Player Matchup

King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Aquarius_Fidem
Kukulkan
Gold IV
Level 160
God Stats
20W - 13L
1,657 SR
Queue Stats
113W - 117L
1,440 MMR
Party 2
Cupid
Cupid
Silver III
BrigChungus
Cupid
Silver III
Level 88
God Stats
2W - 1L
1,727 SR
Queue Stats
12W - 11L
1,426 MMR
Solo
Tyr
Tyr
Silver I
MOE-DOG12
Tyr
Silver I
Level 146
God Stats
3W - 1L
1,629 SR
Queue Stats
19W - 24L
1,504 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,603 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,659 SR
1,416 MMR
Guan Yu
Guan Yu
Gold IV
Arki0-_-R2
Guan Yu
Gold IV
Level 69
God Stats
27W - 22L
1,540 SR
Queue Stats
234W - 223L
1,497 MMR
Party 1
Janus
Janus
Silver I
Azajel
Janus
Silver I
Level 87
God Stats
7W - 8L
1,564 SR
Queue Stats
35W - 40L
1,334 MMR
Party 1
Agni
Agni
Gold III
I Almost Try
Agni
Gold III
Level 135
God Stats
1W - 0L
1,807 SR
Queue Stats
43W - 47L
1,416 MMR
Solo
Bacchus
Bacchus
Bronze III
KrazyKraze_
Bacchus
Bronze III
Level 89
God Stats
4W - 6L
1,667 SR
Queue Stats
47W - 59L
1,413 MMR
Solo
Danzaburou
Danzaburou
Gold III
NathanDePaulo
Danzaburou
Gold III
Level 160
God Stats
12W - 6L
1,715 SR
Queue Stats
214W - 212L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 0
7,509
417
5,469
17,599
9,368
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
 
Cerberus
8
3 / 5 / 2
6,494
361
4,266
8,593
4,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
9
0 / 2 / 1
6,540
363
3,143
3,605
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 7 / 3
7,804
434
2,455
13,119
4,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 1
8,552
475
4,936
14,506
7,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Cu ChulainnCthulhuPoseidonSetNu Wa

VS

Bans
ApolloYemojaArtioTsukuyomiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arki0-_-R2
Guan Yu
17
4 / 0 / 4
10,753
597
7,247
15,783
20,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Azajel
Janus
17
8 / 0 / 6
10,933
607
12,028
7,768
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 6
10,659
592
12,942
7,431
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KrazyKraze_
Bacchus
14
7 / 1 / 6
10,303
572
6,388
12,499
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
NathanDePaulo
Danzaburou
16
2 / 4 / 3
10,464
581
4,033
13,618
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
22
22
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Cerberus
 
Cerberus
3
5
2
0.8
L
Kukulkan
0
2
1
0.25
W
Guan Yu
Arki0-_-R2
Guan Yu
4
0
4
6
W
Janus
Azajel
Janus
8
0
6
11
L
0
7
3
0.21
W
1
1
6
4
W
Bacchus
KrazyKraze_
Bacchus
7
1
6
10
L
2
4
1
0.63
W
Danzaburou
NathanDePaulo
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
42,638
57,422
Taken
57,099
26,906
Mitigated
44,994
8,299
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,469
840
0
2,210
17,599
9,368
0
7,787
9,486
5,874
42,796
L
Cerberus
 
Cerberus
4,266
255
0
1,729
8,593
4,940
0
4,870
3,465
12,436
0
L
Kukulkan
3,143
157
0
277
3,605
1,162
0
1,712
1,768
29,206
0
W
Guan Yu
Arki0-_-R2
Guan Yu
7,247
1,264
1,846
7,628
15,783
20,335
403
983
14,800
0
61,473
W
Janus
Azajel
Janus
12,028
542
0
576
7,768
2,794
907
1,807
5,961
71,370
0
L
2,455
1,379
0
2,661
13,119
4,307
287
7,280
5,581
0
41,403
W
12,942
518
0
3,125
7,431
2,865
2,808
1,062
6,369
78,864
0
W
Bacchus
KrazyKraze_
Bacchus
6,388
703
0
1,947
12,499
11,786
370
1,864
9,950
36,102
0
L
4,936
310
0
1,422
14,506
7,129
0
8,350
5,764
0
62,433
W
Danzaburou
NathanDePaulo
Danzaburou
4,033
1,214
0
6,418
13,618
7,214
5,793
2,543
11,075
0
70,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
53,112
380
Minions Killed
553
0
Camps Cleared
0
1,423,360
Distance Traveled
1,745,103
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,509
417
96
5
0
304,682
2
L
Cerberus
6,494
361
20
1
0
217,349
6
L
Kukulkan
6,540
363
67
4
0
239,531
3
W
Guan Yu
10,753
597
113
6
0
371,595
0
W
Janus
10,933
607
144
8
0
369,982
3
L
Cupid
7,804
434
91
5
0
303,642
2
W
Agni
10,659
592
159
9
0
341,824
4
W
Bacchus
10,303
572
38
2
0
376,586
0
L
Tyr
8,552
475
106
6
0
358,156
1
W
Danzaburou
10,464
581
99
6
0
285,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role