Player Matchup

He Bo
He Bo
CarrotyLeader9
He Bo
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 45L
1,589 Elo+
Party 1
Neith
Neith
EdGyM3MeLoRd420
Neith
Level 125
God Stats
1W - 1L
1,276 SR
Queue Stats
36W - 26L
1,757 Elo+
Party 1
Ah Puch
Ah Puch
FranzBallzYT
Ah Puch
Level 121
God Stats
1W - 1L
1,785 SR
Queue Stats
54W - 68L
1,451 Elo+
Party 3
Hun Batz
Hun Batz
Pur3 illusions0
Hun Batz
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,576 Elo+
Party 1
Sobek
Sobek
SleerOne
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 130
1,512 SR
1,575 Elo+

VS

Team Averages
Level 78
1,482 SR
1,547 Elo+
Mercury
Mercury
FrestonFly
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,526 Elo+
Solo
Horus
Horus
Itchyness4319
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
LoveThyBar
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Luman
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
prevaill
Danzaburou
Level 120
God Stats
0W - 1L
1,408 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 7
11,750
839
15,321
11,673
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 2 / 12
11,137
796
13,025
11,839
5,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
FranzBallzYT
Ah Puch
18
2 / 3 / 19
10,764
769
20,780
11,243
4,286
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
18
3 / 3 / 15
10,480
749
13,172
10,691
4,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
SleerOne
Sobek
18
5 / 4 / 16
10,994
785
8,890
17,919
22,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrestonFly
Mercury
15
3 / 7 / 3
9,501
679
5,396
14,998
6,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 9
9,011
644
5,842
21,128
13,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
LoveThyBar
Sun Wukong
16
6 / 6 / 4
10,197
728
13,007
16,774
13,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Luman
Cthulhu
19
5 / 4 / 5
10,999
786
18,345
13,113
6,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
prevaill
Danzaburou
17
1 / 3 / 10
9,889
706
9,683
12,152
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
26
Kills
16
16
Deaths
26
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
5
2
12
5.5
W
Ah Puch
FranzBallzYT
Ah Puch
2
3
19
3.83
L
Mercury
FrestonFly
Mercury
3
7
3
0.64
L
1
6
9
0.92
L
Sun Wukong
LoveThyBar
Sun Wukong
6
6
4
1.33
L
Cthulhu
Luman
Cthulhu
5
4
5
1.88
W
Hun Batz
3
3
15
3.5
W
Sobek
SleerOne
Sobek
5
4
16
3.25
L
Danzaburou
prevaill
Danzaburou
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,188
Damage
52,273
63,365
Taken
78,165
41,812
Mitigated
43,819
29,837
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,321
1,523
2,715
4,206
11,673
4,634
1,215
3,352
8,321
22,847
0
W
13,025
4,846
2,684
5,349
11,839
5,321
914
4,316
7,523
0
33,094
W
Ah Puch
FranzBallzYT
Ah Puch
20,780
1,262
1,602
3,933
11,243
4,286
743
4,320
6,923
35,680
0
L
Mercury
FrestonFly
Mercury
5,396
2,452
249
1,985
14,998
6,043
614
8,842
6,156
0
20,975
L
5,842
2,860
3,796
6,544
21,128
13,221
306
13,748
7,380
109
7,178
L
Sun Wukong
LoveThyBar
Sun Wukong
13,007
2,458
672
2,745
16,774
13,041
0
8,742
8,032
0
18,931
L
Cthulhu
Luman
Cthulhu
18,345
205
2,802
2,839
13,113
6,455
369
7,707
5,406
36,494
0
W
Hun Batz
13,172
1,414
834
1,855
10,691
4,996
1,828
1,265
9,426
0
29,254
W
Sobek
SleerOne
Sobek
8,890
610
958
5,701
17,919
22,575
623
5,201
12,718
17,043
0
L
Danzaburou
prevaill
Danzaburou
9,683
3,007
308
3,274
12,152
5,059
574
5,952
6,200
0
27,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
49,597
146
Minions Killed
140
0
Camps Cleared
0
1,241,508
Distance Traveled
1,167,476
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,750
839
18
1
0
212,325
0
W
Neith
11,137
796
43
3
0
217,577
1
W
Ah Puch
10,764
769
40
3
0
260,594
1
L
Mercury
9,501
679
32
2
0
245,316
0
L
Horus
9,011
644
1
0
0
205,046
0
L
Sun Wukong
10,197
728
9
1
0
230,885
0
L
Cthulhu
10,999
786
44
3
0
259,808
0
W
Hun Batz
10,480
749
27
2
0
267,814
0
W
Sobek
10,994
785
18
1
0
283,198
0
L
Danzaburou
9,889
706
54
4
0
226,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role