Player Matchup

Merlin
Merlin
HeavyThief
Merlin
Level 85
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 8L
1,295 Elo+
Party 2
Achilles
Achilles
IHateCandles
Achilles
Level 83
God Stats
3W - 1L
1,152 SR
Queue Stats
13W - 10L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
Name875
Danzaburou
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 2
Fenrir
Fenrir
Speedy529
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,643 Elo+
Party 2
Ares
Ares
Wizbuizz
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 74
1,477 SR
1,520 Elo+

VS

Team Averages
Level 93
1,380 SR
1,580 Elo+
Jing Wei
Jing Wei
Fallav
Jing Wei
Level 83
God Stats
4W - 4L
1,396 SR
Queue Stats
153W - 154L
1,533 Elo+
Party 3
Mulan
Mulan
Jeforey
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 115L
1,572 Elo+
Party 3
Thanatos
Thanatos
Th3pp
Thanatos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 78L
1,626 Elo+
Party 1
Agni
Agni
roughnecks
Agni
Level 108
God Stats
4W - 6L
1,307 SR
Queue Stats
626W - 612L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
toxic0311
Jormungandr
Level 100
God Stats
4W - 7L
1,196 SR
Queue Stats
522W - 503L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HeavyThief
Merlin
16
4 / 4 / 17
9,685
969
13,497
9,400
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
IHateCandles
Achilles
17
11 / 5 / 10
10,649
1,065
13,575
18,708
20,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Name875
Danzaburou
16
4 / 6 / 17
9,936
994
10,684
14,255
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Speedy529
Fenrir
16
5 / 4 / 15
9,397
940
8,126
9,787
5,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
16
8 / 3 / 14
10,124
1,012
9,402
16,022
20,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fallav
Jing Wei
16
2 / 7 / 10
9,170
917
12,762
11,693
5,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
Jeforey
Mulan
15
2 / 7 / 9
8,681
868
7,710
18,865
21,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Th3pp
Thanatos
16
10 / 8 / 5
9,781
978
12,973
12,391
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 6 / 10
8,311
831
11,555
8,746
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
toxic0311
Jormungandr
16
5 / 4 / 13
9,746
975
9,173
14,784
19,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
32
Kills
22
22
Deaths
32
73
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Fallav
Jing Wei
2
7
10
1
W
Merlin
HeavyThief
Merlin
4
4
17
3.13
W
Achilles
IHateCandles
Achilles
11
5
10
3.2
L
Mulan
Jeforey
Mulan
2
7
9
0.93
W
Danzaburou
Name875
Danzaburou
4
6
17
2.08
W
Fenrir
Speedy529
Fenrir
5
4
15
3.13
L
Thanatos
Th3pp
Thanatos
10
8
5
1.56
W
Ares
8
3
14
5
L
3
6
10
1.33
L
Jormungandr
toxic0311
Jormungandr
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
54,173
68,172
Taken
66,479
59,247
Mitigated
56,657
22,385
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Fallav
Jing Wei
12,762
8,147
397
895
11,693
5,063
755
3,327
8,301
0
26,987
W
Merlin
HeavyThief
Merlin
13,497
1,136
2,591
1,784
9,400
4,834
1,062
1,930
7,470
31,591
0
W
Achilles
IHateCandles
Achilles
13,575
3,684
1,803
5,118
18,708
20,814
498
5,767
12,941
0
22,225
L
Mulan
Jeforey
Mulan
7,710
1,430
994
2,140
18,865
21,112
68
5,701
13,039
0
14,679
W
Danzaburou
Name875
Danzaburou
10,684
4,361
2,209
3,261
14,255
7,444
2,354
4,580
9,675
0
24,303
W
Fenrir
Speedy529
Fenrir
8,126
1,539
998
1,597
9,787
5,352
1,222
3,109
6,678
0
13,367
L
Thanatos
Th3pp
Thanatos
12,973
5,139
1,685
4,853
12,391
6,555
453
4,094
8,197
0
16,947
W
Ares
9,402
719
1,474
1,550
16,022
20,803
744
5,342
10,680
15,525
0
L
11,555
567
0
758
8,746
4,160
388
4,070
4,626
20,549
0
L
Jormungandr
toxic0311
Jormungandr
9,173
712
1,501
2,385
14,784
19,767
55
5,707
8,927
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
45,689
95
Minions Killed
98
0
Camps Cleared
0
976,404
Distance Traveled
809,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,170
917
37
4
0
169,999
0
W
Merlin
9,685
969
30
3
0
192,845
0
W
Achilles
10,649
1,065
19
2
0
203,282
0
L
Mulan
8,681
868
15
2
0
156,783
0
W
Danzaburou
9,936
994
24
2
0
181,230
0
W
Fenrir
9,397
940
14
1
0
202,289
0
L
Thanatos
9,781
978
5
1
0
142,402
1
W
Ares
10,124
1,012
8
1
0
196,758
0
L
Agni
8,311
831
16
2
0
162,029
0
L
Jormungandr
9,746
975
25
3
0
178,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role