusa
15,735
874
64
4
4
280,986
0
L
Tiamat
17,011
945
65
4
1
334,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role