Player Matchup

Tiamat
Tiamat
Shadow7451
Tiamat
Level 77
God Stats
10W - 13L
1,463 SR
Queue Stats
145W - 144L
1,501 Elo+
Party 1
Ares
Ares
ironhide650
Ares
Level 25
God Stats
7W - 4L
1,636 SR
Queue Stats
89W - 79L
1,474 Elo+
Party 1
Loki
Loki
nicko1678
Loki
Level 28
God Stats
74W - 78L
1,490 SR
Queue Stats
405W - 467L
1,448 Elo+
Party 1
Team Averages
Level 43
1,530 SR
1,474 Elo+

VS

Team Averages
Level 43
1,472 SR
1,416 Elo+
Skadi
Skadi
HYLT-Jennie
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,441 Elo+
Solo
Tiamat
Tiamat
Im Slothful
Tiamat
Level 80
God Stats
1W - 1L
1,486 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 2
Chaac
Chaac
Urban Voidz
Chaac
Level 21
God Stats
1W - 1L
1,431 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shadow7451
Tiamat
13
1 / 5 / 2
9,144
572
10,500
13,252
9,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 2
8,201
513
3,304
13,622
11,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
12
2 / 3 / 1
9,391
587
6,142
10,328
3,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
9,925
620
8,009
12,081
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
15
6 / 0 / 5
11,122
695
9,701
7,585
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 0 / 7
10,840
678
11,941
10,113
9,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Tiamat
6
0
5
8.5
L
Tiamat
Shadow7451
Tiamat
1
5
2
0.4
W
6
0
7
9.5
L
0
6
2
0.17
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
29,651
37,202
Taken
29,779
24,622
Mitigated
22,980
3,470
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,009
3,870
0
706
12,081
8,212
166
3,711
8,370
0
35,130
W
Tiamat
9,701
1,161
292
4,456
7,585
5,102
294
4,536
3,049
50,563
0
L
Tiamat
Shadow7451
Tiamat
10,500
856
527
2,037
13,252
9,272
56
3,435
9,256
53,665
0
W
11,941
2,520
0
6,235
10,113
9,666
1,020
6,184
3,929
0
35,632
L
3,304
147
0
0
13,622
11,511
0
3,651
9,195
10,173
0
L
Loki
6,142
3,890
270
636
10,328
3,839
0
1,758
8,241
0
31,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
31,887
171
Minions Killed
171
0
Camps Cleared
0
711,911
Distance Traveled
833,840
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,925
620
46
3
0
246,931
0
W
Tiamat
11,122
695
92
6
0
277,534
3
L
Tiamat
9,144
572
107
7
0
230,260
3
W
Chaac
10,840
678
33
2
0
309,375
1
L
Ares
8,201
513
10
1
0
229,479
2
L
Loki
9,391
587
54
3
0
252,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role