Player Matchup

Bellona
Bellona
D0nkeyKing
Bellona
Level 41
God Stats
11W - 22L
1,352 SR
Queue Stats
113W - 159L
1,339 Elo+
Party 3
Vamana
Vamana
Han1709
Vamana
Level 38
God Stats
16W - 19L
1,587 SR
Queue Stats
352W - 462L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
MatyG05
Cernunnos
Level 67
God Stats
13W - 9L
1,497 SR
Queue Stats
240W - 313L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
Pintaa_
Hun Batz
Level 104
God Stats
12W - 15L
1,447 SR
Queue Stats
422W - 579L
1,380 Elo+
Party 2
Tiamat
Tiamat
fvelasqueze
Tiamat
Level 41
God Stats
10W - 14L
1,491 SR
Queue Stats
235W - 310L
1,345 Elo+
Party 3
Team Averages
Level 58
1,475 SR
1,374 Elo+

VS

Team Averages
Level 66
1,563 SR
1,416 Elo+
Danzaburou
Danzaburou
HazardousPhoenix
Danzaburou
Level 89
God Stats
3W - 0L
1,570 SR
Queue Stats
108W - 103L
1,289 Elo+
Party 1
Ratatoskr
Ratatoskr
Knrosh
Ratatoskr
Level 84
God Stats
17W - 11L
1,842 SR
Queue Stats
330W - 247L
1,632 Elo+
Party 4
Aphrodite
Aphrodite
Punishh
Aphrodite
Level 27
God Stats
4W - 2L
1,595 SR
Queue Stats
217W - 173L
1,630 Elo+
Party 4
Ymir
Ymir
Tal0sGaming
Ymir
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 9L
1,236 Elo+
Party 1
Ra
Ra
pirulitoFTW
Ra
Level 66
God Stats
28W - 49L
1,309 SR
Queue Stats
149W - 194L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D0nkeyKing
Bellona
18
3 / 5 / 3
11,586
463
6,358
21,704
14,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Han1709
Vamana
17
3 / 9 / 3
11,130
445
11,713
25,882
25,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
MatyG05
Cernunnos
18
2 / 7 / 6
11,784
471
14,296
23,426
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Pintaa_
Hun Batz
15
2 / 7 / 3
9,894
396
4,106
16,444
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
0 / 7 / 0
8,979
359
5,953
17,430
8,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HazardousPhoenix
Danzaburou
19
4 / 4 / 14
12,895
516
17,606
22,807
13,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Knrosh
Ratatoskr
20
16 / 1 / 10
15,512
620
28,424
21,060
17,447
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Punishh
Aphrodite
15
1 / 0 / 8
11,040
442
5,726
6,654
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
11 / 2 / 9
13,869
555
11,341
18,526
26,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 11
13,461
538
13,185
11,088
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
10
Kills
35
35
Deaths
10
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
D0nkeyKing
Bellona
3
5
3
0.9
L
Vamana
Han1709
Vamana
3
9
3
0.5
W
Danzaburou
HazardousPhoenix
Danzaburou
4
4
14
2.75
W
Ratatoskr
Knrosh
Ratatoskr
16
1
10
21
L
Cernunnos
MatyG05
Cernunnos
2
7
6
0.71
L
Hun Batz
Pintaa_
Hun Batz
2
7
3
0.5
W
Aphrodite
Punishh
Aphrodite
1
0
8
5
W
11
2
9
7.75
L
Tiamat
0
7
0
0
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
76,282
104,886
Taken
80,135
63,080
Mitigated
65,377
25,580
Healing
27,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
D0nkeyKing
Bellona
6,358
2,458
0
7,817
21,704
14,773
136
5,371
16,069
0
59,326
L
Vamana
Han1709
Vamana
11,713
3,839
0
4,286
25,882
25,368
454
7,794
17,564
0
57,498
W
Danzaburou
HazardousPhoenix
Danzaburou
17,606
9,692
0
6,962
22,807
13,141
6,157
1,319
21,488
0
104,519
W
Ratatoskr
Knrosh
Ratatoskr
28,424
10,115
0
5,804
21,060
17,447
2,819
1,931
19,129
0
130,971
L
Cernunnos
MatyG05
Cernunnos
14,296
7,377
0
6,868
23,426
8,591
757
7,860
15,334
0
72,388
L
Hun Batz
Pintaa_
Hun Batz
4,106
387
0
3,789
16,444
5,541
0
3,809
12,365
0
55,729
W
Aphrodite
Punishh
Aphrodite
5,726
128
1,249
4,485
6,654
2,364
468
0
6,654
24,305
0
W
11,341
1,401
0
1,653
18,526
26,366
780
1,501
17,025
41,220
0
L
Tiamat
5,953
1,461
0
2,820
17,430
8,807
464
4,170
13,050
51,898
0
W
13,185
1,715
3,319
3,623
11,088
6,059
2,745
1,202
9,886
85,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,373
Gold Earned
66,777
489
Minions Killed
566
0
Camps Cleared
0
2,030,762
Distance Traveled
2,186,107
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,586
463
95
4
0
439,435
2
L
Vamana
11,130
445
83
3
0
394,102
4
W
Danzaburou
12,895
516
129
5
0
454,671
7
W
Ratatoskr
15,512
620
182
7
0
550,493
1
L
Cernunnos
11,784
471
121
5
0
400,264
4
L
Hun Batz
9,894
396
102
4
0
440,207
0
W
Aphrodite
11,040
442
43
2
0
186,282
0
W
Ymir
13,869
555
49
2
0
491,800
5
L
Tiamat
8,979
359
88
4
0
356,754
0
W
Ra
13,461
538
163
7
0
502,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role