Player Matchup

Erlang Shen
Erlang Shen
LowFreqOSC
Erlang Shen
Level 80
God Stats
7W - 2L
1,422 SR
Queue Stats
194W - 183L
1,450 Elo+
Party 3
Neith
Neith
TeaBon3
Neith
Level 35
God Stats
12W - 13L
1,581 SR
Queue Stats
18W - 25L
1,398 Elo+
Party 3
Scylla
Scylla
UltimateCuban
Scylla
Level 56
God Stats
10W - 9L
1,585 SR
Queue Stats
85W - 105L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
Wa1kinParad0x
Cthulhu
Level 67
God Stats
4W - 7L
1,519 SR
Queue Stats
173W - 165L
1,484 Elo+
Party 3
Sobek
Sobek
msiosooso
Sobek
Level 65
God Stats
8W - 10L
1,521 SR
Queue Stats
60W - 81L
1,478 Elo+
Party 3
Team Averages
Level 61
1,526 SR
1,461 Elo+

VS

Team Averages
Level 84
1,598 SR
1,560 Elo+
Amaterasu
Amaterasu
CeaserLily
Amaterasu
Level 26
God Stats
12W - 4L
1,660 SR
Queue Stats
29W - 22L
1,634 Elo+
Party 1
Scylla
Scylla
DarkArcadius64
Scylla
Level 25
God Stats
5W - 11L
1,466 SR
Queue Stats
17W - 20L
1,484 Elo+
Party 2
Ares
Ares
GrimmIsh14
Ares
Level 141
God Stats
4W - 3L
1,590 SR
Queue Stats
177W - 146L
1,580 Elo+
Party 2
Medusa
Medusa
gnpm
Medusa
Level 142
God Stats
2W - 7L
1,545 SR
Queue Stats
198W - 154L
1,591 Elo+
Party 2
Thanatos
Thanatos
leathernecke5
Thanatos
Level 86
God Stats
11W - 4L
1,730 SR
Queue Stats
58W - 55L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LowFreqOSC
Erlang Shen
15
14 / 0 / 2
9,716
648
12,574
11,595
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TeaBon3
Neith
13
2 / 0 / 4
7,850
523
4,665
7,102
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 3
8,385
559
6,039
4,238
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
1 / 0 / 1
8,111
541
3,441
4,574
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
msiosooso
Sobek
10
0 / 3 / 8
7,002
467
4,747
15,060
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CeaserLily
Amaterasu
12
0 / 3 / 0
6,842
456
2,124
6,908
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
6,461
431
1,348
5,403
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,967
464
5,793
10,906
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
gnpm
Medusa
12
3 / 5 / 0
7,106
474
11,540
11,808
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
leathernecke5
Thanatos
11
0 / 6 / 0
6,304
420
4,571
11,165
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
4
4
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CeaserLily
Amaterasu
0
3
0
0
L
0
2
0
0
L
1
3
2
0.67
W
Erlang Shen
LowFreqOSC
Erlang Shen
14
0
2
15
W
Neith
TeaBon3
Neith
2
0
4
4
W
2
1
3
3.5
W
Cthulhu
1
0
1
1.5
L
Medusa
gnpm
Medusa
3
5
0
0.6
L
Thanatos
leathernecke5
Thanatos
0
6
0
0
W
Sobek
msiosooso
Sobek
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,466
Damage
25,376
42,569
Taken
46,190
22,912
Mitigated
16,296
15,909
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CeaserLily
Amaterasu
2,124
543
0
2,581
6,908
2,668
1,218
2,311
4,275
0
27,034
L
1,348
344
0
1,859
5,403
1,440
0
3,059
2,094
33,109
0
L
5,793
375
0
1,684
10,906
5,641
0
2,550
8,290
22,282
0
W
Erlang Shen
LowFreqOSC
Erlang Shen
12,574
9,299
0
3,126
11,595
7,392
0
1,803
9,741
0
73,706
W
Neith
TeaBon3
Neith
4,665
2,654
0
4,523
7,102
2,297
387
1,175
5,927
0
49,030
W
6,039
936
0
901
4,238
1,321
668
708
3,490
50,862
0
W
Cthulhu
3,441
144
0
1,606
4,574
2,752
440
0
4,574
41,459
0
L
Medusa
gnpm
Medusa
11,540
5,711
0
3,778
11,808
3,640
0
3,606
8,192
0
50,581
L
Thanatos
leathernecke5
Thanatos
4,571
612
0
7,895
11,165
2,907
0
1,963
9,112
0
39,786
W
Sobek
msiosooso
Sobek
4,747
786
0
5,753
15,060
9,150
0
3,334
11,696
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
33,680
387
Minions Killed
342
0
Camps Cleared
0
1,326,090
Distance Traveled
1,414,286
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,842
456
74
5
0
306,538
1
L
Scylla
6,461
431
89
6
0
280,367
3
L
Ares
6,967
464
21
1
0
294,700
7
W
Erlang Shen
9,716
648
97
6
0
322,410
2
W
Neith
7,850
523
89
6
0
239,235
3
W
Scylla
8,385
559
99
7
0
237,592
3
W
Cthulhu
8,111
541
83
6
0
251,718
6
L
Medusa
7,106
474
79
5
0
245,460
5
L
Thanatos
6,304
420
79
5
0
287,221
5
W
Sobek
7,002
467
19
1
0
275,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role