Player Matchup

Merlin
Merlin
Californiaa
Merlin
Level 43
God Stats
22W - 13L
1,469 SR
Queue Stats
85W - 68L
1,448 Elo+
Party 2
Kali
Kali
DonDaNoble
Kali
Level 25
God Stats
74W - 57L
1,485 SR
Queue Stats
418W - 336L
1,562 Elo+
Solo
Izanami
Izanami
RaVeNaS
Izanami
Level 29
God Stats
67W - 33L
1,731 SR
Queue Stats
111W - 55L
1,737 Elo+
Solo
Anubis
Anubis
RichieSenpai
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,500 Elo+
Party 2
Achilles
Achilles
Skinnedlamb
Achilles
Level 29
God Stats
3W - 1L
1,762 SR
Queue Stats
48W - 36L
1,540 Elo+
Solo
Team Averages
Level 29
1,589 SR
1,557 Elo+

VS

Team Averages
Level 40
1,605 SR
1,549 Elo+
Artio
Artio
GooberMagi
Artio
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 54L
1,457 Elo+
Party 1
Susano
Susano
PerroWaton
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,575 Elo+
Solo
Tiamat
Tiamat
SimplyZooted658
Tiamat
Level 124
God Stats
3W - 2L
1,943 SR
Queue Stats
18W - 14L
1,536 Elo+
Party 3
Chang'e
Chang'e
Taschuu
Chang'e
Level 29
God Stats
2W - 6L
1,306 SR
Queue Stats
67W - 79L
1,464 Elo+
Party 1
Anubis
Anubis
VoodooJUJU
Anubis
Level 3
God Stats
3W - 2L
1,774 SR
Queue Stats
50W - 50L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 1 / 21
11,596
1,054
23,095
10,123
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 17
11,026
1,002
8,084
15,851
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RaVeNaS
Izanami
18
8 / 3 / 14
11,938
1,085
20,034
11,976
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
8 / 4 / 13
11,607
1,055
15,675
10,964
4,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Skinnedlamb
Achilles
17
4 / 6 / 19
11,124
1,011
14,036
20,759
17,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

216

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
0 / 5 / 12
11,278
1,025
5,920
23,162
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
PerroWaton
Susano
16
0 / 8 / 11
9,692
881
10,343
21,189
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
13 / 3 / 2
13,383
1,217
32,820
11,154
12,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Taschuu
Chang'e
15
1 / 6 / 7
9,656
878
6,599
16,128
8,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
VoodooJUJU
Anubis
16
1 / 6 / 9
10,329
939
7,739
13,409
6,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
28
Kills
15
15
Deaths
28
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
21
14.5
W
4
1
17
12.5
L
Artio
0
5
12
1.2
L
Susano
PerroWaton
Susano
0
8
11
0.69
W
Izanami
RaVeNaS
Izanami
8
3
14
5
W
Anubis
8
4
13
3.63
L
13
3
2
4.67
W
Achilles
Skinnedlamb
Achilles
4
6
19
2.25
L
Chang'e
Taschuu
Chang'e
1
6
7
0.75
L
Anubis
VoodooJUJU
Anubis
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,924
Damage
63,421
69,673
Taken
85,042
33,903
Mitigated
59,785
16,916
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,095
1,113
260
2,642
10,123
3,308
0
7,450
2,493
51,675
0
W
8,084
3,606
0
5,306
15,851
4,787
0
10,687
4,918
0
15,881
L
Artio
5,920
126
1,318
3,763
23,162
24,509
0
11,491
11,534
14,238
0
L
Susano
PerroWaton
Susano
10,343
2,334
0
1,098
21,189
8,196
0
9,112
11,852
192
24,432
W
Izanami
RaVeNaS
Izanami
20,034
16,932
693
510
11,976
3,890
0
9,604
2,060
0
50,324
W
Anubis
15,675
1,052
0
2,898
10,964
4,543
0
9,047
1,713
38,755
0
L
32,820
1,998
0
2,460
11,154
12,560
0
3,995
7,079
52,995
0
W
Achilles
Skinnedlamb
Achilles
14,036
4,445
0
4,607
20,759
17,375
0
15,196
5,219
0
21,410
L
Chang'e
Taschuu
Chang'e
6,599
1,057
5,417
3,616
16,128
8,057
0
7,981
8,072
21,793
0
L
Anubis
VoodooJUJU
Anubis
7,739
123
0
1,532
13,409
6,463
0
6,191
7,143
34,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
54,338
240
Minions Killed
196
10
Camps Cleared
5
987,539
Distance Traveled
963,423
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,596
1,054
70
6
4
202,129
0
W
Kali
11,026
1,002
15
1
3
218,260
0
L
Artio
11,278
1,025
14
1
0
197,241
1
L
Susano
9,692
881
24
2
1
199,314
2
W
Izanami
11,938
1,085
77
7
0
186,869
0
W
Anubis
11,607
1,055
68
6
3
176,261
0
L
Tiamat
13,383
1,217
43
4
2
204,462
2
W
Achilles
11,124
1,011
10
1
0
204,020
1
L
Chang'e
9,656
878
40
4
0
210,630
4
L
Anubis
10,329
939
75
7
2
151,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role