Player Matchup

Hachiman
Hachiman
Fourth Kishu
Hachiman
Level 27
God Stats
5W - 5L
1,216 SR
Queue Stats
11W - 11L
1,628 Elo+
Party 2
Yemoja
Yemoja
Panda3scar
Yemoja
Level 125
God Stats
9W - 5L
1,516 SR
Queue Stats
27W - 17L
1,581 Elo+
Party 2
Ah Puch
Ah Puch
TwistedFate013
Ah Puch
Level 106
God Stats
22W - 14L
1,797 SR
Queue Stats
93W - 60L
1,583 Elo+
Party 2
Team Averages
Level 86
1,510 SR
1,597 Elo+

VS

Team Averages
Level 40
1,649 SR
1,473 Elo+
Medusa
Medusa
DrRageQuitGames
Medusa
Level 65
God Stats
20W - 30L
1,484 SR
Queue Stats
26W - 53L
1,385 Elo+
Party 1
Hou Yi
Hou Yi
MDRageQuitGames
Hou Yi
Level 27
God Stats
2W - 4L
1,896 SR
Queue Stats
7W - 9L
1,526 Elo+
Party 1
Izanami
Izanami
SurgeonRageQuit2
Izanami
Level 27
God Stats
3W - 1L
1,567 SR
Queue Stats
7W - 8L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fourth Kishu
Hachiman
14
4 / 2 / 6
10,900
681
7,596
12,616
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Panda3scar
Yemoja
14
3 / 1 / 5
10,447
653
3,902
11,964
18,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 5
10,540
659
16,282
8,174
3,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,535
596
10,515
11,451
4,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
9,666
604
5,538
13,049
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 1
9,649
603
8,368
11,058
4,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Hachiman
Fourth Kishu
Hachiman
4
2
6
3.5
L
1
3
3
0.83
W
Yemoja
Panda3scar
Yemoja
3
1
5
5.5
L
3
3
1
1.17
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,780
Damage
24,421
32,754
Taken
35,558
27,677
Mitigated
13,717
12,672
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,515
2,918
648
1,678
11,451
4,596
757
5,215
5,908
0
47,010
W
Hachiman
Fourth Kishu
Hachiman
7,596
5,650
0
4,160
12,616
6,014
1,364
8
12,608
0
38,982
L
5,538
2,191
0
1,920
13,049
4,757
0
7,926
4,721
0
23,891
W
Yemoja
Panda3scar
Yemoja
3,902
721
4,109
3,449
11,964
18,543
716
20
11,944
18,737
0
L
8,368
4,386
355
927
11,058
4,364
924
5,909
4,745
0
34,818
W
16,282
34
0
954
8,174
3,120
576
100
8,074
62,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
28,850
180
Minions Killed
164
0
Camps Cleared
0
815,313
Distance Traveled
752,949
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,535
596
73
5
0
242,311
0
W
Hachiman
10,900
681
68
4
0
255,589
2
L
Hou Yi
9,666
604
42
3
0
276,408
0
W
Yemoja
10,447
653
25
2
0
275,018
2
L
Izanami
9,649
603
49
3
0
234,230
0
W
Ah Puch
10,540
659
87
5
0
284,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role