Player Matchup

He Bo
He Bo
Chernoir
He Bo
Level 46
God Stats
3W - 4L
1,643 SR
Queue Stats
24W - 29L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
DoritosL
Danzaburou
Level 67
God Stats
1W - 2L
1,217 SR
Queue Stats
61W - 65L
1,437 Elo+
Party 1
Tyr
Tyr
ExTreMeeR_Br
Tyr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,707 Elo+
Party 3
Vulcan
Vulcan
brenerQ
Vulcan
Level 47
God Stats
3W - 2L
1,668 SR
Queue Stats
162W - 170L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
loukodenesquik
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,479 Elo+
Party 3
Team Averages
Level 50
1,505 SR
1,505 Elo+

VS

Team Averages
Level 78
1,537 SR
1,483 Elo+
Sun Wukong
Sun Wukong
EDUKiryuu
Sun Wukong
Level 48
God Stats
3W - 8L
1,524 SR
Queue Stats
69W - 84L
1,508 Elo+
Solo
Tiamat
Tiamat
MDemonfeio
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SrArcangel
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
olundU
Danzaburou
Level 66
God Stats
11W - 9L
1,531 SR
Queue Stats
31W - 33L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
pistolatedgod
Erlang Shen
Level 95
God Stats
3W - 3L
1,630 SR
Queue Stats
196W - 205L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chernoir
He Bo
20
8 / 4 / 6
14,038
562
14,936
17,866
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
DoritosL
Danzaburou
20
5 / 3 / 6
13,605
544
14,059
18,258
9,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 5
12,377
495
9,317
23,660
19,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
brenerQ
Vulcan
20
5 / 1 / 6
13,370
535
11,774
8,504
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 11
10,420
417
7,954
14,255
10,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EDUKiryuu
Sun Wukong
17
0 / 8 / 7
10,774
431
8,415
22,571
18,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
MDemonfeio
Tiamat
2
0 / 0 / 0
6,439
258
0
405
61
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
20
5 / 4 / 3
12,454
498
15,626
23,950
13,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
olundU
Danzaburou
20
7 / 5 / 2
13,483
539
11,736
19,550
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
pistolatedgod
Erlang Shen
17
2 / 5 / 4
10,669
427
10,883
18,693
19,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
14
15
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
Chernoir
He Bo
8
4
6
2.75
W
Danzaburou
DoritosL
Danzaburou
5
3
6
2.67
L
Sun Wukong
EDUKiryuu
Sun Wukong
0
8
7
0.44
W
3
3
5
1.83
L
Tiamat
MDemonfeio
Tiamat
0
0
0
0
L
Chaac
5
4
3
1.63
W
Vulcan
brenerQ
Vulcan
5
1
6
8
W
1
4
11
1.63
L
Danzaburou
olundU
Danzaburou
7
5
2
1.6
L
Erlang Shen
pistolatedgod
Erlang Shen
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,040
Damage
46,660
82,543
Taken
85,169
48,535
Mitigated
58,864
30,265
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Chernoir
He Bo
14,936
327
198
7,400
17,866
6,624
154
0
17,866
125,272
0
W
Danzaburou
DoritosL
Danzaburou
14,059
7,846
0
9,088
18,258
9,250
6,031
0
18,258
0
117,259
L
Sun Wukong
EDUKiryuu
Sun Wukong
8,415
1,954
0
1,523
22,571
18,038
0
10,499
11,876
18
73,355
W
9,317
1,132
0
8,747
23,660
19,021
942
1
23,659
0
63,557
L
Tiamat
MDemonfeio
Tiamat
0
0
0
103
405
61
0
0
405
1,269
0
L
Chaac
15,626
1,152
0
11,821
23,950
13,967
0
9,268
14,562
0
90,667
W
Vulcan
brenerQ
Vulcan
11,774
4,418
0
1,161
8,504
3,616
78
0
8,504
95,854
0
W
7,954
734
716
2,955
14,255
10,024
287
17
14,238
29,912
0
L
Danzaburou
olundU
Danzaburou
11,736
3,495
0
7,759
19,550
7,786
550
8,670
10,876
0
81,337
L
Erlang Shen
pistolatedgod
Erlang Shen
10,883
4,041
0
3,059
18,693
19,012
880
5,857
12,786
0
63,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,810
Gold Earned
53,819
661
Minions Killed
510
0
Camps Cleared
0
2,286,258
Distance Traveled
1,776,630
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,038
562
174
7
0
416,323
4
W
Danzaburou
13,605
544
182
7
0
407,148
0
L
Sun Wukong
10,774
431
123
5
0
411,538
1
W
Tyr
12,377
495
113
5
0
495,746
3
L
Tiamat
6,439
258
4
0
0
18,930
1
L
Chaac
12,454
498
157
6
0
421,555
0
W
Vulcan
13,370
535
151
6
0
495,890
4
W
Cthulhu
10,420
417
41
2
0
471,151
7
L
Danzaburou
13,483
539
133
5
0
427,586
6
L
Erlang Shen
10,669
427
93
4
0
497,021
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role