Player Matchup

Cernunnos
Cernunnos
CandyManIII
Cernunnos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,129 Elo+
Party 1
Jormungandr
Jormungandr
Dont mind my GF
Jormungandr
Level 131
God Stats
1W - 0L
1,781 SR
Queue Stats
13W - 8L
1,721 Elo+
Party 1
Fafnir
Fafnir
NappurX
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,300 Elo+
Party 1
Bakasura
Bakasura
Orbital Titain
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Freya
Freya
ninjamax2000
Freya
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,101 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,310 Elo+

VS

Team Averages
Level 45
1,435 SR
1,357 Elo+
Geb
Geb
PushesTooHard
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,520 Elo+
Party 2
Tiamat
Tiamat
Saberclaw4675
Tiamat
Level 23
God Stats
0W - 1L
1,176 SR
Queue Stats
9W - 32L
1,076 Elo+
Solo
Athena
Athena
abigmoose
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
eefaim
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,108 Elo+
Solo
Nike
Nike
g-rant59
Nike
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CandyManIII
Cernunnos
15
6 / 1 / 17
9,104
910
12,760
7,070
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Dont mind my GF
Jormungandr
14
6 / 2 / 22
9,321
932
14,522
9,682
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
NappurX
Fafnir
15
2 / 2 / 23
8,822
882
4,902
9,425
12,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
15
9 / 3 / 12
9,359
936
17,489
8,810
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 1 / 17
10,173
1,017
14,577
11,012
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,568
657
2,554
17,111
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 3
7,804
780
7,010
9,262
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
abigmoose
Athena
12
1 / 8 / 4
7,055
706
6,253
18,682
11,527
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
eefaim
Kuzenbo
12
2 / 6 / 4
7,174
717
8,695
15,013
13,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
13
4 / 6 / 2
7,636
764
5,302
11,304
8,667
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
32
Kills
8
9
Deaths
32
91
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CandyManIII
Cernunnos
6
1
17
14.5
W
Jormungandr
Dont mind my GF
Jormungandr
6
2
22
8.5
W
Fafnir
NappurX
Fafnir
2
2
23
6.75
W
Bakasura
9
3
12
5
L
0
6
3
0.25
L
1
6
3
0.42
L
Athena
abigmoose
Athena
1
8
4
0.38
L
Kuzenbo
eefaim
Kuzenbo
2
6
4
0.67
L
Nike
4
6
2
0.83
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,250
Damage
29,814
45,999
Taken
71,372
33,455
Mitigated
53,020
23,897
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CandyManIII
Cernunnos
12,760
8,776
159
2,972
7,070
3,002
1,508
4,460
2,610
0
22,751
W
Jormungandr
Dont mind my GF
Jormungandr
14,522
3,062
2,429
4,282
9,682
8,092
297
4,159
5,523
27,778
0
W
Fafnir
NappurX
Fafnir
4,902
1,982
1,488
1,978
9,425
12,762
225
4,506
4,919
9,288
0
W
Bakasura
17,489
11,731
877
2,698
8,810
4,230
310
4,020
4,790
0
13,491
L
2,554
326
824
2,863
17,111
14,573
0
6,315
8,723
8,131
0
L
7,010
405
0
1,358
9,262
4,495
0
2,932
4,943
18,516
0
L
Athena
abigmoose
Athena
6,253
2,017
526
829
18,682
11,527
0
9,873
7,468
11,627
0
L
Kuzenbo
eefaim
Kuzenbo
8,695
2,756
640
833
15,013
13,758
0
6,927
7,869
11,935
0
L
Nike
5,302
1,139
811
915
11,304
8,667
0
7,366
2,948
0
9,425
W
14,577
5,788
783
6,231
11,012
5,369
1,125
7,367
3,645
30,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
36,237
99
Minions Killed
60
0
Camps Cleared
0
941,893
Distance Traveled
827,321
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,104
910
20
2
0
165,986
0
W
Jormungandr
9,321
932
28
3
0
197,066
1
W
Fafnir
8,822
882
7
1
0
186,791
0
W
Bakasura
9,359
936
10
1
0
196,547
1
L
Geb
6,568
657
5
1
0
180,193
0
L
Tiamat
7,804
780
28
3
0
161,334
0
L
Athena
7,055
706
12
1
0
162,125
0
L
Kuzenbo
7,174
717
9
1
0
172,126
3
L
Nike
7,636
764
6
1
0
151,543
0
W
Freya
10,173
1,017
34
3
0
195,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role