Player Matchup

He Bo
He Bo
Anguis Rex
He Bo
Level 58
God Stats
9W - 6L
1,180 SR
Queue Stats
235W - 190L
1,520 Elo+
Party 1
Bellona
Bellona
DapperShatter
Bellona
Level 20
God Stats
9W - 4L
1,716 SR
Queue Stats
36W - 35L
1,523 Elo+
Party 1
Loki
Loki
Exautic1953
Loki
Level 6
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 1
Aphrodite
Aphrodite
Luna4501
Aphrodite
Level 8
God Stats
7W - 12L
1,485 SR
Queue Stats
7W - 12L
1,429 Elo+
Party 1
Neith
Neith
joshmeyde
Neith
Level 7
God Stats
4W - 4L
1,589 SR
Queue Stats
72W - 63L
1,506 Elo+
Party 1
Team Averages
Level 20
1,491 SR
1,463 Elo+

VS

Team Averages
Level 28
1,462 SR
1,544 Elo+
Baron Samedi
Baron Samedi
BEEBOOP1
Baron Samedi
Level 30
God Stats
4W - 6L
1,205 SR
Queue Stats
35W - 33L
1,557 Elo+
Solo
Poseidon
Poseidon
CharlyBucket547
Poseidon
Level 25
God Stats
5W - 6L
1,516 SR
Queue Stats
137W - 139L
1,527 Elo+
Solo
Hel
Hel
MissF0rtune1
Hel
Level 29
God Stats
9W - 6L
1,625 SR
Queue Stats
100W - 93L
1,518 Elo+
Solo
Hachiman
Hachiman
Night7858
Hachiman
Level 28
God Stats
4W - 5L
1,443 SR
Queue Stats
167W - 175L
1,543 Elo+
Solo
Terra
Terra
Sir Strider
Terra
Level 27
God Stats
7W - 4L
1,522 SR
Queue Stats
71W - 62L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
6 / 5 / 1
11,208
509
16,868
16,224
5,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
0 / 3 / 7
8,927
406
8,404
13,256
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 4
9,534
433
5,836
9,619
3,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Luna4501
Aphrodite
11
0 / 5 / 3
7,606
346
2,047
10,580
4,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
joshmeyde
Neith
12
1 / 7 / 3
7,363
335
8,056
12,022
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEEBOOP1
Baron Samedi
16
4 / 3 / 7
11,184
508
7,150
14,891
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
20
8 / 1 / 2
14,138
643
10,402
13,177
5,117
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 2 / 9
11,616
528
9,647
16,968
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Night7858
Hachiman
18
8 / 2 / 5
12,084
549
14,009
20,670
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 2
10,841
493
3,386
16,599
18,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
26
26
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
6
5
1
1.3
W
Baron Samedi
BEEBOOP1
Baron Samedi
4
3
7
2.5
W
Poseidon
8
1
2
9
L
Bellona
0
3
7
1.17
L
3
6
4
0.83
L
Aphrodite
Luna4501
Aphrodite
0
5
3
0.3
W
6
2
9
5.25
W
Hachiman
Night7858
Hachiman
8
2
5
5.25
W
0
2
2
0.5
L
Neith
joshmeyde
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
44,594
61,701
Taken
82,305
25,161
Mitigated
53,088
11,910
Healing
43,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
16,868
525
321
3,163
16,224
5,962
0
9,587
6,484
99,089
0
W
Baron Samedi
BEEBOOP1
Baron Samedi
7,150
343
1,296
4,110
14,891
13,917
835
4,310
10,556
47,053
0
W
Poseidon
10,402
978
0
6,457
13,177
5,117
4,135
1,853
11,274
114,904
0
L
Bellona
8,404
1,099
0
3,045
13,256
8,133
0
8,547
4,266
5,215
32,842
L
5,836
1,620
0
0
9,619
3,325
0
4,392
5,227
0
42,688
L
Aphrodite
Luna4501
Aphrodite
2,047
944
1,443
2,560
10,580
4,231
0
3,388
7,167
18,804
0
W
9,647
366
6,583
10,077
16,968
6,942
3,136
7,125
9,718
54,607
0
W
Hachiman
Night7858
Hachiman
14,009
4,285
0
8,788
20,670
8,511
3,428
3,942
16,703
0
87,756
W
3,386
493
752
4,985
16,599
18,601
596
2,846
13,203
51,799
0
L
Neith
joshmeyde
Neith
8,056
5,119
0
1,378
12,022
3,510
0
4,025
7,972
0
34,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
59,863
365
Minions Killed
588
0
Camps Cleared
0
1,973,000
Distance Traveled
1,956,496
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,208
509
136
6
0
388,545
4
W
Baron Samedi
11,184
508
48
2
0
361,631
7
W
Poseidon
14,138
643
210
10
0
435,794
0
L
Bellona
8,927
406
63
3
0
435,348
3
L
Loki
9,534
433
78
4
0
422,295
0
L
Aphrodite
7,606
346
35
2
0
345,963
2
W
Hel
11,616
528
105
5
0
403,062
1
W
Hachiman
12,084
549
138
6
0
411,443
4
W
Terra
10,841
493
87
4
0
344,566
1
L
Neith
7,363
335
53
2
0
380,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role