Player Matchup

Nox
Nox
Alemp
Nox
Level 159
God Stats
26W - 21L
1,578 SR
Queue Stats
361W - 214L
1,677 Elo+
Party 1
Xbalanque
Xbalanque
TopasaurusRex
Xbalanque
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
xReplicax
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
xRugby
Yemoja
Level 160
God Stats
6W - 4L
1,894 SR
Queue Stats
1,123W - 702L
1,674 Elo+
Party 1
Medusa
Medusa
xXNicolXx
Medusa
Level 78
God Stats
1W - 1L
1,502 SR
Queue Stats
88W - 85L
1,468 Elo+
Party 2
Team Averages
Level 130
1,595 SR
1,564 Elo+

VS

Team Averages
Level 87
1,545 SR
1,519 Elo+
Zeus
Zeus
Aihem2015
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Drakeselk
Fenrir
Level 92
God Stats
55W - 29L
1,724 SR
Queue Stats
980W - 976L
1,549 Elo+
Solo
Ne Zha
Ne Zha
MagoGc
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,537 Elo+
Solo
Chang'e
Chang'e
Saotome0
Chang'e
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 264L
1,561 Elo+
Party 3
Da Ji
Da Ji
lMurmurl
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 78L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Alemp
Nox
20
11 / 2 / 25
14,327
1,194
23,856
10,180
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
TopasaurusRex
Xbalanque
20
9 / 3 / 17
13,506
1,126
21,179
14,068
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
xReplicax
Da Ji
20
14 / 3 / 19
14,628
1,219
22,602
16,233
15,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
xRugby
Yemoja
20
2 / 0 / 33
13,780
1,148
13,302
15,489
19,053
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
xXNicolXx
Medusa
20
6 / 4 / 23
13,200
1,100
18,327
14,202
6,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 8 / 5
12,034
1,003
25,531
18,090
7,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Drakeselk
Fenrir
16
0 / 6 / 7
10,977
915
6,658
17,771
21,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
MagoGc
Ne Zha
18
3 / 13 / 6
11,695
975
13,305
27,413
16,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Saotome0
Chang'e
18
3 / 7 / 7
11,923
994
10,927
23,973
11,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
lMurmurl
Da Ji
17
2 / 8 / 6
11,474
956
9,444
19,072
9,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
43
42
Kills
12
12
Deaths
42
117
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
8
5
0.81
W
Nox
Alemp
Nox
11
2
25
11.75
L
Fenrir
Drakeselk
Fenrir
0
6
7
0.58
L
Ne Zha
MagoGc
Ne Zha
3
13
6
0.46
L
Chang'e
Saotome0
Chang'e
3
7
7
0.93
W
Xbalanque
TopasaurusRex
Xbalanque
9
3
17
5.83
L
Da Ji
lMurmurl
Da Ji
2
8
6
0.63
W
Da Ji
xReplicax
Da Ji
14
3
19
7.83
W
Yemoja
xRugby
Yemoja
2
0
33
18.5
W
Medusa
xXNicolXx
Medusa
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,266
Damage
65,865
70,172
Taken
106,319
52,236
Mitigated
67,121
11,827
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
25,531
2,497
0
2,246
18,090
7,609
0
7,728
10,232
62,089
0
W
Nox
Alemp
Nox
23,856
1,459
0
1,153
10,180
4,934
0
5,920
4,260
43,118
0
L
Fenrir
Drakeselk
Fenrir
6,658
1,180
0
1,011
17,771
21,769
0
5,287
12,182
0
10,854
L
Ne Zha
MagoGc
Ne Zha
13,305
2,295
0
1,852
27,413
16,571
0
7,410
19,835
0
35,275
L
Chang'e
Saotome0
Chang'e
10,927
1,386
7,388
5,471
23,973
11,330
0
9,470
14,327
40,396
0
W
Xbalanque
TopasaurusRex
Xbalanque
21,179
11,015
0
0
14,068
6,340
0
7,075
6,993
0
49,674
L
Da Ji
lMurmurl
Da Ji
9,444
1,962
0
0
19,072
9,842
0
6,271
12,585
0
21,265
W
Da Ji
xReplicax
Da Ji
22,602
7,435
0
230
16,233
15,421
0
8,325
7,908
0
32,145
W
Yemoja
xRugby
Yemoja
13,302
2,704
7,156
3,288
15,489
19,053
0
9,695
5,794
27,588
0
W
Medusa
xXNicolXx
Medusa
18,327
8,816
0
0
14,202
6,488
0
5,443
8,759
0
52,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,441
Gold Earned
58,103
248
Minions Killed
224
9
Camps Cleared
3
1,169,953
Distance Traveled
1,086,927
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,034
1,003
78
7
0
223,339
1
W
Nox
14,327
1,194
52
4
0
251,765
2
L
Fenrir
10,977
915
7
1
1
156,819
0
L
Ne Zha
11,695
975
44
4
1
231,097
0
L
Chang'e
11,923
994
68
6
0
238,708
5
W
Xbalanque
13,506
1,126
76
6
1
218,145
0
L
Da Ji
11,474
956
27
2
1
236,964
1
W
Da Ji
14,628
1,219
22
2
5
233,623
0
W
Yemoja
13,780
1,148
18
2
1
235,620
2
W
Medusa
13,200
1,100
80
7
2
230,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role