Player Matchup

Merlin
Merlin
Andress77
Merlin
Level 29
God Stats
91W - 72L
1,573 SR
Queue Stats
904W - 940L
1,482 Elo+
Party 1
Thanatos
Thanatos
FORSEP
Thanatos
Level 27
God Stats
39W - 52L
1,413 SR
Queue Stats
552W - 637L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
enormousblade227
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,550 Elo+
Solo
Ra
Ra
firststream
Ra
Level 5
God Stats
1W - 3L
1,504 SR
Queue Stats
2W - 6L
1,414 Elo+
Solo
Ymir
Ymir
xxjhun965
Ymir
Level 8
God Stats
4W - 3L
1,632 SR
Queue Stats
29W - 23L
1,501 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,475 Elo+

VS

Team Averages
Level 11
1,445 SR
1,516 Elo+
Bellona
Bellona
ITZ_RVGNVR0K
Bellona
Level 7
God Stats
2W - 5L
1,176 SR
Queue Stats
11W - 7L
1,490 Elo+
Party 2
Mercury
Mercury
RedVaderG
Mercury
Level 28
God Stats
26W - 39L
1,423 SR
Queue Stats
116W - 146L
1,425 Elo+
Solo
Kali
Kali
Sheesh_BOIIIIIII
Kali
Level 14
God Stats
29W - 20L
1,572 SR
Queue Stats
38W - 27L
1,576 Elo+
Party 2
Neith
Neith
WentBackDoor
Neith
Level 3
God Stats
3W - 2L
1,556 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2
Thor
Thor
bobthegoat16s
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andress77
Merlin
16
3 / 5 / 2
9,980
907
18,599
13,600
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
FORSEP
Thanatos
16
4 / 8 / 4
10,229
930
8,131
14,118
5,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
enormousblade227
Cu Chulainn
15
1 / 8 / 4
9,614
874
8,414
25,734
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 13 / 3
9,027
821
4,467
16,393
5,265
Ymir
16
0 / 6 / 4
10,331
939
13,230
20,232
24,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

67

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ITZ_RVGNVR0K
Bellona
19
6 / 0 / 26
12,178
1,107
15,750
12,607
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
RedVaderG
Mercury
18
10 / 0 / 20
11,818
1,074
15,339
7,597
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 0 / 14
14,161
1,287
28,110
19,311
8,770
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 2 / 14
10,479
953
5,794
6,690
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
3 / 6 / 18
10,946
995
15,365
13,944
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
8
Kills
40
40
Deaths
8
17
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andress77
Merlin
3
5
2
0.8
L
Thanatos
FORSEP
Thanatos
4
8
4
0.75
W
Bellona
ITZ_RVGNVR0K
Bellona
6
0
26
19
W
Mercury
RedVaderG
Mercury
10
0
20
20
W
19
0
14
26
W
2
2
14
4.5
W
3
6
18
2
L
Cu Chulainn
enormousblade227
Cu Chulainn
1
8
4
0.38
L
0
13
3
0.12
L
Ymir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
80,358
90,077
Taken
60,149
56,221
Mitigated
30,230
6,614
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andress77
Merlin
18,599
1,621
0
838
13,600
4,972
0
0
13,525
46,570
0
L
Thanatos
FORSEP
Thanatos
8,131
3,080
0
2,429
14,118
5,991
0
0
14,043
0
15,217
W
Bellona
ITZ_RVGNVR0K
Bellona
15,750
6,887
0
689
12,607
10,711
0
7,630
4,802
0
27,206
W
Mercury
RedVaderG
Mercury
15,339
11,174
1,071
552
7,597
2,972
0
4,639
2,908
0
22,261
W
28,110
19,520
0
11,089
19,311
8,770
0
12,590
6,546
0
54,285
W
5,794
3,287
0
1,373
6,690
2,434
0
3,148
3,467
0
16,616
W
15,365
5,621
0
1,166
13,944
5,343
0
8,408
5,361
0
32,272
L
Cu Chulainn
enormousblade227
Cu Chulainn
8,414
2,750
0
1,515
25,734
15,501
0
0
25,463
119
28,638
L
4,467
1,073
89
18
16,393
5,265
0
0
16,318
8,143
0
L
Ymir
13,230
742
86
1,639
20,232
24,492
0
0
20,090
32,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
59,582
169
Minions Killed
166
2
Camps Cleared
7
837,536
Distance Traveled
1,102,794
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,980
907
57
5
0
183,584
0
L
Thanatos
10,229
930
17
2
0
167,539
0
W
Bellona
12,178
1,107
31
3
1
241,609
0
W
Mercury
11,818
1,074
13
1
0
262,377
0
W
Kali
14,161
1,287
65
6
0
237,945
0
W
Neith
10,479
953
26
2
2
177,077
2
W
Thor
10,946
995
31
3
4
183,786
1
L
Cu Chulainn
9,614
874
40
4
2
162,936
1
L
Ra
9,027
821
2
0
0
159,687
2
L
Ymir
10,331
939
53
5
0
163,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role