Player Matchup

Fenrir
Fenrir
ImGrimace
Fenrir
Level 92
God Stats
0W - 1L
1,684 SR
Queue Stats
25W - 14L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
MrWhiteDude
Sylvanus
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 183L
1,614 Elo+
Party 1
Mulan
Mulan
Redwood20
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 149L
1,541 Elo+
Party 1
Yemoja
Yemoja
cktank
Yemoja
Level 48
God Stats
73W - 40L
1,672 SR
Queue Stats
340W - 215L
1,651 Elo+
Party 2
Scylla
Scylla
heujanus
Scylla
Level 29
God Stats
35W - 31L
1,577 SR
Queue Stats
439W - 278L
1,649 Elo+
Party 2
Team Averages
Level 63
1,587 SR
1,623 Elo+

VS

Team Averages
Level 68
1,682 SR
1,600 Elo+
Aphrodite
Aphrodite
AngelDeprived
Aphrodite
Level 63
God Stats
14W - 12L
1,735 SR
Queue Stats
67W - 45L
1,648 Elo+
Party 4
Danzaburou
Danzaburou
MoonlliteReaper
Danzaburou
Level 102
God Stats
6W - 0L
1,857 SR
Queue Stats
68W - 69L
1,533 Elo+
Party 3
Merlin
Merlin
WolfeyesxD
Merlin
Level 125
God Stats
19W - 11L
1,560 SR
Queue Stats
260W - 250L
1,532 Elo+
Solo
Ymir
Ymir
cyrus01337
Ymir
Level 26
God Stats
15W - 6L
1,757 SR
Queue Stats
46W - 43L
1,527 Elo+
Party 3
Camazotz
Camazotz
immapiranha
Camazotz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
1,759 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImGrimace
Fenrir
20
3 / 14 / 10
14,750
868
22,855
42,535
25,098
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MrWhiteDude
Sylvanus
20
0 / 2 / 15
15,192
894
19,155
40,263
69,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Redwood20
Mulan
20
2 / 6 / 12
14,684
864
21,811
36,951
49,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
cktank
Yemoja
20
2 / 5 / 12
14,722
866
17,201
25,806
23,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
heujanus
Scylla
20
11 / 2 / 6
17,926
1,054
35,056
17,564
9,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelDeprived
Aphrodite
20
4 / 5 / 21
16,157
950
26,337
21,389
13,527
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MoonlliteReaper
Danzaburou
20
12 / 2 / 13
17,681
1,040
49,099
15,609
9,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
WolfeyesxD
Merlin
20
4 / 2 / 12
14,885
876
31,231
12,124
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 4 / 21
15,829
931
13,008
26,632
39,073
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
immapiranha
Camazotz
20
9 / 5 / 14
16,385
964
35,555
46,277
40,644
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
110
18
Kills
29
29
Deaths
18
55
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AngelDeprived
Aphrodite
4
5
21
2.9
L
Fenrir
ImGrimace
Fenrir
3
14
10
0.57
W
Danzaburou
MoonlliteReaper
Danzaburou
12
2
13
9.25
L
Sylvanus
MrWhiteDude
Sylvanus
0
2
15
3.75
L
Mulan
Redwood20
Mulan
2
6
12
1.33
W
Merlin
WolfeyesxD
Merlin
4
2
12
5
L
Yemoja
cktank
Yemoja
2
5
12
1.6
W
0
4
21
2.63
L
Scylla
heujanus
Scylla
11
2
6
7
W
Camazotz
immapiranha
Camazotz
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,078
Damage
155,230
163,119
Taken
122,031
178,050
Mitigated
107,663
50,405
Healing
56,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AngelDeprived
Aphrodite
26,337
2,508
14,834
11,836
21,389
13,527
0
13,368
7,896
62,796
0
L
Fenrir
ImGrimace
Fenrir
22,855
12,242
0
5,228
42,535
25,098
0
14,025
28,282
0
39,599
W
Danzaburou
MoonlliteReaper
Danzaburou
49,099
27,054
0
6,165
15,609
9,188
0
9,023
6,511
0
80,661
L
Sylvanus
MrWhiteDude
Sylvanus
19,155
5,910
10,790
16,388
40,263
69,715
0
16,932
22,903
27,738
0
L
Mulan
Redwood20
Mulan
21,811
6,108
0
6,486
36,951
49,756
0
17,734
18,865
0
46,250
W
Merlin
WolfeyesxD
Merlin
31,231
852
0
1,022
12,124
5,231
0
8,200
3,899
75,089
0
L
Yemoja
cktank
Yemoja
17,201
2,441
9,919
1,594
25,806
23,956
0
15,604
9,968
35,682
0
W
13,008
2,733
0
4,082
26,632
39,073
0
16,832
8,704
21,724
0
L
Scylla
heujanus
Scylla
35,056
1,145
0
0
17,564
9,525
0
4,939
12,525
106,359
0
W
Camazotz
immapiranha
Camazotz
35,555
14,933
0
18,076
46,277
40,644
0
23,989
21,842
0
50,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,274
Gold Earned
80,937
320
Minions Killed
363
8
Camps Cleared
13
1,596,549
Distance Traveled
1,561,007
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,157
950
95
6
0
322,762
0
L
Fenrir
14,750
868
43
3
5
334,274
0
W
Danzaburou
17,681
1,040
81
5
7
328,459
0
L
Sylvanus
15,192
894
9
1
0
294,941
2
L
Mulan
14,684
864
48
3
0
316,694
0
W
Merlin
14,885
876
127
7
0
262,832
0
L
Yemoja
14,722
866
40
2
3
320,357
0
W
Ymir
15,829
931
23
1
2
278,344
0
L
Scylla
17,926
1,054
180
11
0
330,283
0
W
Camazotz
16,385
964
37
2
4
368,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role